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		<title><![CDATA[Forums - Bricks in Motion - Skeleton Madness WIP]]></title>
		<link>https://bricksinmotion.com/forums/topic/6158/skeleton-madness-wip/</link>
		<description><![CDATA[The most recent posts in Skeleton Madness WIP.]]></description>
		<lastBuildDate>Sat, 24 Apr 2010 18:47:34 +0000</lastBuildDate>
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			<title><![CDATA[Re: Skeleton Madness WIP]]></title>
			<link>https://bricksinmotion.com/forums/post/134931/#p134931</link>
			<description><![CDATA[I really liked it... The madness he displayed was great (and you were saying you were rusty :lol: ) 24 fps and you are a wonderful combo ;)]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Sat, 24 Apr 2010 18:47:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/134931/#p134931</guid>
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			<title><![CDATA[Re: Skeleton Madness WIP]]></title>
			<link>https://bricksinmotion.com/forums/post/134850/#p134850</link>
			<description><![CDATA[Nah, if I use a Lego skeleton I won't be able to rotate the head freely, bend the legs at the knees, or have lots of other articulations that this one has. Besides, this thing actually came from a spinoff of Lego stuff, so it still counts. ;)]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Sat, 24 Apr 2010 12:43:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/134850/#p134850</guid>
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			<title><![CDATA[Re: Skeleton Madness WIP]]></title>
			<link>https://bricksinmotion.com/forums/post/134839/#p134839</link>
			<description><![CDATA[Good, maybe you should put clay in the hindes and use the Lego skeleton.]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Sat, 24 Apr 2010 11:09:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/134839/#p134839</guid>
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			<title><![CDATA[Skeleton Madness WIP]]></title>
			<link>https://bricksinmotion.com/forums/post/134823/#p134823</link>
			<description><![CDATA[[url=http://www.youtube.com/watch?v=0G72beFJJps]Skeleton Madness WIP[/url]

Every single bit of it was animated. Every single frame, camera movement, and focus was animated.

I made it at 24fps, and as you can noticably tell I rushed the ending a lot, after spending half an hour filming the first part past the camera shake. This is going to be a bunch of random animations devoted entirely to skeletons. I'm doing it to increase my animation skills.

...And once again I forgot to add audio. Never fear, I'll put audio in my next animation.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Sat, 24 Apr 2010 03:32:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/134823/#p134823</guid>
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