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		<title><![CDATA[Forums - Bricks in Motion - Fight Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/3928/fight-test/</link>
		<description><![CDATA[The most recent posts in Fight Test.]]></description>
		<lastBuildDate>Tue, 06 Oct 2009 18:27:23 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85813/#p85813</link>
			<description><![CDATA[[quote]Ah, I see. I was wondering why my film was 2-3 seconds longer than I expected. (I divided the amount of frames by 15).

So how do I change this "hold"?
[/quote] You go to the capture window and under where it says "Image Hold" select the one, it's automatically on two. You also want to make sure it's set to stop-motion, not standard.]]></description>
			<author><![CDATA[dummy@example.com (Bricklord)]]></author>
			<pubDate>Tue, 06 Oct 2009 18:27:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85813/#p85813</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85741/#p85741</link>
			<description><![CDATA[^
Exactly, that's what i'm starting to do.]]></description>
			<author><![CDATA[dummy@example.com (Duke Boy)]]></author>
			<pubDate>Tue, 06 Oct 2009 15:47:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85741/#p85741</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85737/#p85737</link>
			<description><![CDATA[Yeah. See, the good with with GIMP is that I make my own titles and integrate them in WMM.]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Tue, 06 Oct 2009 15:21:16 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85737/#p85737</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85665/#p85665</link>
			<description><![CDATA[WMM is fine as long as no one can tell you used it.  ex: Don't use the default credits and titles!  It makes it look so lame!  Same thing with iMovie and basically any software you use; don't use the defaults, or your audience will automatically assume it was made by an amateur.]]></description>
			<author><![CDATA[dummy@example.com (quigibo)]]></author>
			<pubDate>Tue, 06 Oct 2009 07:10:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85665/#p85665</guid>
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			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85653/#p85653</link>
			<description><![CDATA[Well I remade it with your guy's advice, and it looks somewhat smoother. I won't post it though, since it's virtually the same. 

Also, through this experience, I've learned that WMM isn't too bad when it comes to short films. I do the effects in GIMP (when I have effects to add), my stopmotion in MJ, so I only really need WMM for adding sounds and intros.]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Tue, 06 Oct 2009 04:30:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85653/#p85653</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85321/#p85321</link>
			<description><![CDATA[[quote=T.G-Tom]well the easiest way is to choose 30 fps, to make it twice as fast XD[/quote]
:lol:]]></description>
			<author><![CDATA[dummy@example.com (Brickcellent)]]></author>
			<pubDate>Sun, 04 Oct 2009 18:22:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85321/#p85321</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85309/#p85309</link>
			<description><![CDATA[well the easiest way is to choose 30 fps, to make it twice as fast XD]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Sun, 04 Oct 2009 17:41:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85309/#p85309</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85306/#p85306</link>
			<description><![CDATA[Ah, I see. I was wondering why my film was 2-3 seconds longer than I expected. (I divided the amount of frames by 15).

So how do I change this "hold"?]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Sun, 04 Oct 2009 17:32:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85306/#p85306</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85304/#p85304</link>
			<description><![CDATA[In that case, it is Hold 2 because for some reason that's the default.]]></description>
			<author><![CDATA[harry@bossert.com (Hazzat)]]></author>
			<pubDate>Sun, 04 Oct 2009 17:30:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85304/#p85304</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85303/#p85303</link>
			<description><![CDATA[I didn't set "hold" or anything. I just open MonkeyJam, 

Settings>FPS>15
Then Import my pictures and convert them to an .avi. (but then it gets changed into a WMV in the editing process).

Maybe it's the fact that I didn't film that well? Because I'm almost sure it's 15 FPS.]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Sun, 04 Oct 2009 17:24:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85303/#p85303</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85301/#p85301</link>
			<description><![CDATA[Good grief SW8, it says in the first post.]]></description>
			<author><![CDATA[harry@bossert.com (Hazzat)]]></author>
			<pubDate>Sun, 04 Oct 2009 17:14:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85301/#p85301</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85295/#p85295</link>
			<description><![CDATA[That couldn't be 15. I think it's probably 8.

I've got a tip, though. If it's messing up like this you can always import the movie clip into a new project, speed it up, and then save it again. That'll make it go faster.]]></description>
			<author><![CDATA[dummy@example.com (Awesomeonomy)]]></author>
			<pubDate>Sun, 04 Oct 2009 16:58:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85295/#p85295</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85294/#p85294</link>
			<description><![CDATA[Have you got MonkeyJam set to Hold 2? That makes it 7.5fps.]]></description>
			<author><![CDATA[harry@bossert.com (Hazzat)]]></author>
			<pubDate>Sun, 04 Oct 2009 16:57:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85294/#p85294</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85292/#p85292</link>
			<description><![CDATA[Actually, my FPS is 15. I don't know why it seems jerky. Maybe YouTube quality?]]></description>
			<author><![CDATA[dummy@example.com (Thunder-blade)]]></author>
			<pubDate>Sun, 04 Oct 2009 16:55:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85292/#p85292</guid>
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		<item>
			<title><![CDATA[Re: Fight Test]]></title>
			<link>https://bricksinmotion.com/forums/post/85187/#p85187</link>
			<description><![CDATA[up the frame rate and you have something good. :)]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Sun, 04 Oct 2009 11:08:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/85187/#p85187</guid>
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