<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Walking Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/450/walking-test/</link>
		<description><![CDATA[The most recent posts in Walking Test.]]></description>
		<lastBuildDate>Sun, 11 Jan 2009 03:28:41 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/9093/#p9093</link>
			<description><![CDATA[I think thats the thing with anasazi.It takes away your last frame.]]></description>
			<author><![CDATA[dummy@example.com (LEGOStudios)]]></author>
			<pubDate>Sun, 11 Jan 2009 03:28:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/9093/#p9093</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/9091/#p9091</link>
			<description><![CDATA[Whys that? And by the last frame, do you mean where he ends up both feet on the ground? Think again, thats the first frame of  the next step!]]></description>
			<author><![CDATA[fib12345@brickmation.net (fib12345)]]></author>
			<pubDate>Sun, 11 Jan 2009 03:23:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/9091/#p9091</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/9084/#p9084</link>
			<description><![CDATA[I filmed it at 15fps and it's a 7 frame walk cycle i guess if you count the last frame.And to the other question, I could finally focus completely on animating without thinking or caring.]]></description>
			<author><![CDATA[dummy@example.com (LEGOStudios)]]></author>
			<pubDate>Sun, 11 Jan 2009 02:58:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/9084/#p9084</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/9077/#p9077</link>
			<description><![CDATA[The animation was average. You could improve picture quality and light flicker. Oh, and no widescreen unless you have the proper software!!! What framerate? How many frames per step? What happened at  3:00 AM?]]></description>
			<author><![CDATA[fib12345@brickmation.net (fib12345)]]></author>
			<pubDate>Sun, 11 Jan 2009 02:46:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/9077/#p9077</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/9062/#p9062</link>
			<description><![CDATA[your animation was awsome]]></description>
			<author><![CDATA[dummy@example.com (Legoruler)]]></author>
			<pubDate>Sun, 11 Jan 2009 02:01:30 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/9062/#p9062</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/8676/#p8676</link>
			<description><![CDATA[that was good, i can never seem to get the arms to move the right way]]></description>
			<author><![CDATA[dummy@example.com (Gree)]]></author>
			<pubDate>Sat, 10 Jan 2009 03:47:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/8676/#p8676</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/8674/#p8674</link>
			<description><![CDATA[very good walking test:) im not that judgemental when it comes to animation but it was good]]></description>
			<author><![CDATA[arevideos@hotmail.com (arevideos)]]></author>
			<pubDate>Sat, 10 Jan 2009 03:42:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/8674/#p8674</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/8624/#p8624</link>
			<description><![CDATA[Well i put it in widescreen that way it would fill the screen.And i think the reason i have a little light flicker (even though i put my exposure to manual)
is because i have a cheap CMOS sensor chip in camera.]]></description>
			<author><![CDATA[dummy@example.com (LEGOStudios)]]></author>
			<pubDate>Fri, 09 Jan 2009 23:39:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/8624/#p8624</guid>
		</item>
		<item>
			<title><![CDATA[Re: Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/8616/#p8616</link>
			<description><![CDATA[It actually looks really good, but the arms swing a bit too much for my liking. There is a bit of light flicker, but very minor, especially at 3 AM! :P

P.S: For some reason it looks really stretched, is it just my computer?]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Fri, 09 Jan 2009 23:19:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/8616/#p8616</guid>
		</item>
		<item>
			<title><![CDATA[Walking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/8340/#p8340</link>
			<description><![CDATA[Ok this happend to me at 3:00 in the morning.I could finally animate without just getting bored.I was really in to it.It's only 3 seconds long but i'm very proud of myself. :)
[url]http://www.youtube.com/watch?v=_esCODO12yY&feature=channel_page[/url]
Vimeo wouldn't let me upload.]]></description>
			<author><![CDATA[dummy@example.com (LEGOStudios)]]></author>
			<pubDate>Fri, 09 Jan 2009 09:27:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/8340/#p8340</guid>
		</item>
	</channel>
</rss>
