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		<title><![CDATA[Forums - Bricks in Motion - Blaster Effect & Lighting Test.]]></title>
		<link>https://bricksinmotion.com/forums/topic/5640/blaster-effect-lighting-test/</link>
		<description><![CDATA[The most recent posts in Blaster Effect & Lighting Test..]]></description>
		<lastBuildDate>Tue, 09 Mar 2010 07:48:14 +0000</lastBuildDate>
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			<title><![CDATA[Re: Blaster Effect & Lighting Test.]]></title>
			<link>https://bricksinmotion.com/forums/post/121592/#p121592</link>
			<description><![CDATA[Thanks I will]]></description>
			<author><![CDATA[dummy@example.com (Larmz)]]></author>
			<pubDate>Tue, 09 Mar 2010 07:48:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/121592/#p121592</guid>
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		<item>
			<title><![CDATA[Re: Blaster Effect & Lighting Test.]]></title>
			<link>https://bricksinmotion.com/forums/post/121558/#p121558</link>
			<description><![CDATA[Nice work, try on making body movement ( easing in and out) on recoils. after that you should be good to go!
P.S. look at fancypants " force unleashed and look at the troopers

Tejas VIM Studios]]></description>
			<author><![CDATA[vimstudios@gmail.com (VIMStudios)]]></author>
			<pubDate>Tue, 09 Mar 2010 03:04:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/121558/#p121558</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blaster Effect & Lighting Test.]]></title>
			<link>https://bricksinmotion.com/forums/post/121444/#p121444</link>
			<description><![CDATA[Yes but the lighting had to be like that, because when a gun goes off in the day, you don't see the sky light up. But thanks guys for good feedback :)]]></description>
			<author><![CDATA[dummy@example.com (Larmz)]]></author>
			<pubDate>Mon, 08 Mar 2010 21:02:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/121444/#p121444</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blaster Effect & Lighting Test.]]></title>
			<link>https://bricksinmotion.com/forums/post/121436/#p121436</link>
			<description><![CDATA[Very nice!

The angle/lighting is somewhat distracting from the blaster, but I don't know why...

But the laser, and flash are good!!!

The reason it's distracting I think, is that it's a little zoomed.

But it's no problem, it'sa nice! :D]]></description>
			<author><![CDATA[dummy@example.com (Brickyman)]]></author>
			<pubDate>Mon, 08 Mar 2010 20:49:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/121436/#p121436</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blaster Effect & Lighting Test.]]></title>
			<link>https://bricksinmotion.com/forums/post/121433/#p121433</link>
			<description><![CDATA[Do remember practise makes perfect. But I can't see its out of time]]></description>
			<author><![CDATA[dummy@example.com (Larmz)]]></author>
			<pubDate>Mon, 08 Mar 2010 20:43:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/121433/#p121433</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blaster Effect & Lighting Test.]]></title>
			<link>https://bricksinmotion.com/forums/post/121421/#p121421</link>
			<description><![CDATA[Good effect, but looked alittle out of time.]]></description>
			<author><![CDATA[ark11@live.com.au (Ark11)]]></author>
			<pubDate>Mon, 08 Mar 2010 20:14:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/121421/#p121421</guid>
		</item>
		<item>
			<title><![CDATA[Blaster Effect & Lighting Test.]]></title>
			<link>https://bricksinmotion.com/forums/post/121351/#p121351</link>
			<description><![CDATA[Here Is a test I made, the aim of it was the blaster effect and the light flicker when it kicked.

[url]http://www.youtube.com/watch?v=_7Gss_0D24Q[/url]]]></description>
			<author><![CDATA[dummy@example.com (Larmz)]]></author>
			<pubDate>Mon, 08 Mar 2010 15:39:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/121351/#p121351</guid>
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