<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Whiteout]]></title>
		<link>https://bricksinmotion.com/forums/topic/4432/whiteout/</link>
		<description><![CDATA[The most recent posts in Whiteout.]]></description>
		<lastBuildDate>Sat, 12 Dec 2009 04:14:05 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/100101/#p100101</link>
			<description><![CDATA[No wait, let me try. 
STOP OR YOU ALL WILL SUFFER! :troll: :devil:]]></description>
			<author><![CDATA[dummy@example.com (bloogyo)]]></author>
			<pubDate>Sat, 12 Dec 2009 04:14:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/100101/#p100101</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/100058/#p100058</link>
			<description><![CDATA[I know! I didn't think it was good enough to go under recommended!!

Thanks for all the positive feedback and critique from all of you! I think this movie thread's time has come to stop. [/thread]]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Sat, 12 Dec 2009 00:18:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/100058/#p100058</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/99972/#p99972</link>
			<description><![CDATA[Congratz, your on the film board. ;)]]></description>
			<author><![CDATA[dummy@example.com (bloogyo)]]></author>
			<pubDate>Fri, 11 Dec 2009 15:44:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99972/#p99972</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/99833/#p99833</link>
			<description><![CDATA[Good enough, BertL.

And thanks Dagrah, I'm glad the only part you thought was bad was the story.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Thu, 10 Dec 2009 23:03:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99833/#p99833</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/99801/#p99801</link>
			<description><![CDATA[Without patience you get nowhere in the brickfilming world. Both because brickfilming takes time, and fellow brickfilmers on the forums are lazy sons of guns.]]></description>
			<author><![CDATA[dummy@example.com (BertL)]]></author>
			<pubDate>Thu, 10 Dec 2009 20:11:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99801/#p99801</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/99770/#p99770</link>
			<description><![CDATA[Nice film, and great animation, but as others have pointed out the story lacked structure but was nice none the less.]]></description>
			<author><![CDATA[dummy@example.com (Daragh)]]></author>
			<pubDate>Thu, 10 Dec 2009 16:19:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99770/#p99770</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/99754/#p99754</link>
			<description><![CDATA[*sigh* Really? It's been 19 days, and still no review. I seem to recal Hazzat saying to me once: "It takes up to [b]two weeks[/b] to get your film reviewed."]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Thu, 10 Dec 2009 13:21:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/99754/#p99754</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97835/#p97835</link>
			<description><![CDATA[BG, I thought it was well made. Of course no one would of understood the plot if it wasn't told by you or someone else, but that is just something to work on in the future. I understand you where in a rush, and there isn't anything you can do NOW to fix it, so that is okay. It is a decent stop motion on it's own. 

And people, I believe he was giving reasons why things were the way they were...he isn't trying to say "Because of this happening, it makes that mistake okay". I think he means "This is WHY that happened". haha

Great work, keep it up!]]></description>
			<author><![CDATA[dummy@example.com (Scypax)]]></author>
			<pubDate>Tue, 01 Dec 2009 01:43:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97835/#p97835</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97828/#p97828</link>
			<description><![CDATA[[quote=Jargon]Even then, it's a bit of a thin story. Why should we care about this character? What does his frustration reveal about him? About the circumstances?
I ask these questions because I think you could do much better.
- Aaron[/quote]
I know, I think that I could do much better also. Sorry to dissapoint everyone, but I put suprisingly little time and effort into this project. I mainly used it as an animation test.

P.S. - It seems like I've been posting every other post for a while now on this. I'll refrain from too much more comment unless someone has a really good question.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Tue, 01 Dec 2009 01:36:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97828/#p97828</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97790/#p97790</link>
			<description><![CDATA[Even then, it's a bit of a thin story. Why should we care about this character? What does his frustration reveal about him? About the circumstances?
I ask these questions because I think you could do much better.
- Aaron]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Tue, 01 Dec 2009 00:26:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97790/#p97790</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97786/#p97786</link>
			<description><![CDATA[Ok then, you want enlightenment? Here it is (the plotline is suppose to be loosely percepted):

This man (no name) finds himself in a room not unlike a chess board. He cannot find a way out, and cannot seem to remember anything, and after a day of no water or food, he starts to hallucinate (hence the apple on the plate), and then, getting mad at everything around him, he tries to take out his frustration.

I know this is an old excuse, but it's true: the film was going to be about 3 minutes long, but I wanted to finish it and got too impatient (plus the deadline. That's the reason there's no dialouge)]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Tue, 01 Dec 2009 00:15:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97786/#p97786</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97776/#p97776</link>
			<description><![CDATA[Eh...
I saw that it had two pages, so I assumed that it would either be really controversial or a great film. Well, it really wasn't controversial, and it wasn't [i]great[/i] either. 
Your animation is pretty basic, so I don't think I can really judge that. It looked okay for what you were trying to achieve, hopefully you release a film with more advanced animation.
The story, well. I'm not sure what the story was conveying really, perhaps you could enlighten us on the subject? 
Overall, this is a pretty basic film. Next steps: More pre production (stories, writing etc) put in to achieve a high quality film.

Keep working at it! :)

NXTManiac]]></description>
			<author><![CDATA[dummy@example.com (NXTManiac)]]></author>
			<pubDate>Mon, 30 Nov 2009 23:56:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97776/#p97776</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97761/#p97761</link>
			<description><![CDATA[Yeah, I know, I was extremely dissapointed with my CGI shot. I only used it as a test on a few aspects. The only reason I made it CGI is otherwise if I put the camera straight about it the light would be way to dim from the shadow cast from the camera.

EDIT: No matter what I tried though, I couldn't get the hand to be smooth. It wouldn't be rounded on the corners.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 30 Nov 2009 23:17:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97761/#p97761</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97698/#p97698</link>
			<description><![CDATA[Ok... besides the film being pretty incomprehensible, I was not impressed with the little CGI shot of the hand. Just shoot it from above. Unless you've got some seriously photorealistic CGI stuff, it's not worth it, and it sticks out. Save that kind of digital work for set extensions.

- Leo]]></description>
			<author><![CDATA[dummy@example.com (Leonardo812)]]></author>
			<pubDate>Mon, 30 Nov 2009 18:22:08 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97698/#p97698</guid>
		</item>
		<item>
			<title><![CDATA[Re: Whiteout]]></title>
			<link>https://bricksinmotion.com/forums/post/97592/#p97592</link>
			<description><![CDATA[Um, I hate to break it to you, but it was kind of a joke.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 30 Nov 2009 01:32:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97592/#p97592</guid>
		</item>
	</channel>
</rss>
