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		<title><![CDATA[Forums - Bricks in Motion - Shaky cam]]></title>
		<link>https://bricksinmotion.com/forums/topic/4387/shaky-cam/</link>
		<description><![CDATA[The most recent posts in Shaky cam.]]></description>
		<lastBuildDate>Sun, 22 Nov 2009 01:29:27 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95800/#p95800</link>
			<description><![CDATA[[quote]I would like to see a lighter version of that, as I don't think I can get a very good view of it. The shaky cam was good, but the actual animation was difficult to see, with the dark lighting and bright lightsaber.

NXTManiac[/quote]

Alright, I'll work on one.]]></description>
			<author><![CDATA[dummy@example.com (Bricklord)]]></author>
			<pubDate>Sun, 22 Nov 2009 01:29:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95800/#p95800</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95718/#p95718</link>
			<description><![CDATA[I would like to see a lighter version of that, as I don't think I can get a very good view of it. The shaky cam was good, but the actual animation was difficult to see, with the dark lighting and bright lightsaber.

NXTManiac]]></description>
			<author><![CDATA[dummy@example.com (NXTManiac)]]></author>
			<pubDate>Sat, 21 Nov 2009 19:14:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95718/#p95718</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95695/#p95695</link>
			<description><![CDATA[I was just wondering how you did the spinning. :p]]></description>
			<author><![CDATA[dummy@example.com (Cartoonkid98)]]></author>
			<pubDate>Sat, 21 Nov 2009 17:51:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95695/#p95695</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95681/#p95681</link>
			<description><![CDATA[[quote]If it's not to much of a bother to answer. In the second one did you have one of the jedi's legs off the ground?[/quote] 
Yes. why?]]></description>
			<author><![CDATA[dummy@example.com (Bricklord)]]></author>
			<pubDate>Sat, 21 Nov 2009 16:59:30 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95681/#p95681</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95670/#p95670</link>
			<description><![CDATA[If it's not to much of a bother to answer. In the second one did you have one of the jedi's legs off the ground? 

BTW it was an awesome test.]]></description>
			<author><![CDATA[dummy@example.com (Cartoonkid98)]]></author>
			<pubDate>Sat, 21 Nov 2009 16:02:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95670/#p95670</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95668/#p95668</link>
			<description><![CDATA[Brickfilming is not only about animation. It's also about a story. So a film will confirm his skills at brickfilming.]]></description>
			<author><![CDATA[dummy@example.com (martx96)]]></author>
			<pubDate>Sat, 21 Nov 2009 15:43:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95668/#p95668</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95663/#p95663</link>
			<description><![CDATA[yeah..BG is totally right...your animation is spectacular, really, you are a potential brickfilmer...]]></description>
			<author><![CDATA[dummy@example.com (MPfist0)]]></author>
			<pubDate>Sat, 21 Nov 2009 15:28:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95663/#p95663</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95657/#p95657</link>
			<description><![CDATA[In a way you already have confirmed it...]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Sat, 21 Nov 2009 15:15:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95657/#p95657</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95655/#p95655</link>
			<description><![CDATA[[quote][b]FancyPants Wrote:[/b]
That looked really good Bricklord.  The animation and the camera movement were both awesome. It was just quite dark, hard to see what was happening.[/quote] Thanks, it's great to hear that from one of my favorite animators :D ! And yeah, it was supposed to be that dark so that it added to the confusion of a fight.

[quote][b]ScypaxPictures Wrote:[/b]
Your second test was amazing! Now that was well done! What program did you use for the lightsaber? :D 

People, I think we have a new hit-animator on the rise here![/quote] The program was LSmaker, which a lot of people use but few can actually make it look good. And that was a rushed job I did. I plan to redo the FX and sound today :) . As for being a new hit-animator who(almost)came out of nowhere...I need to make a film to confirm that :P .]]></description>
			<author><![CDATA[dummy@example.com (Bricklord)]]></author>
			<pubDate>Sat, 21 Nov 2009 15:13:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95655/#p95655</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95635/#p95635</link>
			<description><![CDATA[Your second test was amazing! Now that was well done! What program did you use for the lightsaber? :D 

People, I think we have a new hit-animator on the rise here!]]></description>
			<author><![CDATA[dummy@example.com (Scypax)]]></author>
			<pubDate>Sat, 21 Nov 2009 13:12:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95635/#p95635</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95634/#p95634</link>
			<description><![CDATA[Both tests, but especially the second one, are really well done. Great job on the  animation, lighting and the shaky-cam-effect. I don't think the audio is that bad in the second one... I'd say it fits really well. Keep up the good work!]]></description>
			<author><![CDATA[dummy@example.com (jd16592)]]></author>
			<pubDate>Sat, 21 Nov 2009 13:01:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95634/#p95634</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95622/#p95622</link>
			<description><![CDATA[That looked really good Bricklord.  The animation and the camera movement were both awesome.  It was just quite dark, hard to see what was happening.]]></description>
			<author><![CDATA[dummy@example.com (Fancypants)]]></author>
			<pubDate>Sat, 21 Nov 2009 08:14:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95622/#p95622</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95613/#p95613</link>
			<description><![CDATA[Ummm...about an hour, maybe less. And I just moved the camera around.]]></description>
			<author><![CDATA[dummy@example.com (Bricklord)]]></author>
			<pubDate>Sat, 21 Nov 2009 04:58:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95613/#p95613</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95611/#p95611</link>
			<description><![CDATA[Wow, that was great. How long did it take you? And, how did you actually achieve the shaky cam? In program, or just move the camera around.]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Sat, 21 Nov 2009 04:56:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95611/#p95611</guid>
		</item>
		<item>
			<title><![CDATA[Re: Shaky cam]]></title>
			<link>https://bricksinmotion.com/forums/post/95609/#p95609</link>
			<description><![CDATA[[url=http://www.youtube.com/watch?v=f2h8dT25oiw]My new one[/url] . The audio and lightsaber FX were bad because I had to rush the audio and LSmaker was acting up. Hope you like it :)]]></description>
			<author><![CDATA[dummy@example.com (Bricklord)]]></author>
			<pubDate>Sat, 21 Nov 2009 04:48:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95609/#p95609</guid>
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