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		<title><![CDATA[Forums - Bricks in Motion - BiM Deathmatch]]></title>
		<link>https://bricksinmotion.com/forums/topic/2811/bim-deathmatch/</link>
		<description><![CDATA[The most recent posts in BiM Deathmatch.]]></description>
		<lastBuildDate>Sat, 03 Oct 2009 10:29:59 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84989/#p84989</link>
			<description><![CDATA[But.. Whouldn't it look wierd, If one animator came and animated in.. 12, Then one came a animated in 15 The [i] I [/i] Came and animated in 24? :/ 
-JackpodyDK?]]></description>
			<author><![CDATA[dummy@example.com (Jackpody)]]></author>
			<pubDate>Sat, 03 Oct 2009 10:29:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84989/#p84989</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84850/#p84850</link>
			<description><![CDATA[Good question... :lol:]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Fri, 02 Oct 2009 18:04:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84850/#p84850</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84848/#p84848</link>
			<description><![CDATA[If you don't like the idea, and think it'll flop, why bother reading the thread?
- Aaron]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Fri, 02 Oct 2009 17:32:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84848/#p84848</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84845/#p84845</link>
			<description><![CDATA[really? Sorry, but I really didn't know that.
I still think it's an idea that gets bumped over and over again by several new members.]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Fri, 02 Oct 2009 17:04:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84845/#p84845</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84830/#p84830</link>
			<description><![CDATA[Tom, if I was you, I wouldn't be calling in the mods... there's no reason to close this thread, and more importantly, using an asterisk to bypass the word filter is a clear violation of site policy.]]></description>
			<author><![CDATA[dummy@example.com (Noodle)]]></author>
			<pubDate>Fri, 02 Oct 2009 15:18:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84830/#p84830</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84815/#p84815</link>
			<description><![CDATA[Yeah, I thought this thread was dead...stop posting here]]></description>
			<author><![CDATA[dummy@example.com (MPfist0)]]></author>
			<pubDate>Fri, 02 Oct 2009 13:45:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84815/#p84815</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84814/#p84814</link>
			<description><![CDATA[[quote=I ALREADY]LEAVE THE F*CKING IDEA. Please mod, if you're there, close this thread.[/quote]]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Fri, 02 Oct 2009 13:17:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84814/#p84814</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84813/#p84813</link>
			<description><![CDATA[Keshen should animate :)]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Fri, 02 Oct 2009 10:25:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84813/#p84813</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/84808/#p84808</link>
			<description><![CDATA[I'll join... I'm no pro animator. And the animator would have to have every persons sigfig! :(]]></description>
			<author><![CDATA[mylegofilms@att.net (Caidan)]]></author>
			<pubDate>Fri, 02 Oct 2009 05:15:42 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/84808/#p84808</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/82207/#p82207</link>
			<description><![CDATA[You're right. It won't work. So don't worry about it. :) 
- Aaron]]></description>
			<author><![CDATA[dummy@example.com (Jargon)]]></author>
			<pubDate>Thu, 17 Sep 2009 18:17:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/82207/#p82207</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/82206/#p82206</link>
			<description><![CDATA[Yeah, it's not going to work if lots of people who have only posted around 2 times want to enter it.]]></description>
			<author><![CDATA[dummy@example.com (Duke Boy)]]></author>
			<pubDate>Thu, 17 Sep 2009 18:12:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/82206/#p82206</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/82204/#p82204</link>
			<description><![CDATA[LEAVE THE F*CKING IDEA. Please mod, if you're there, close this thread.]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Thu, 17 Sep 2009 18:04:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/82204/#p82204</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/82192/#p82192</link>
			<description><![CDATA[I would join but I'm no good at fight scenes.]]></description>
			<author><![CDATA[dummy@example.com (Goliathan)]]></author>
			<pubDate>Thu, 17 Sep 2009 15:56:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/82192/#p82192</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/82073/#p82073</link>
			<description><![CDATA[I have no sigfig, and I dont want one (unless they ever make a Michael Jackson lego figure). Therefore I'm out*

-MRB

*Unless its Street Fighter 2 style....]]></description>
			<author><![CDATA[dummy@example.com (Max Butcher)]]></author>
			<pubDate>Wed, 16 Sep 2009 17:44:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/82073/#p82073</guid>
		</item>
		<item>
			<title><![CDATA[Re: BiM Deathmatch]]></title>
			<link>https://bricksinmotion.com/forums/post/82055/#p82055</link>
			<description><![CDATA[I can see this not working. This project lacks any sense of organisation, and the thread consists of completely unknown members, arguing over whos gonna fight who. Anyway, I personally wasn't too fond of the idea in the first place. My advice would be let it die, and make awesome brickfilms which wont limit their audience to the BiM community.]]></description>
			<author><![CDATA[dummy@example.com (CheesyBricks)]]></author>
			<pubDate>Wed, 16 Sep 2009 15:34:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/82055/#p82055</guid>
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