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		<title><![CDATA[Forums - Bricks in Motion - Gunbarrel Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/3981/gunbarrel-test/</link>
		<description><![CDATA[The most recent posts in Gunbarrel Test.]]></description>
		<lastBuildDate>Sun, 11 Oct 2009 14:55:47 +0000</lastBuildDate>
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			<title><![CDATA[Re: Gunbarrel Test]]></title>
			<link>https://bricksinmotion.com/forums/post/86802/#p86802</link>
			<description><![CDATA[Here is another Casino Royale style gunbarrel, it has better reflections and I added a muzzle flash.
[url=http://www.archive.org/download/barrel/barl24.mov]QuickTime 2MB[/url]]]></description>
			<author><![CDATA[dummy@example.com (Yanzl)]]></author>
			<pubDate>Sun, 11 Oct 2009 14:55:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/86802/#p86802</guid>
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			<title><![CDATA[Re: Gunbarrel Test]]></title>
			<link>https://bricksinmotion.com/forums/post/86520/#p86520</link>
			<description><![CDATA[Looked very nice. Only quibbles I have are that the circles were too big in the second one, and I might have let them linger a bit longer before fading them out. But I can't really recall what the gunbarrel at the end of QOS looked like.

Not to hijack the thread, but anyone with AE looking to replicate this effect might be interested in [url=http://library.creativecow.net/articles/park_michael/007_Intro/video-tutorial.php]this.[/url]]]></description>
			<author><![CDATA[dummy@example.com (Noodle)]]></author>
			<pubDate>Sat, 10 Oct 2009 01:09:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/86520/#p86520</guid>
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			<title><![CDATA[Re: Gunbarrel Test]]></title>
			<link>https://bricksinmotion.com/forums/post/86460/#p86460</link>
			<description><![CDATA[Very nice. The whole thing is quite spiffy, and the blood is just the right "thickness".]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Fri, 09 Oct 2009 20:27:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/86460/#p86460</guid>
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			<title><![CDATA[Re: Gunbarrel Test]]></title>
			<link>https://bricksinmotion.com/forums/post/86420/#p86420</link>
			<description><![CDATA[Very well done Yanzl. You amaze me :)]]></description>
			<author><![CDATA[dummy@example.com (HomerBall)]]></author>
			<pubDate>Fri, 09 Oct 2009 16:57:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/86420/#p86420</guid>
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		<item>
			<title><![CDATA[Gunbarrel Test]]></title>
			<link>https://bricksinmotion.com/forums/post/86393/#p86393</link>
			<description><![CDATA[This is more After Effects test than anything else. I tried to make a decent looking James Bond gunbarrel, with reflections and all that.
There are two gunbarrels, one like in Casino Royale and one like in Quantum of Solace.

[url=http://www.archive.org/download/BarrelH264/barrelh264.mov]QuickTime 5MB[/url]
[url=http://www.youtube.com/watch?v=jIibkfYZTlc]YouTube[/url]]]></description>
			<author><![CDATA[dummy@example.com (Yanzl)]]></author>
			<pubDate>Fri, 09 Oct 2009 14:58:16 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/86393/#p86393</guid>
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