<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Model Boat Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/25514/model-boat-test/</link>
		<description><![CDATA[The most recent posts in Model Boat Test.]]></description>
		<lastBuildDate>Mon, 20 Aug 2018 19:09:05 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Model Boat Test]]></title>
			<link>https://bricksinmotion.com/forums/post/377563/#p377563</link>
			<description><![CDATA[[quote=Brick Block Animations]Nice job! Really liked the flat lighting. How did you accomplish it?[/quote]
Redshift has a default dome light, that I just threw into the scene. So um through lots of tedious and precise work. <_< >_>]]></description>
			<author><![CDATA[dummy@example.com (BrandonB9)]]></author>
			<pubDate>Mon, 20 Aug 2018 19:09:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/377563/#p377563</guid>
		</item>
		<item>
			<title><![CDATA[Re: Model Boat Test]]></title>
			<link>https://bricksinmotion.com/forums/post/377558/#p377558</link>
			<description><![CDATA[Very nice]]></description>
			<author><![CDATA[dummy@example.com (thistof)]]></author>
			<pubDate>Mon, 20 Aug 2018 04:45:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/377558/#p377558</guid>
		</item>
		<item>
			<title><![CDATA[Re: Model Boat Test]]></title>
			<link>https://bricksinmotion.com/forums/post/377557/#p377557</link>
			<description><![CDATA[Nice job! Really liked the flat lighting. How did you accomplish it?]]></description>
			<author><![CDATA[dummy@example.com (Brick Block Animations)]]></author>
			<pubDate>Mon, 20 Aug 2018 04:30:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/377557/#p377557</guid>
		</item>
		<item>
			<title><![CDATA[Model Boat Test]]></title>
			<link>https://bricksinmotion.com/forums/post/377545/#p377545</link>
			<description><![CDATA[Been working on my LDD to Maya project, and came up with a tool to quickly rig textures, so decided to do a little test to show some face animation. 

[url]https://www.youtube.com/watch?v=lHkFcg1lEcc[/url]

Though I think I'm going to be going somewhat hiatus on this project, as I discovered a ldraw to blender script that utilizes the ldraw library, and I want to rework my script to do the same.  I just currently don't have enough knowledge in python to make that happen/College is starting back up soon and I imagine that will consume my soul. xP]]></description>
			<author><![CDATA[dummy@example.com (BrandonB9)]]></author>
			<pubDate>Sun, 19 Aug 2018 05:41:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/377545/#p377545</guid>
		</item>
	</channel>
</rss>
