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		<title><![CDATA[Forums - Bricks in Motion - Test montage #2]]></title>
		<link>https://bricksinmotion.com/forums/topic/22690/test-montage-2/</link>
		<description><![CDATA[The most recent posts in Test montage #2.]]></description>
		<lastBuildDate>Mon, 18 Apr 2016 02:27:10 +0000</lastBuildDate>
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			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359497/#p359497</link>
			<description><![CDATA[For future reference, if a double post occurs, simply press the report button and a moderator will take care of it. ;)]]></description>
			<author><![CDATA[dummy@example.com (rioforce)]]></author>
			<pubDate>Mon, 18 Apr 2016 02:27:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359497/#p359497</guid>
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		<item>
			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359494/#p359494</link>
			<description><![CDATA[Yes, I definitely liked the electricity effect. It's been fun watching you sharpen your skills since you joined. You've definitely improved a lot (unlike some guy who's sitting here typing... :lol: )]]></description>
			<author><![CDATA[dummy@example.com (If I Were A Minifig)]]></author>
			<pubDate>Mon, 18 Apr 2016 01:20:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359494/#p359494</guid>
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			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359492/#p359492</link>
			<description><![CDATA[I don't use software so I can't. What I normally do is see were each had is and move the feet in accordance. But like Squid said, I didn't move the hands enough and I messed up.]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Mon, 18 Apr 2016 00:19:35 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359492/#p359492</guid>
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			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359491/#p359491</link>
			<description><![CDATA[What I generally do is playback after taking each frame. Then you can see which leg you moved last.]]></description>
			<author><![CDATA[dummy@example.com (William Osborne)]]></author>
			<pubDate>Mon, 18 Apr 2016 00:02:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359491/#p359491</guid>
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			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359490/#p359490</link>
			<description><![CDATA[You'll need to move those hands a little bit more in the cycle.  They should be swinging back and forth, but not too heavily.

I sometimes have big issues with remembering the last foot I moved when dong a cycle as well.  Something I like to do to help is to make a walking reference, which is made from a long plate, something like a 2x12 with several studs checkered across the top of it.  Each stud represents where the minifigure will properly land his or her foot during the shot.  And I set that reference next to where the minifigure is walking, and I can tell which foot i need to move next.]]></description>
			<author><![CDATA[dummy@example.com (Squid)]]></author>
			<pubDate>Sun, 17 Apr 2016 23:37:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359490/#p359490</guid>
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			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359485/#p359485</link>
			<description><![CDATA[@William osborne, I know the superspeed looked odd. In the actual movie I will make the clay thing smaller and I'll have more room for him to move about in.

@Greenshirt, yeah, sometimes I forgot which foot I was supposed to be moving. I'll be careful to make it right in the movie.]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Sun, 17 Apr 2016 23:06:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359485/#p359485</guid>
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			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359484/#p359484</link>
			<description><![CDATA[These were neat.  My favorite was the electricity one.  My only suggestion would be to watch your feet in walk cycles.  A couple times you had the same foot move forward twice in a row instead of alternating.  I'm looking forward to seeing some of this in your next superhero brickfilm.]]></description>
			<author><![CDATA[dummy@example.com (Greenshirt)]]></author>
			<pubDate>Sun, 17 Apr 2016 22:48:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359484/#p359484</guid>
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		<item>
			<title><![CDATA[Re: Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359483/#p359483</link>
			<description><![CDATA[Wow, you have definitely improved a lot. Your animation looks really good. I'm not really sure about the super speed thing though. What sort of effect are you trying to do with that one, because I'm not quite sure what was going on? That aside, I really like the animation, especially the walk cycle. Nice one, it really makes me excited about the Quixoticals ;)]]></description>
			<author><![CDATA[dummy@example.com (William Osborne)]]></author>
			<pubDate>Sun, 17 Apr 2016 22:42:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359483/#p359483</guid>
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		<item>
			<title><![CDATA[Test montage #2]]></title>
			<link>https://bricksinmotion.com/forums/post/359482/#p359482</link>
			<description><![CDATA[Here are some tests I made to brush up on my animation for "The Quixoticals". Filmed at 15 fps.
[url=https://www.youtube.com/watch?v=h0woQKxIBzo]Test montage #2[/url]]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Sun, 17 Apr 2016 21:47:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/359482/#p359482</guid>
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