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		<title><![CDATA[Forums - Bricks in Motion - Lighting]]></title>
		<link>https://bricksinmotion.com/forums/topic/4196/lighting/</link>
		<description><![CDATA[The most recent posts in Lighting.]]></description>
		<lastBuildDate>Fri, 06 Nov 2009 12:32:33 +0000</lastBuildDate>
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			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/92745/#p92745</link>
			<description><![CDATA[[quote=filmyguy][quote=magicoflego][quote=filmyguy]

And if I might add, do not do that to a lamp that gets very hot. Srsly don't, I learned the hard way.[/quote]

Me too. Caught on fire, eh?[/quote]

Actually worse, I melted some of my legos. And I burnt a blanket too.
Luckily no real fire though.[/quote]
Uh oh...I have to consider getting some better lights! But I only turn then on when I need to use them, and then I quickly turn it off after the scene.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Fri, 06 Nov 2009 12:32:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/92745/#p92745</guid>
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		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/92645/#p92645</link>
			<description><![CDATA[[quote=filmyguy][quote=magicoflego][quote=filmyguy]

And if I might add, do not do that to a lamp that gets very hot. Srsly don't, I learned the hard way.[/quote]

Me too. Caught on fire, eh?[/quote]

Actually worse, I melted some of my legos. And I burnt a blanket too.
Luckily no real fire though.[/quote]

Oh, that sucks. I melted one of my cable cords :sweat:]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Fri, 06 Nov 2009 01:18:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/92645/#p92645</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/92640/#p92640</link>
			<description><![CDATA[[quote=magicoflego][quote=filmyguy][quote=MMproductions]Easy, just tape a piece (or two) of white paper over the lamp. I had the same problem.[/quote]

And if I might add, do not do that to a lamp that gets very hot. Srsly don't, I learned the hard way.[/quote]

Me too. Caught on fire, eh?[/quote]

Actually worse, I melted some of my legos. And I burnt a blanket too.
Luckily no real fire though.]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Fri, 06 Nov 2009 01:03:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/92640/#p92640</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/92635/#p92635</link>
			<description><![CDATA[Mine gets pretty hot too. Won't be a problem if you leave it off to cool between scenes as you set up shots.]]></description>
			<author><![CDATA[fib12345@brickmation.net (fib12345)]]></author>
			<pubDate>Fri, 06 Nov 2009 00:22:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/92635/#p92635</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/92632/#p92632</link>
			<description><![CDATA[[quote=filmyguy][quote=MMproductions]Easy, just tape a piece (or two) of white paper over the lamp. I had the same problem.[/quote]

And if I might add, do not do that to a lamp that gets very hot. Srsly don't, I learned the hard way.[/quote]

Me too. Caught on fire, eh?]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Fri, 06 Nov 2009 00:14:42 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/92632/#p92632</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/92625/#p92625</link>
			<description><![CDATA[[quote=MMproductions]Easy, just tape a piece (or two) of white paper over the lamp. I had the same problem.[/quote]

And if I might add, do not do that to a lamp that gets very hot. Srsly don't, I learned the hard way.]]></description>
			<author><![CDATA[dummy@example.com (filmyguy)]]></author>
			<pubDate>Thu, 05 Nov 2009 22:36:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/92625/#p92625</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/92623/#p92623</link>
			<description><![CDATA[Easy, just tape a piece (or two) of white paper over the lamp. I had the same problem.]]></description>
			<author><![CDATA[dummy@example.com (MMproductions)]]></author>
			<pubDate>Thu, 05 Nov 2009 22:31:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/92623/#p92623</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/91995/#p91995</link>
			<description><![CDATA[If you are using monkey jam, then you can go to the image setting tool in the image capture, and change it from there. Other wise move the lamp as far up and possible, or try working with 1 or 3 lamps.]]></description>
			<author><![CDATA[splodgepictures@bell.net (Splodge)]]></author>
			<pubDate>Mon, 02 Nov 2009 22:37:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/91995/#p91995</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/91547/#p91547</link>
			<description><![CDATA[What camera do you use?


EDIT: And I think this should go in the 'Software and Hardware' forum.]]></description>
			<author><![CDATA[dummy@example.com (Duke Boy)]]></author>
			<pubDate>Sun, 01 Nov 2009 00:54:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/91547/#p91547</guid>
		</item>
		<item>
			<title><![CDATA[Lighting]]></title>
			<link>https://bricksinmotion.com/forums/post/91542/#p91542</link>
			<description><![CDATA[For some reason I can't get the right lighting it is always to bright:( 
Its getting annoying :twitch:
please help]]></description>
			<author><![CDATA[dummy@example.com (Legoruler)]]></author>
			<pubDate>Sat, 31 Oct 2009 23:53:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/91542/#p91542</guid>
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