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		<title><![CDATA[Forums - Bricks in Motion - THAC VI: The End]]></title>
		<link>https://bricksinmotion.com/forums/topic/322/thac-vi-the-end/</link>
		<description><![CDATA[The most recent posts in THAC VI: The End.]]></description>
		<lastBuildDate>Mon, 05 Jan 2009 14:46:41 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/6454/#p6454</link>
			<description><![CDATA[I dunno, I think it was technically somewhat accomplished, but the story was utterly predictable. I mean, as soon as the guy says he's an accountant in a box factory, you know what's going to happen, and the fact that it takes itself so seriously after that point pretty much ruins it.]]></description>
			<author><![CDATA[dummy@example.com (Night Owl)]]></author>
			<pubDate>Mon, 05 Jan 2009 14:46:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/6454/#p6454</guid>
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		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/6421/#p6421</link>
			<description><![CDATA[I thought it was over at 0:43 seconds. Then I realised it was the title, ha ha.
Not bad, a bit depressing. I also like the A is for anarchy in the first scene]]></description>
			<author><![CDATA[dummy@example.com (pe668)]]></author>
			<pubDate>Mon, 05 Jan 2009 12:21:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/6421/#p6421</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5982/#p5982</link>
			<description><![CDATA[Really nice use of the anarchy symbol for the mod element. Really impressive.

Good job, man!]]></description>
			<author><![CDATA[dummy@example.com (Shrankenhiemer)]]></author>
			<pubDate>Sun, 04 Jan 2009 18:04:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5982/#p5982</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5979/#p5979</link>
			<description><![CDATA[Thanks for comment guys :)

-Darkman]]></description>
			<author><![CDATA[dummy@example.com (Darkman)]]></author>
			<pubDate>Sun, 04 Jan 2009 18:02:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5979/#p5979</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5894/#p5894</link>
			<description><![CDATA[I am impressed by the lighting in the opening shot. Good job Stijn.]]></description>
			<author><![CDATA[dummy@example.com (VN)]]></author>
			<pubDate>Sun, 04 Jan 2009 15:34:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5894/#p5894</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5848/#p5848</link>
			<description><![CDATA[WOW, This was great! :D]]></description>
			<author><![CDATA[dummy@example.com (Antifaan)]]></author>
			<pubDate>Sun, 04 Jan 2009 14:34:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5848/#p5848</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5785/#p5785</link>
			<description><![CDATA[Nice, Darkman. Not your best but great for THAC.

-Brain Wave]]></description>
			<author><![CDATA[dummy@example.com (Brain Wave)]]></author>
			<pubDate>Sun, 04 Jan 2009 13:31:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5785/#p5785</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5781/#p5781</link>
			<description><![CDATA[I really liked that.]]></description>
			<author><![CDATA[dummy@example.com (Rsteenoven)]]></author>
			<pubDate>Sun, 04 Jan 2009 13:28:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5781/#p5781</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5764/#p5764</link>
			<description><![CDATA[That was pretty good, Darkman (although you should've made another Bill Kilalot film ;)). I think it should have had more of a story. A 30-second monologue and a shooting doesn't really tell a good story. But the rest of it was good. The shooting was entertaining, and that was an excellent video camera effect.]]></description>
			<author><![CDATA[dummy@example.com (Munzapoppa)]]></author>
			<pubDate>Sun, 04 Jan 2009 13:04:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5764/#p5764</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5721/#p5721</link>
			<description><![CDATA[I think this may have a chance of winning.I loved it.]]></description>
			<author><![CDATA[dummy@example.com (Just_a_Minifig)]]></author>
			<pubDate>Sun, 04 Jan 2009 12:23:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5721/#p5721</guid>
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		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5692/#p5692</link>
			<description><![CDATA[That was good. Not your best, but nothing is if it was made in 24 hours ;). The blood effects looked very real.]]></description>
			<author><![CDATA[sillypenta@gmail.com (Penta)]]></author>
			<pubDate>Sun, 04 Jan 2009 11:57:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5692/#p5692</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5677/#p5677</link>
			<description><![CDATA[Very good animaton and story.]]></description>
			<author><![CDATA[dummy@example.com (MooCJ)]]></author>
			<pubDate>Sun, 04 Jan 2009 11:27:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5677/#p5677</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5670/#p5670</link>
			<description><![CDATA[Thanks :D

It was kinda inspired of what happened here in Belgium, Antwerp a couple of years ago

A guy called Hans Van Temsche was a 18 year old kid and just bought a shotgun in the city and just started shooting at non belgiun people if you know what I mean

He shot 3 people whom 2 died. First he shot at a turkish woman who was just reading a book on a bench. she survived

He also shot a black pregnant nanny woman and the child she was babysitting at close shot. the child was 2 years old.

It was clear his intentions were racist. He said he shot the little girl because he wanted to save her the trauma.

his plan was to commit suicide after but got caught by the police

his trial is over and got life sentence.

-Darkman]]></description>
			<author><![CDATA[dummy@example.com (Darkman)]]></author>
			<pubDate>Sun, 04 Jan 2009 11:14:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5670/#p5670</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5665/#p5665</link>
			<description><![CDATA[waow ! that was quite... strong.I like how you did it, the animation looked nice, the colors tone was fitting the atmosphere, and the voice acting was very good I think . I just disliked how you mixed the lego world and the real world : the film was about legos, and it was like it happened in the humans world (did it ? ). Else, I am really impressed by your movies, becoming better and better.]]></description>
			<author><![CDATA[dummy@example.com (timfee)]]></author>
			<pubDate>Sun, 04 Jan 2009 11:04:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5665/#p5665</guid>
		</item>
		<item>
			<title><![CDATA[Re: THAC VI: The End]]></title>
			<link>https://bricksinmotion.com/forums/post/5662/#p5662</link>
			<description><![CDATA[Dude. I totally didn't do it for the violence

More to shock and depress the audience.

but thanks for the rest  :D

-Darkman]]></description>
			<author><![CDATA[dummy@example.com (Darkman)]]></author>
			<pubDate>Sun, 04 Jan 2009 11:01:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/5662/#p5662</guid>
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