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		<title><![CDATA[Forums - Bricks in Motion - Lego Test Compliation]]></title>
		<link>https://bricksinmotion.com/forums/topic/4619/lego-test-compliation/</link>
		<description><![CDATA[The most recent posts in Lego Test Compliation.]]></description>
		<lastBuildDate>Fri, 11 Dec 2009 14:56:53 +0000</lastBuildDate>
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			<title><![CDATA[Re: Lego Test Compliation]]></title>
			<link>https://bricksinmotion.com/forums/post/99968/#p99968</link>
			<description><![CDATA[[quote=Stoppedmotion][quote=BuilderBrothers]The masking was okay, but the colored outline around the figures when they rose (a chroma keying problem I believe) was really distracting.  Also, the lighting was not so good (lots of light flickers), but the animation was otherwise fairly okay, though I would recommend trying to keep the camera in focus more often, and maybe eventually get a higher-quality camera.[/quote]
Im saving up for a QCP9K the lighting yes is bad but unfortunately on my S****Y lifecam I cant adjust the settings.  Only one of the flying tests was done with chroma key. I agree the line on the outisde of the minifigures is distracting I hate using chroma key[/quote]

We understand.  We had a lot of camera troubles too before we purchased a better quality quickcam.  Keep trying, and eventually you can iron-out all these problems.]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Fri, 11 Dec 2009 14:56:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99968/#p99968</guid>
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		<item>
			<title><![CDATA[Re: Lego Test Compliation]]></title>
			<link>https://bricksinmotion.com/forums/post/99964/#p99964</link>
			<description><![CDATA[I was saying, that you chosed the right amount of pictures in one second, You just need to lern some basic-animation.
Like:
How fast will the arm go, if it goes up quickly, Sowly.
How do I keep the same studline, without shifting.
How do I make a decent Walk-cicle, but the one you made, was fine enough. ;)
-Jack.]]></description>
			<author><![CDATA[dummy@example.com (Jackpody)]]></author>
			<pubDate>Fri, 11 Dec 2009 14:15:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99964/#p99964</guid>
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		<item>
			<title><![CDATA[Re: Lego Test Compliation]]></title>
			<link>https://bricksinmotion.com/forums/post/99879/#p99879</link>
			<description><![CDATA[[quote=JackpodyDK]Everything looked quite fine for the frame-rate, Just the animation itself bothered me.
When they're walking, You need to keep him in the same Stud-line, .[/quote]

First sentene: I dont understand what you are saying 
Second: really I missed the stud line a couple times thats weird]]></description>
			<author><![CDATA[dummy@example.com (Stoppedmotion)]]></author>
			<pubDate>Fri, 11 Dec 2009 01:11:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99879/#p99879</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lego Test Compliation]]></title>
			<link>https://bricksinmotion.com/forums/post/99874/#p99874</link>
			<description><![CDATA[[quote=BuilderBrothers]The masking was okay, but the colored outline around the figures when they rose (a chroma keying problem I believe) was really distracting.  Also, the lighting was not so good (lots of light flickers), but the animation was otherwise fairly okay, though I would recommend trying to keep the camera in focus more often, and maybe eventually get a higher-quality camera.[/quote]
Im saving up for a QCP9K the lighting yes is bad but unfortunately on my S****Y lifecam I cant adjust the settings.  Only one of the flying tests was done with chroma key. I agree the line on the outisde of the minifigures is distracting I hate using chroma key]]></description>
			<author><![CDATA[dummy@example.com (Stoppedmotion)]]></author>
			<pubDate>Fri, 11 Dec 2009 01:04:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99874/#p99874</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lego Test Compliation]]></title>
			<link>https://bricksinmotion.com/forums/post/99764/#p99764</link>
			<description><![CDATA[Everything looked quite fine for the frame-rate, Just the animation itself bothered me.
When they're walking, You need to keep him in the same Stud-line, And when the arms are moving; Do the animation a little faster. ;) 
You could also use the ''Ease in, Ease out'' Effect.. (Fancypants from these forums made a Great tutorial.)
You should maybe set up some lamps, Make some Background and Secure the set, so it won't bump.
-Jack.]]></description>
			<author><![CDATA[dummy@example.com (Jackpody)]]></author>
			<pubDate>Thu, 10 Dec 2009 15:16:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99764/#p99764</guid>
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		<item>
			<title><![CDATA[Re: Lego Test Compliation]]></title>
			<link>https://bricksinmotion.com/forums/post/99762/#p99762</link>
			<description><![CDATA[The masking was okay, but the colored outline around the figures when they rose (a chroma keying problem I believe) was really distracting.  Also, the lighting was not so good (lots of light flickers), but the animation was otherwise fairly okay, though I would recommend trying to keep the camera in focus more often, and maybe eventually get a higher-quality camera.]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Thu, 10 Dec 2009 15:10:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99762/#p99762</guid>
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		<item>
			<title><![CDATA[Lego Test Compliation]]></title>
			<link>https://bricksinmotion.com/forums/post/99661/#p99661</link>
			<description><![CDATA[some of these tests are old some I put in just for fun. Masking tests and complete randomness 

[url]http://www.youtube.com/watch?v=zQtTiJVpCS8[/url]]]></description>
			<author><![CDATA[dummy@example.com (Stoppedmotion)]]></author>
			<pubDate>Wed, 09 Dec 2009 20:47:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99661/#p99661</guid>
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