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		<title><![CDATA[Forums - Bricks in Motion - The Bounty Hunter:#:]]></title>
		<link>https://bricksinmotion.com/forums/topic/23836/the-bounty-hunter/</link>
		<description><![CDATA[The most recent posts in The Bounty Hunter:#:.]]></description>
		<lastBuildDate>Fri, 31 Mar 2017 17:17:18 +0000</lastBuildDate>
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			<title><![CDATA[Re: The Bounty Hunter:#:]]></title>
			<link>https://bricksinmotion.com/forums/post/366836/#p366836</link>
			<description><![CDATA[Ok, thank you.]]></description>
			<author><![CDATA[dummy@example.com (Deltabrick)]]></author>
			<pubDate>Fri, 31 Mar 2017 17:17:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/366836/#p366836</guid>
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			<title><![CDATA[Re: The Bounty Hunter:#:]]></title>
			<link>https://bricksinmotion.com/forums/post/366808/#p366808</link>
			<description><![CDATA[When the camera moved, you usually actually animated the camera moving, so the camera physically moved.  It is done in the animation of the shot itself.

Out of shot camera movement would be where the camera doesn't actually move by editing the footage digitally in post production by adding "fake" camera movement, in which the camera would look like a pan or dolly, but it's just zooming in on part of the footage.

Sorry for the confusion.]]></description>
			<author><![CDATA[dummy@example.com (Squid)]]></author>
			<pubDate>Thu, 30 Mar 2017 19:30:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/366808/#p366808</guid>
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			<title><![CDATA[Re: The Bounty Hunter:#:]]></title>
			<link>https://bricksinmotion.com/forums/post/366801/#p366801</link>
			<description><![CDATA[[quote=Squid]I also really liked how you used in-shot camera motion.[/quote]
I'm sorry, I don't understand all what you wrote.
What does "in-shot camera motion" means ?]]></description>
			<author><![CDATA[dummy@example.com (Deltabrick)]]></author>
			<pubDate>Thu, 30 Mar 2017 17:40:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/366801/#p366801</guid>
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			<title><![CDATA[Re: The Bounty Hunter:#:]]></title>
			<link>https://bricksinmotion.com/forums/post/366799/#p366799</link>
			<description><![CDATA[Really good animation here.  I also really liked how you used in-shot camera motion.  The extra effort really shows and makes the shots look a lot nicer.]]></description>
			<author><![CDATA[dummy@example.com (Squid)]]></author>
			<pubDate>Thu, 30 Mar 2017 17:25:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/366799/#p366799</guid>
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		<item>
			<title><![CDATA[The Bounty Hunter:#:]]></title>
			<link>https://bricksinmotion.com/forums/post/366797/#p366797</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/8265]Directory Link[/url]

[b]The Bounty Hunter[/b]

[url=https://youtu.be/7OUJvm51lXw]YouTube[/url]

I made this brickfilm for the Brickstars, a brickfilm contest organized by the [url=https://www.brick-a-brack.com]Brick à Brack[/url] forum (I'm French).
It won the first animation prize.]]></description>
			<author><![CDATA[dummy@example.com (Deltabrick)]]></author>
			<pubDate>Thu, 30 Mar 2017 17:17:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/366797/#p366797</guid>
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