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		<title><![CDATA[Forums - Bricks in Motion - Zombie Walk]]></title>
		<link>https://bricksinmotion.com/forums/topic/6274/zombie-walk/</link>
		<description><![CDATA[The most recent posts in Zombie Walk.]]></description>
		<lastBuildDate>Fri, 21 May 2010 18:24:54 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Zombie Walk]]></title>
			<link>https://bricksinmotion.com/forums/post/140048/#p140048</link>
			<description><![CDATA[Nice one Vim. How do you change the framerate in sony vegas?]]></description>
			<author><![CDATA[dummy@example.com (jstudios)]]></author>
			<pubDate>Fri, 21 May 2010 18:24:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/140048/#p140048</guid>
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		<item>
			<title><![CDATA[Re: Zombie Walk]]></title>
			<link>https://bricksinmotion.com/forums/post/137915/#p137915</link>
			<description><![CDATA[That was very nice! The only thing I would change is to make the walk seem less jerky, but still keep it just as uncoordinated.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Tue, 11 May 2010 11:34:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/137915/#p137915</guid>
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			<title><![CDATA[Re: Zombie Walk]]></title>
			<link>https://bricksinmotion.com/forums/post/137896/#p137896</link>
			<description><![CDATA[Not to be a pain or anything but I know I need to improve on some points in this, and need a bit more feedback. Also excuse the "ghosting" in this film, this was my first time trying Sony Vegas Pro 9.0 and I accidentally put the framerate at 29.97, which Vegas puts in extra frames to make up for it. (Thanks to BertL and LegoLuke654 for solving this, you guys are a great help :D ) 

Thanks guys!

-Tejas VIM]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Tue, 11 May 2010 04:03:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/137896/#p137896</guid>
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			<title><![CDATA[Re: Zombie Walk]]></title>
			<link>https://bricksinmotion.com/forums/post/137657/#p137657</link>
			<description><![CDATA[The climbing out of the grave was better than the walk. But the walk was good to. I LEIK IT! :D]]></description>
			<author><![CDATA[dummy@example.com (Peanut)]]></author>
			<pubDate>Sun, 09 May 2010 20:18:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/137657/#p137657</guid>
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		<item>
			<title><![CDATA[Zombie Walk]]></title>
			<link>https://bricksinmotion.com/forums/post/137517/#p137517</link>
			<description><![CDATA[Yeah [url=http://www.youtube.com/watch?v=1wAv4ppIZA4]here you go![/url]
It was fun animatin this little thing, I had modified the soldier march with staggering and the cycle came out pretty nice.]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Sun, 09 May 2010 07:01:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/137517/#p137517</guid>
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