<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Gunshots effect.]]></title>
		<link>https://bricksinmotion.com/forums/topic/2779/gunshots-effect/</link>
		<description><![CDATA[The most recent posts in Gunshots effect..]]></description>
		<lastBuildDate>Sun, 19 Jul 2009 19:50:56 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/63494/#p63494</link>
			<description><![CDATA[Its actually really easy. Go to the [b]Airbrush Tool [/b]and select [b]Spark[/b] under [b]Brushes[/b]. :yes:]]></description>
			<author><![CDATA[dummy@example.com (RealBrick)]]></author>
			<pubDate>Sun, 19 Jul 2009 19:50:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/63494/#p63494</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61551/#p61551</link>
			<description><![CDATA[That's only in pointless threads.]]></description>
			<author><![CDATA[dummy@example.com (randomparrot)]]></author>
			<pubDate>Mon, 13 Jul 2009 15:37:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61551/#p61551</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61539/#p61539</link>
			<description><![CDATA[Here comes NOS and his pancake man now... :P]]></description>
			<author><![CDATA[dummy@example.com (Just Kidden)]]></author>
			<pubDate>Mon, 13 Jul 2009 13:38:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61539/#p61539</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61518/#p61518</link>
			<description><![CDATA[Case Closed (HOORAAY)]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Mon, 13 Jul 2009 10:24:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61518/#p61518</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61516/#p61516</link>
			<description><![CDATA[Thanks everyone. I have all I need. :)]]></description>
			<author><![CDATA[dummy@example.com (D.J.M.)]]></author>
			<pubDate>Mon, 13 Jul 2009 10:22:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61516/#p61516</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61515/#p61515</link>
			<description><![CDATA[*facepalm*
Anyway, I think you might be able to get a clip from Detonation Films, then break it down into frames (WMM can do that), and layer it onto the shot.

-Donsalvatore]]></description>
			<author><![CDATA[dummy@example.com (Donsalvatore)]]></author>
			<pubDate>Mon, 13 Jul 2009 10:03:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61515/#p61515</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61513/#p61513</link>
			<description><![CDATA[Can't you let people have their opinion :mad:]]></description>
			<author><![CDATA[dummy@example.com (XD Man)]]></author>
			<pubDate>Mon, 13 Jul 2009 09:22:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61513/#p61513</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61429/#p61429</link>
			<description><![CDATA[This is going off topic, but no, FXHome is not nearly as good and powerful as After Effects. FX Home is very simple to use. After Effects is more difficult to master, but can be a very powerful tool if you know how to use it.

-Donsalvatore]]></description>
			<author><![CDATA[dummy@example.com (Donsalvatore)]]></author>
			<pubDate>Sun, 12 Jul 2009 20:44:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61429/#p61429</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61428/#p61428</link>
			<description><![CDATA[I use FXhome and it works better than AE and I have both.]]></description>
			<author><![CDATA[steengrover@gmail.com (Capedkid)]]></author>
			<pubDate>Sun, 12 Jul 2009 20:42:16 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61428/#p61428</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61426/#p61426</link>
			<description><![CDATA[Codes? After Effects? I don't think there are any types of expressions needed to key out a muzzle flash and lining it up with the footage. I think it's even better then FX Home, and I've tested both.

-Donsalvatore]]></description>
			<author><![CDATA[dummy@example.com (Donsalvatore)]]></author>
			<pubDate>Sun, 12 Jul 2009 20:39:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61426/#p61426</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61422/#p61422</link>
			<description><![CDATA[FX Home is good for amateur film-makers who just want FIRE, or GUNSHOTS and not all the crappyness After Effects gives with codes and stuff.]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Sun, 12 Jul 2009 20:28:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61422/#p61422</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61409/#p61409</link>
			<description><![CDATA[[url=http://fxhome.com/effectslab/pro/video-gallery/3] This [/url]is not Free but it has the ultimate skills for what you're on about.]]></description>
			<author><![CDATA[steengrover@gmail.com (Capedkid)]]></author>
			<pubDate>Sun, 12 Jul 2009 19:11:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61409/#p61409</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61405/#p61405</link>
			<description><![CDATA[Basically, you need a multi-layered editing program that can rotate clips.  You take a clip from detonation films, key out the background (most of them will need a luma key) and match them up with the trigger pull and gunshot sound effect.]]></description>
			<author><![CDATA[dummy@example.com (LegoShark)]]></author>
			<pubDate>Sun, 12 Jul 2009 18:57:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61405/#p61405</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61356/#p61356</link>
			<description><![CDATA[Here it is. Click this [url=http://www.youtube.com/watch?v=Lq2Iyg6v1VQ]word[/url].]]></description>
			<author><![CDATA[dummy@example.com (MooCJ)]]></author>
			<pubDate>Sun, 12 Jul 2009 15:07:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61356/#p61356</guid>
		</item>
		<item>
			<title><![CDATA[Re: Gunshots effect.]]></title>
			<link>https://bricksinmotion.com/forums/post/61352/#p61352</link>
			<description><![CDATA[I can remember Nellster made a very good tutorial about gunshots in Gimp. It is on youtube, but i'm actually too lazy to search it. XD]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Sun, 12 Jul 2009 14:28:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/61352/#p61352</guid>
		</item>
	</channel>
</rss>
