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		<title><![CDATA[Forums - Bricks in Motion - F*****g Dead]]></title>
		<link>https://bricksinmotion.com/forums/topic/4325/fg-dead/</link>
		<description><![CDATA[The most recent posts in F*****g Dead.]]></description>
		<lastBuildDate>Sat, 21 Nov 2009 02:17:18 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95582/#p95582</link>
			<description><![CDATA[I think the movie achieved what it was meant to.
And although I don't want to go off topic, [i]Zombie Attack 3: And Thou Shalt Kick Ass[/i] sounds beautiful.]]></description>
			<author><![CDATA[dummy@example.com (Danimation)]]></author>
			<pubDate>Sat, 21 Nov 2009 02:17:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95582/#p95582</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95512/#p95512</link>
			<description><![CDATA[I thought it was good. Not my cup of tea, but decent! The effects were good. The blood shooting straight up...well, that is what it did on Kill Bill, and no one said anything. xD

Good work. More of a story would be nice...maybe more sound effects? I know you were trying to do something different, and that's cool. It just didn't "move" me or drag me in. Keep it up!  The animation is perfect!]]></description>
			<author><![CDATA[dummy@example.com (Scypax)]]></author>
			<pubDate>Fri, 20 Nov 2009 18:49:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95512/#p95512</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95511/#p95511</link>
			<description><![CDATA[[quote=jimmybob]are you high? when did I say I was out?

-Jimmybob[/quote]

MSN with Darkman]]></description>
			<author><![CDATA[vik12312@hotmail.com (Pillow)]]></author>
			<pubDate>Fri, 20 Nov 2009 18:38:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95511/#p95511</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95497/#p95497</link>
			<description><![CDATA[[quote=jimmybob]I am serious as a ferret in a blender.

-Jimmybob[/quote]
:lol:]]></description>
			<author><![CDATA[dummy@example.com (NFfilmz)]]></author>
			<pubDate>Fri, 20 Nov 2009 16:10:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95497/#p95497</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95408/#p95408</link>
			<description><![CDATA[are you high? when did I say I was out?

-Jimmybob]]></description>
			<author><![CDATA[dummy@example.com (jimmybob)]]></author>
			<pubDate>Thu, 19 Nov 2009 23:46:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95408/#p95408</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95333/#p95333</link>
			<description><![CDATA[[quote=jimmybob]You guys just wait for superb jesus action in Zombie Attack 3: And Thou Shalt Kick Ass

it's gonna be great

-Jimmybob[/quote]

I thaught you didn't want to ?]]></description>
			<author><![CDATA[vik12312@hotmail.com (Pillow)]]></author>
			<pubDate>Thu, 19 Nov 2009 16:46:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95333/#p95333</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95282/#p95282</link>
			<description><![CDATA[^^ The best analogy I've ever heard in my life.]]></description>
			<author><![CDATA[dummy@example.com (Olsonstudios)]]></author>
			<pubDate>Thu, 19 Nov 2009 03:25:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95282/#p95282</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/95225/#p95225</link>
			<description><![CDATA[I am serious as a ferret in a blender.

-Jimmybob]]></description>
			<author><![CDATA[dummy@example.com (jimmybob)]]></author>
			<pubDate>Wed, 18 Nov 2009 23:28:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/95225/#p95225</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/94911/#p94911</link>
			<description><![CDATA[uuuh...are you serious??...Can't wait for it]]></description>
			<author><![CDATA[dummy@example.com (MPfist0)]]></author>
			<pubDate>Tue, 17 Nov 2009 15:10:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/94911/#p94911</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/94819/#p94819</link>
			<description><![CDATA[You guys just wait for superb jesus action in Zombie Attack 3: And Thou Shalt Kick Ass

it's gonna be great

-Jimmybob]]></description>
			<author><![CDATA[dummy@example.com (jimmybob)]]></author>
			<pubDate>Mon, 16 Nov 2009 23:36:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/94819/#p94819</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/94753/#p94753</link>
			<description><![CDATA[Thanks dudes :DD 

The perfect story isn't made up yet.

-Darkman]]></description>
			<author><![CDATA[dummy@example.com (Darkman)]]></author>
			<pubDate>Mon, 16 Nov 2009 19:56:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/94753/#p94753</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/94747/#p94747</link>
			<description><![CDATA[That was highly enjoyable, although I would l have liked to see a more developed story.
I think we can call you now the official bricks in motion gore and zombie supervisor.]]></description>
			<author><![CDATA[dummy@example.com (Infurno)]]></author>
			<pubDate>Mon, 16 Nov 2009 19:26:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/94747/#p94747</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/94671/#p94671</link>
			<description><![CDATA[[quote=jimmybob]the gore effects were phenomenal you guys don't know anything

-Jimmybob[/quote]
i no rite?]]></description>
			<author><![CDATA[geoffandben@gmail.com (Aaron)]]></author>
			<pubDate>Mon, 16 Nov 2009 03:37:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/94671/#p94671</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/94668/#p94668</link>
			<description><![CDATA[the gore effects were phenomenal you guys don't know anything

-Jimmybob]]></description>
			<author><![CDATA[dummy@example.com (jimmybob)]]></author>
			<pubDate>Mon, 16 Nov 2009 03:29:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/94668/#p94668</guid>
		</item>
		<item>
			<title><![CDATA[Re: F*****g Dead]]></title>
			<link>https://bricksinmotion.com/forums/post/94550/#p94550</link>
			<description><![CDATA[[quote=Olsonstudios]Ha, so [i]thats[/i] the zombie film. Not bad dude, I little bit too much of just showing blood splattering for my tastes, just because it gets kind of old. But not bad.[/quote]

I thought the dripping would present something new :sweat:  (mainly added to make it more abstract)]]></description>
			<author><![CDATA[dummy@example.com (Darkman)]]></author>
			<pubDate>Sun, 15 Nov 2009 20:05:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/94550/#p94550</guid>
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