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		<title><![CDATA[Forums - Bricks in Motion - Blender Problem]]></title>
		<link>https://bricksinmotion.com/forums/topic/5778/blender-problem/</link>
		<description><![CDATA[The most recent posts in Blender Problem.]]></description>
		<lastBuildDate>Mon, 22 Mar 2010 11:51:01 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Blender Problem]]></title>
			<link>https://bricksinmotion.com/forums/post/125117/#p125117</link>
			<description><![CDATA[The only reason there would be gaps in between the bricks is if you didn't line them up in MLCad, and you acidentally left some space in between each brick.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 22 Mar 2010 11:51:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/125117/#p125117</guid>
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			<title><![CDATA[Re: Blender Problem]]></title>
			<link>https://bricksinmotion.com/forums/post/125099/#p125099</link>
			<description><![CDATA[I think he means gaps between the bricks. I don't know how to do that in BLENDER tough. :|]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Mon, 22 Mar 2010 06:19:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/125099/#p125099</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blender Problem]]></title>
			<link>https://bricksinmotion.com/forums/post/125075/#p125075</link>
			<description><![CDATA[Then can you specify your problem more? What would be the lines outlining the bricks?]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 22 Mar 2010 02:19:57 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/125075/#p125075</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blender Problem]]></title>
			<link>https://bricksinmotion.com/forums/post/125074/#p125074</link>
			<description><![CDATA[nooo no no no. i know THAT.]]></description>
			<author><![CDATA[dummy@example.com (eoh49)]]></author>
			<pubDate>Mon, 22 Mar 2010 02:17:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/125074/#p125074</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blender Problem]]></title>
			<link>https://bricksinmotion.com/forums/post/125071/#p125071</link>
			<description><![CDATA[That's because the default setting is a 3D cube. You have to delete that, then go to file>>Import>>3D Studio, the select your .3ds file you exported from LeoCad. Just hit okay for a size constraint of 10.00 because you can always scale it up later.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 22 Mar 2010 01:45:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/125071/#p125071</guid>
		</item>
		<item>
			<title><![CDATA[Blender Problem]]></title>
			<link>https://bricksinmotion.com/forums/post/125064/#p125064</link>
			<description><![CDATA[For the people who make models in LeoCad, and then export it to Blender for CG work, animation, etc.; I have a problem. Whenever I import my model into Blender from Leocad, it doesn't look anything like lego. For example, if I made a plain lego wall in LeoCad using 1x4's, and then imported that model to Blender, there wont be any lines or anything outlining the bricks. Just a 3-D square. Can anyone help?]]></description>
			<author><![CDATA[dummy@example.com (eoh49)]]></author>
			<pubDate>Mon, 22 Mar 2010 00:53:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/125064/#p125064</guid>
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