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		<title><![CDATA[Forums - Bricks in Motion - How are CG Lego Models constructed?]]></title>
		<link>https://bricksinmotion.com/forums/topic/3479/how-are-cg-lego-models-constructed/</link>
		<description><![CDATA[The most recent posts in How are CG Lego Models constructed?.]]></description>
		<lastBuildDate>Tue, 25 Aug 2009 18:01:33 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/77134/#p77134</link>
			<description><![CDATA[[quote=Hazzat]You can send PMs via the forum too, y'know.[/quote]

We know. :P]]></description>
			<author><![CDATA[dummy@example.com (Brickcellent)]]></author>
			<pubDate>Tue, 25 Aug 2009 18:01:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/77134/#p77134</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76888/#p76888</link>
			<description><![CDATA[[quote=fib12345][quote=LMP]The cracks in between the bricks are well shown.
I think the reason it's so shiny is because of your lamp. It's either too close or too bright.
And I can still see the image through the bricks, which I don't know why that is.
Overall it looks nice and clean. ;)[/quote]
He's using CG. Do you bother reading threads?[/quote]

No, I did read the thread. Was it the lamp part? I meant the lamp that is in Maya, I was saying it was probably too close to the model or the intensity of it was a little high.]]></description>
			<author><![CDATA[dummy@example.com (LMP)]]></author>
			<pubDate>Mon, 24 Aug 2009 21:43:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76888/#p76888</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76831/#p76831</link>
			<description><![CDATA[Looks good ratboy!
Maybe (for the resources page maybe) it would be handy if we also could use some of those textures of you sméagol :P .
But I understand if you don't want to.]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Mon, 24 Aug 2009 19:36:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76831/#p76831</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76610/#p76610</link>
			<description><![CDATA[Yes. You need something to Render the design, and if you want to get serious, something to texture it with.]]></description>
			<author><![CDATA[fib12345@brickmation.net (fib12345)]]></author>
			<pubDate>Mon, 24 Aug 2009 03:15:57 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76610/#p76610</guid>
		</item>
		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76608/#p76608</link>
			<description><![CDATA[Do you need any other programs than that leocad thing?]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Mon, 24 Aug 2009 03:07:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76608/#p76608</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76602/#p76602</link>
			<description><![CDATA[yeah I do use some kind of scratches texture (sometimes just on the specular / highlight of the bricks' texture/shader) and turn down reflections on my CG bricks usually, it helps kill the overly-clean look.]]></description>
			<author><![CDATA[dummy@example.com (Sméagol)]]></author>
			<pubDate>Mon, 24 Aug 2009 02:46:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76602/#p76602</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76601/#p76601</link>
			<description><![CDATA[[quote=LMP]The cracks in between the bricks are well shown.
I think the reason it's so shiny is because of your lamp. It's either too close or too bright.
And I can still see the image through the bricks, which I don't know why that is.
Overall it looks nice and clean. ;)[/quote]
He's using CG. Do you bother reading threads?]]></description>
			<author><![CDATA[fib12345@brickmation.net (fib12345)]]></author>
			<pubDate>Mon, 24 Aug 2009 02:45:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76601/#p76601</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76574/#p76574</link>
			<description><![CDATA[The cracks in between the bricks are well shown.
I think the reason it's so shiny is because of your lamp. It's either too close or too bright.
And I can still see the image through the bricks, which I don't know why that is.
Overall it looks nice and clean. ;)]]></description>
			<author><![CDATA[dummy@example.com (LMP)]]></author>
			<pubDate>Mon, 24 Aug 2009 01:31:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76574/#p76574</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76497/#p76497</link>
			<description><![CDATA[[quote=T.G-Tom]It needs to look more bricky, which program are you using? I know Carrara has a great modifier that makes gaps between the bricks. If you're using Blender, PM/ask Leonardo about it.[/quote]
I use Maya though. Anyhow, I'll work on it! And ask Smeagol for advice.

Edit: I did the image again and made the bricks a tad smaller to make it look more bricky.

[img]http://i779.photobucket.com/albums/yy79/ratboyproductions/Lego%20stuff/3dLego_Image.jpg[/img]

Now what do you think? One problem is that its far too clean and perfect, or is that just because I have old lego bricks? hehe]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Sun, 23 Aug 2009 19:00:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76497/#p76497</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76450/#p76450</link>
			<description><![CDATA[XD]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Sun, 23 Aug 2009 17:47:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76450/#p76450</guid>
		</item>
		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76444/#p76444</link>
			<description><![CDATA[You can send PMs via the forum too, y'know.]]></description>
			<author><![CDATA[harry@bossert.com (Hazzat)]]></author>
			<pubDate>Sun, 23 Aug 2009 17:15:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76444/#p76444</guid>
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		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76439/#p76439</link>
			<description><![CDATA[Well, if you want to talk to Smeagol about it, then just send him a PM on youtube, if you have a youtube account. He always answers, and he is a really big help. I use MLCad to model the legos, but first you have to download LDraw, and then open it in LeoCad and export it as a 3DS, and then open it in Blender.

-BGanimations]]></description>
			<author><![CDATA[dummy@example.com (BGanimations)]]></author>
			<pubDate>Sun, 23 Aug 2009 17:06:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76439/#p76439</guid>
		</item>
		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76362/#p76362</link>
			<description><![CDATA[It needs to look more bricky, which program are you using? I know Carrara has a great modifier that makes gaps between the bricks. If you're using Blender, PM/ask Leonardo about it.]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Sun, 23 Aug 2009 14:40:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76362/#p76362</guid>
		</item>
		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76344/#p76344</link>
			<description><![CDATA[Thanks for the feedback! Really helpful. Heres what I did with the program - I imported it into my 3d program and rendered it with HDR imagering. However the tranparent materials are very annoying. I'm happy with it though.

[img]http://i779.photobucket.com/albums/yy79/ratboyproductions/Lego%20stuff/3dLego_Test.jpg?t=1251033518[/img]]]></description>
			<author><![CDATA[joshua@ratboyproductions.com (Ratboy Productions)]]></author>
			<pubDate>Sun, 23 Aug 2009 13:18:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76344/#p76344</guid>
		</item>
		<item>
			<title><![CDATA[Re: How are CG Lego Models constructed?]]></title>
			<link>https://bricksinmotion.com/forums/post/76306/#p76306</link>
			<description><![CDATA[[url]http://www.leocad.org/[/url]

You can find the program and pieces there, they also explain how to update the program with new bricks.
Have fun, and patience!]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Sun, 23 Aug 2009 10:53:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/76306/#p76306</guid>
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