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		<title><![CDATA[Forums - Bricks in Motion - Seeking Steadiness]]></title>
		<link>https://bricksinmotion.com/forums/topic/4079/seeking-steadiness/</link>
		<description><![CDATA[The most recent posts in Seeking Steadiness.]]></description>
		<lastBuildDate>Tue, 20 Oct 2009 18:19:35 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/89030/#p89030</link>
			<description><![CDATA[That's not a bad idea, Amanda. Thank you to all who have posted their suggestions.
Unfortunately for these purposes, I use a simple Kodak EasyShare C913 camera, which does not support remote image capture of any kind.
- Aaron]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Tue, 20 Oct 2009 18:19:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/89030/#p89030</guid>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/89029/#p89029</link>
			<description><![CDATA[I use a still camera as well that I have to press the button on for every frame. You just need to be on a stable table and secure the camera very well. I use little dots of clay under each corner of mine.

~ Amanda]]></description>
			<author><![CDATA[directoramanda@gmail.com (AmandaHart)]]></author>
			<pubDate>Tue, 20 Oct 2009 18:16:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/89029/#p89029</guid>
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			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/89015/#p89015</link>
			<description><![CDATA[A remote would definitely work.  If you can't get one of those though, and you use the camera exclusively for animations, you can open up the camera and solder on some longer wires to the capture button so you can capture remotely with a button not attached to the camera.]]></description>
			<author><![CDATA[dummy@example.com (quigibo)]]></author>
			<pubDate>Tue, 20 Oct 2009 17:13:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/89015/#p89015</guid>
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			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88970/#p88970</link>
			<description><![CDATA[Well according to the camera 
I use a nikon D60 and had the same problem
If there was a way you could by a remote then that would work
It solved my problem until i realized that I had also been bumping the desk ever so slightly
So now I have solved the camera problem and the others
Check to see if you're bumping the desk in between frames if not then you might want to check out a remote for your camera]]></description>
			<author><![CDATA[alexander.mutuc@yahoo.com (Mutuceba)]]></author>
			<pubDate>Tue, 20 Oct 2009 11:11:19 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88970/#p88970</guid>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88963/#p88963</link>
			<description><![CDATA[Well, the best is probably to use a remote release. With that, the camera won't move while making the photos. As for me, I also use one of these, as I am working with a Canon camera.]]></description>
			<author><![CDATA[dummy@example.com (jd16592)]]></author>
			<pubDate>Tue, 20 Oct 2009 07:24:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88963/#p88963</guid>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88856/#p88856</link>
			<description><![CDATA[Animate with a tripod? They make small desktop ones also.]]></description>
			<author><![CDATA[dummy@example.com (Olsonstudios)]]></author>
			<pubDate>Mon, 19 Oct 2009 22:21:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88856/#p88856</guid>
		</item>
		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88855/#p88855</link>
			<description><![CDATA[You could try building a LEGO cage for it so that it won't bump, and the LEGO can be attached to another baseplate, or the same one you're animating on.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 19 Oct 2009 22:20:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88855/#p88855</guid>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88854/#p88854</link>
			<description><![CDATA[Sorry, but I can't justify spending around $100 to replace a camera that works well for everything but animation. College student, money's tight.
And BG, I have tried doing so, but still wasn't satisfied.
Any other thoughts?
- Aaron]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Mon, 19 Oct 2009 22:18:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88854/#p88854</guid>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88853/#p88853</link>
			<description><![CDATA[Good idea, but what if he has a really awesome, top-of-the-line camera with HD quality, and everything is in crystal-clear focus. Then he should stick with it.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 19 Oct 2009 22:17:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88853/#p88853</guid>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88852/#p88852</link>
			<description><![CDATA[Invest in a new camera.
Quickcam 9000's are really nice and are affordable.]]></description>
			<author><![CDATA[dummy@example.com (Olsonstudios)]]></author>
			<pubDate>Mon, 19 Oct 2009 22:15:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88852/#p88852</guid>
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		<item>
			<title><![CDATA[Re: Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88851/#p88851</link>
			<description><![CDATA[Use about 10 pieces of tape, and make sure they are all stretched tightly, and make sure the camera is on a flat surface.]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Mon, 19 Oct 2009 22:14:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88851/#p88851</guid>
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		<item>
			<title><![CDATA[Seeking Steadiness]]></title>
			<link>https://bricksinmotion.com/forums/post/88850/#p88850</link>
			<description><![CDATA[I've animated in the past, but my results always ended up full of camera jiggles, due to the fact that when I pressed the shutter button, the camera would move ever-so-slightly. Unfortunately, the camera I own now does not support capturing images through a program such as MonkeyJam, or any remot-capturing for that matter.
Does anyone have any suggestions?
- Aaron]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Mon, 19 Oct 2009 22:13:30 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/88850/#p88850</guid>
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