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		<title><![CDATA[Forums - Bricks in Motion - Communications Caper]]></title>
		<link>https://bricksinmotion.com/forums/topic/4456/communications-caper/</link>
		<description><![CDATA[The most recent posts in Communications Caper.]]></description>
		<lastBuildDate>Thu, 10 Dec 2009 15:57:57 +0000</lastBuildDate>
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			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/99767/#p99767</link>
			<description><![CDATA[Just because not that many people commented does not mean that the film was terrible. As time passes, new films are added to the site, and members move on and check them out. If they all just commented on one film, then there would be no point in posting new films.
Don't worry. ;)]]></description>
			<author><![CDATA[dummy@example.com (D.J.M.)]]></author>
			<pubDate>Thu, 10 Dec 2009 15:57:57 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99767/#p99767</guid>
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		<item>
			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/99766/#p99766</link>
			<description><![CDATA[I has been a long time since I submitted this... I hope that the reviewers havn't turned it down.  I know it was not too good, but was it that bad??? :(]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Thu, 10 Dec 2009 15:23:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99766/#p99766</guid>
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			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/97475/#p97475</link>
			<description><![CDATA[Thanks!]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Sun, 29 Nov 2009 19:18:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97475/#p97475</guid>
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			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/97442/#p97442</link>
			<description><![CDATA[At first I thought the CG shots were from Lego Star Wars II: The Original Trilogy videogame :o]]></description>
			<author><![CDATA[dummy@example.com (HomerBall)]]></author>
			<pubDate>Sun, 29 Nov 2009 17:06:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97442/#p97442</guid>
		</item>
		<item>
			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/97424/#p97424</link>
			<description><![CDATA[Thx!  You guys are really helpful!]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Sun, 29 Nov 2009 16:39:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97424/#p97424</guid>
		</item>
		<item>
			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/97421/#p97421</link>
			<description><![CDATA[Lulz triple post.

As Sméagol said, the CG shots were nice, but the animation could have been better. As the camera quality wasn't that great, and the story was OK. 3/5]]></description>
			<author><![CDATA[geoffandben@gmail.com (Aaron)]]></author>
			<pubDate>Sun, 29 Nov 2009 16:37:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97421/#p97421</guid>
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		<item>
			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/97418/#p97418</link>
			<description><![CDATA[Thanks!  But as for walking shots, we are now doing it the better way... This was one of our older films.]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Sun, 29 Nov 2009 16:32:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97418/#p97418</guid>
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		<item>
			<title><![CDATA[Re: Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/96701/#p96701</link>
			<description><![CDATA[The cg shots were pretty nice.  I didn't really get the jokes, though.

As far as technical work goes, it was a nice start but I would recommend working on the walk cycle a little bit, it looked pretty jumpy and I think he mostly moved one leg as he walked.  The "natural walk" [url=http://www.thehowlingfantods.com/bricktastic/walktute.htm]on this page[/url] might be a good starting point.]]></description>
			<author><![CDATA[dummy@example.com (Sméagol)]]></author>
			<pubDate>Thu, 26 Nov 2009 19:05:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96701/#p96701</guid>
		</item>
		<item>
			<title><![CDATA[Communications Caper]]></title>
			<link>https://bricksinmotion.com/forums/post/96685/#p96685</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/732]Directory Link[/url]

[b]Communications Caper[/b]

[url=http://www.youtube.com/watch?v=2Qkw6VAz1xM]Communcations Caper (youtube link)[/url]

Being in charge of a fleet of TIE fighters shouldn't be too hard...but it seems to be that it is! See how bothersome being in charge of a fleet REALLY is! This animation had some of our first attempts to do CGI in it.]]></description>
			<author><![CDATA[builderbrothers@gmail.com (BuilderBrothers)]]></author>
			<pubDate>Thu, 26 Nov 2009 18:18:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96685/#p96685</guid>
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