<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Fight Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/4429/fight-test/</link>
		<description><![CDATA[The most recent posts in Fight Test.]]></description>
		<lastBuildDate>Sat, 28 Nov 2009 04:32:32 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/97002/#p97002</link>
			<description><![CDATA[[quote=thebubba] it  was hard to make out what was happening because the punches and kicks were so quick[/quote]


Hmm, so I have the exact opposite of many of the other fight scenes. Others are too slow and predictable, mine are too choppy and un-followable.]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Sat, 28 Nov 2009 04:32:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/97002/#p97002</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/96648/#p96648</link>
			<description><![CDATA[i just think it was a bit fast and the camera was jerky. it  was hard to make out what was happening because the punches and kicks were so quick]]></description>
			<author><![CDATA[dummy@example.com (thebubba)]]></author>
			<pubDate>Thu, 26 Nov 2009 15:38:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96648/#p96648</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/96444/#p96444</link>
			<description><![CDATA[I'm really confused why it ended up choppy, I filmed it at 15 fps, it's probably due to the fact that my actual movement wasn't so good.

I think fights take practice though, this fight scene took forever to film, since the minifigs were in weird positions, they kept falling, and it's a miracle that they don't switch positions mid-way through the fight.]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Wed, 25 Nov 2009 18:10:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96444/#p96444</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/96408/#p96408</link>
			<description><![CDATA[The styles were nice, but I find it choppy. Also, set bump.]]></description>
			<author><![CDATA[fib12345@brickmation.net (fib12345)]]></author>
			<pubDate>Wed, 25 Nov 2009 14:34:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96408/#p96408</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/96406/#p96406</link>
			<description><![CDATA[I noticed a bunch of small camera and set bumps make sure you secure them very well.  It all looked like  a very low frame rate to me. Try watching Fancypants's tutorial that should help you a lot.]]></description>
			<author><![CDATA[dummy@example.com (Goliathan)]]></author>
			<pubDate>Wed, 25 Nov 2009 14:19:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96406/#p96406</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/96316/#p96316</link>
			<description><![CDATA[The first half of the fight was an odd frame rate, I really messed up on that one. The second half was 15 FPS though. (starting from the spear fight). The main problem I had with the fight was the positioning, the figs kept falling down. =/

And the intro was made in GIMP, so I had no control over the framerate (they use milliseconds).]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Tue, 24 Nov 2009 22:56:08 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96316/#p96316</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/96312/#p96312</link>
			<description><![CDATA[It was okay, but with the low frame rate, it didn't look so much like they were swinging their arms or punching, it just looked like each different frame was a different fighting pose. I suggest upping your frame rate to at least 15fps.

P.S. - The intro was okay, but you could tell it was a lower frame rate.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Tue, 24 Nov 2009 22:42:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96312/#p96312</guid>
		</item>
		<item>
			<title><![CDATA[Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/96303/#p96303</link>
			<description><![CDATA[[url=http://www.youtube.com/watch?v=A6h75PNrM58]YouTube[/url]

Just a little something I made to improve my fight choreography. I know the music is terribly cliche, but it was all I had on hand.

And how do you like my new intro?]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Tue, 24 Nov 2009 22:02:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/96303/#p96303</guid>
		</item>
	</channel>
</rss>
