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		<title><![CDATA[Forums - Bricks in Motion - Bad guy Recovery (Masking Test)]]></title>
		<link>https://bricksinmotion.com/forums/topic/4557/bad-guy-recovery-masking-test/</link>
		<description><![CDATA[The most recent posts in Bad guy Recovery (Masking Test).]]></description>
		<lastBuildDate>Sun, 06 Dec 2009 13:05:52 +0000</lastBuildDate>
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			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/99000/#p99000</link>
			<description><![CDATA[very smooth but I agree with the other user he did jump a bit too far but I dont think that is something to worry about it.]]></description>
			<author><![CDATA[dummy@example.com (Stoppedmotion)]]></author>
			<pubDate>Sun, 06 Dec 2009 13:05:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99000/#p99000</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98973/#p98973</link>
			<description><![CDATA[mask???? why don't you key?]]></description>
			<author><![CDATA[dummy@example.com (nguyenhoangkhoi)]]></author>
			<pubDate>Sun, 06 Dec 2009 09:17:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98973/#p98973</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98517/#p98517</link>
			<description><![CDATA[[quote=magicoflego]So, I am getting serious about "Aristaeus", and have been practicing my [b]fighting[/b] skills :lol: [/quote]
Sorry, I just thought...]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Fri, 04 Dec 2009 03:04:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98517/#p98517</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98516/#p98516</link>
			<description><![CDATA[My bad. I wasn't thinking at the moment. But the momentum seemed a bit off.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Fri, 04 Dec 2009 03:04:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98516/#p98516</guid>
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		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98515/#p98515</link>
			<description><![CDATA[[quote=BGanimations]Not the most smooth 24fps animation, but still okay. And wouldn't it have been eiser to[b] greenscreen it than to mask it?[/b][/quote]

I greenscreened the BG, but not the rigs.

And, I think he did go too far when he jumped.... :sweat:]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Fri, 04 Dec 2009 03:03:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98515/#p98515</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98511/#p98511</link>
			<description><![CDATA[The only thing that bugged me was the guy went way too far when he jumped back up.]]></description>
			<author><![CDATA[dummy@example.com (Dyelon)]]></author>
			<pubDate>Fri, 04 Dec 2009 03:01:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98511/#p98511</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98510/#p98510</link>
			<description><![CDATA[[quote=Stud Studios]well, the video was a bit fast, but nice masking. There really wasnt a fight, [i]more like a gymnist practicing[/i], and the minifigure was a bit odd looking. but good, for a test. :)[/quote]

It wasn't supposed to be a fight, it was just a test for masking and recovery. Since when do gymnasts do that, too? :/]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Fri, 04 Dec 2009 02:59:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98510/#p98510</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98509/#p98509</link>
			<description><![CDATA[Not the most smooth 24fps animation, but still okay. And wouldn't it have been eiser to greenscreen it than to mask it?]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Fri, 04 Dec 2009 02:59:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98509/#p98509</guid>
		</item>
		<item>
			<title><![CDATA[Re: Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98508/#p98508</link>
			<description><![CDATA[well, the video was a bit fast, but nice masking. There really wasnt a fight, more like a gymnist practicing, and the minifigure was a bit odd looking. but good, for a test. :)]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Fri, 04 Dec 2009 02:57:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98508/#p98508</guid>
		</item>
		<item>
			<title><![CDATA[Bad guy Recovery (Masking Test)]]></title>
			<link>https://bricksinmotion.com/forums/post/98502/#p98502</link>
			<description><![CDATA[So, I am getting serious about "Aristaeus", and have been practicing my fighting skills :lol: 

Anyways, this is just a quick test on masking and a cool recovery sequence. This was shot at 24 FPS, so, I hope it looks smooth enough :| 

[url=http://www.youtube.com/watch?v=K-wjFGY-_54&fmt=22]Here.[/url]

Any critique is appreciated! :D]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Fri, 04 Dec 2009 02:53:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/98502/#p98502</guid>
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