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		<title><![CDATA[Forums - Bricks in Motion - Fairy Tale Cloud Effect]]></title>
		<link>https://bricksinmotion.com/forums/topic/6098/fairy-tale-cloud-effect/</link>
		<description><![CDATA[The most recent posts in Fairy Tale Cloud Effect.]]></description>
		<lastBuildDate>Sun, 18 Apr 2010 21:43:50 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133931/#p133931</link>
			<description><![CDATA[[quote=Real Brick]:rolleyes: I swear...[/quote]
[url=http://video.yahoo.com/watch/345795/2192777]...by the moon and the stars in the sky?[/url]

If you're up to post production work and don't care about actual depth and realism of the clouds, then just create some transparent cloud images and simulate moving though the clouds on an effects program.]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Sun, 18 Apr 2010 21:43:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133931/#p133931</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133902/#p133902</link>
			<description><![CDATA[:rolleyes: I swear...]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Sun, 18 Apr 2010 20:30:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133902/#p133902</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133899/#p133899</link>
			<description><![CDATA[[quote=BertL][quote=VIMStudios][quote=BertL]
*giggles*[/quote]
and we all thought Bert was above this :rolleyes:[/quote]
Actually, I'm pretty sure you were the only one who thought I am above this. Everyone else already knew I wasn't.[/quote]
Im just kidding man.... :lol:]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Sun, 18 Apr 2010 20:25:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133899/#p133899</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133884/#p133884</link>
			<description><![CDATA[[quote=VIMStudios][quote=BertL][quote=Real Brick][b]balls[/b][/quote]
*giggles*[/quote]
and we all thought Bert was above this :rolleyes:[/quote]
Actually, I'm pretty sure you were the only one who thought I am above this. Everyone else already knew I wasn't.]]></description>
			<author><![CDATA[dummy@example.com (BertL)]]></author>
			<pubDate>Sun, 18 Apr 2010 20:12:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133884/#p133884</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133881/#p133881</link>
			<description><![CDATA[[quote=BertL][quote=Real Brick][b]balls[/b][/quote]
*giggles*[/quote]
and we all thought Bert was above this :rolleyes:]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Sun, 18 Apr 2010 20:07:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133881/#p133881</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133880/#p133880</link>
			<description><![CDATA[[quote=BertL][quote=Real Brick][b]balls[/b][/quote]
*giggles*[/quote]

Lol, wow, people are immature here :P :lol:]]></description>
			<author><![CDATA[ebartholomae@gmail.com (Blacitch)]]></author>
			<pubDate>Sun, 18 Apr 2010 20:06:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133880/#p133880</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133878/#p133878</link>
			<description><![CDATA[[quote=Real Brick][b]balls[/b][/quote]
*giggles*]]></description>
			<author><![CDATA[dummy@example.com (BertL)]]></author>
			<pubDate>Sun, 18 Apr 2010 20:05:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133878/#p133878</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133855/#p133855</link>
			<description><![CDATA[[quote=Real Brick][b]cotton balls[/b][/quote]]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Sun, 18 Apr 2010 19:33:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133855/#p133855</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133853/#p133853</link>
			<description><![CDATA[You could do it in Gimp. With [url=http://www.brusheezy.com/brushes/2187-24-Clouds]These brushes[/url]]]></description>
			<author><![CDATA[dummy@example.com (Cartoonkid98)]]></author>
			<pubDate>Sun, 18 Apr 2010 19:32:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133853/#p133853</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133852/#p133852</link>
			<description><![CDATA[cotton balls? or you could make lego clouds.]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Sun, 18 Apr 2010 19:32:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133852/#p133852</guid>
		</item>
		<item>
			<title><![CDATA[Fairy Tale Cloud Effect]]></title>
			<link>https://bricksinmotion.com/forums/post/133849/#p133849</link>
			<description><![CDATA[Sometimes in the start of a Fairy Tale move it has an aerial shot with the clouds in-front of the camera/view while it zooms in closer to the place. For Candyland in the start I would like to do that for London. I have a Micro-version of it, I just want to know how do I make the clouds?

-KinzCove]]></description>
			<author><![CDATA[kinzcove@yahoo.com (KinzCove)]]></author>
			<pubDate>Sun, 18 Apr 2010 19:25:42 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/133849/#p133849</guid>
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