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		<title><![CDATA[Forums - Bricks in Motion - The Truth Teller: Alexander McJones]]></title>
		<link>https://bricksinmotion.com/forums/topic/26746/the-truth-teller-alexander-mcjones/</link>
		<description><![CDATA[The most recent posts in The Truth Teller: Alexander McJones.]]></description>
		<lastBuildDate>Wed, 18 Dec 2019 13:06:35 +0000</lastBuildDate>
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			<title><![CDATA[Re: The Truth Teller: Alexander McJones]]></title>
			<link>https://bricksinmotion.com/forums/post/383832/#p383832</link>
			<description><![CDATA[[quote=Pritchard Studios]Hmm, facial animation is a tough thing to get perfect, but I think you're well on the way.

Like any aspect of animation, it's important to have enough frames that the motion appears smooth. Here, the mouth shapes were great, but there were not any transition frames. The mouth simply leap from one major shape to the next with no smoothness, no transition, and thus, no sense of motion.

The animation of the person himself was a snappy, quick, and energetic style that perfectly matched the kind of movement I'd expect from the audio. Quick, nervous, and a little bit strange. Perfect job.

I'm just not going to comment on the spoken dialog.[/quote]
I agree, the mouth movements were almost jarring-esque, with a very choppy and dry motion to it. It was my first time attempting facial animation with spoken dialogue, and it is something I intend on improving upon in the future.
Thanks for the feedback Pritchard!]]></description>
			<author><![CDATA[dummy@example.com (Slurpy)]]></author>
			<pubDate>Wed, 18 Dec 2019 13:06:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/383832/#p383832</guid>
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			<title><![CDATA[Re: The Truth Teller: Alexander McJones]]></title>
			<link>https://bricksinmotion.com/forums/post/383831/#p383831</link>
			<description><![CDATA[Hmm, facial animation is a tough thing to get perfect, but I think you're well on the way.

Like any aspect of animation, it's important to have enough frames that the motion appears smooth. Here, the mouth shapes were great, but there were not any transition frames. The mouth simply leap from one major shape to the next with no smoothness, no transition, and thus, no sense of motion.

The animation of the person himself was a snappy, quick, and energetic style that perfectly matched the kind of movement I'd expect from the audio. Quick, nervous, and a little bit strange. Perfect job.

I'm just not going to comment on the spoken dialog.]]></description>
			<author><![CDATA[dummy@example.com (Pritchard Studios)]]></author>
			<pubDate>Wed, 18 Dec 2019 12:29:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/383831/#p383831</guid>
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			<title><![CDATA[The Truth Teller: Alexander McJones]]></title>
			<link>https://bricksinmotion.com/forums/post/383830/#p383830</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/10019]Directory Link[/url]

[b]The Truth Teller: Alexander McJones[/b]

[url=https://www.youtube.com/watch?v=Ho9vLhEpU00]YouTube[/url]

A crazed man warns us of hybrid humanoids.]]></description>
			<author><![CDATA[dummy@example.com (Slurpy)]]></author>
			<pubDate>Wed, 18 Dec 2019 12:09:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/383830/#p383830</guid>
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