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		<title><![CDATA[Forums - Bricks in Motion - Starships (WIP)]]></title>
		<link>https://bricksinmotion.com/forums/topic/5065/starships-wip/</link>
		<description><![CDATA[The most recent posts in Starships (WIP).]]></description>
		<lastBuildDate>Wed, 24 Feb 2010 01:54:55 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118260/#p118260</link>
			<description><![CDATA[Ok, if it was scaled down it would probably look much better.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Wed, 24 Feb 2010 01:54:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118260/#p118260</guid>
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			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118239/#p118239</link>
			<description><![CDATA[Yeah, it's one of the drawbacks of Carrara's particle system, it's not flexible to certain things like having an explosion particle system generated where and when another particle dies or collides with something.  What you're seeing is the re-spawn setting enabled for when a particle collides with something.  Those are actually tiny bullets flying out.  I mainly did it to enhance lighting.  They'll be scaled down further in future renderings.]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Wed, 24 Feb 2010 00:18:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118239/#p118239</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118237/#p118237</link>
			<description><![CDATA[Yes, I mean those sparks coming from the fighter in that frame.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Wed, 24 Feb 2010 00:10:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118237/#p118237</guid>
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			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118230/#p118230</link>
			<description><![CDATA[I actually liked that.]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Tue, 23 Feb 2010 23:56:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118230/#p118230</guid>
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			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118218/#p118218</link>
			<description><![CDATA[[quote=BGanimations]and the sparks when the blue fighter was spinning were rather fake looking.[/quote]
Just to be sure so I'm not messing with the wrong area

The spark right there when the bullet hit or the trailing smoke?
[img]http://i64.photobucket.com/albums/h195/Lechnology/ScreenCap/FSD-00-11-03.jpg[/img]]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Tue, 23 Feb 2010 23:25:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118218/#p118218</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118123/#p118123</link>
			<description><![CDATA[It looked fabulous, but the only things I saw that I didn't like as much were that they didn't seem to be quite the right texture as to make them look plastic, and the sparks when the blue fighter was spinning were rather fake looking.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Tue, 23 Feb 2010 12:42:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118123/#p118123</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118098/#p118098</link>
			<description><![CDATA[[quote=Real Brick][quote=Samwise]Wow. That was awesome. Nice animation.[/quote][/quote]


Dog]]></description>
			<author><![CDATA[dummy@example.com (Dog)]]></author>
			<pubDate>Tue, 23 Feb 2010 07:46:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118098/#p118098</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/118006/#p118006</link>
			<description><![CDATA[[quote=Samwise]Wow. That was awesome. Nice animation.[/quote]]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Mon, 22 Feb 2010 21:33:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/118006/#p118006</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/117946/#p117946</link>
			<description><![CDATA[Wow. That was awesome. Nice animation.]]></description>
			<author><![CDATA[dummy@example.com (Samwise)]]></author>
			<pubDate>Mon, 22 Feb 2010 16:08:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/117946/#p117946</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/117879/#p117879</link>
			<description><![CDATA[The middle pic isn't of my favorites but the bottom one looks pretty awesome.]]></description>
			<author><![CDATA[dummy@example.com (Greenscreener)]]></author>
			<pubDate>Mon, 22 Feb 2010 03:36:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/117879/#p117879</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/117878/#p117878</link>
			<description><![CDATA[Hull plating added along with gun turrets (anyone else ever thought of using the key piece as a gun barrel?) and 14 days of animation and cuing explosion marks and 30+ hours rendering:

[url=http://www.youtube.com/watch?v=l_MaoDK2JDA]Clicky[/url]

[img]http://i64.photobucket.com/albums/h195/Lechnology/Renders/ApocRend1.jpg[/img]

[img]http://i64.photobucket.com/albums/h195/Lechnology/Renders/ApocRend2.jpg[/img]

[img]http://i64.photobucket.com/albums/h195/Lechnology/Renders/ApocRend3.jpg[/img]]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Mon, 22 Feb 2010 03:17:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/117878/#p117878</guid>
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			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/114023/#p114023</link>
			<description><![CDATA[Guess no feedback on what to do with the midsection so I went with the exhaust ports.

[img]http://i64.photobucket.com/albums/h195/Lechnology/Renders/TovDread2.png[/img]

Updated the front cannon tip
[img]http://i64.photobucket.com/albums/h195/Lechnology/Renders/TovDread1.png[/img]

Engine Thrusters.  Don't mind the holes, that's just LDView not rendering properly on some unofficial parts.
[img]http://i64.photobucket.com/albums/h195/Lechnology/Renders/TovDread3.png[/img]]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Sat, 06 Feb 2010 02:00:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/114023/#p114023</guid>
		</item>
		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/113289/#p113289</link>
			<description><![CDATA[Ok, and thanks a million Lechnology!  You've helped us a TON!!!  We'll make sure to notify you as soon as some shots come out of your help in action!]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Wed, 03 Feb 2010 01:24:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/113289/#p113289</guid>
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		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/113285/#p113285</link>
			<description><![CDATA[It sounds like you're not in the right area of Carraa.  You should be seeing this when you're modifying the settings for a particle emitter.  Read the manual, please, for the sake of my thread going off topic.

[img]http://i45.tinypic.com/717hmx.png[/img]]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Wed, 03 Feb 2010 01:08:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/113285/#p113285</guid>
		</item>
		<item>
			<title><![CDATA[Re: Starships (WIP)]]></title>
			<link>https://bricksinmotion.com/forums/post/113245/#p113245</link>
			<description><![CDATA[Where can you change the velocity Lechnology?  And to what do you apply it to?  Do you apply it to the particle emmiter under the motion tab under physics?]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Tue, 02 Feb 2010 20:58:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/113245/#p113245</guid>
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