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		<title><![CDATA[Forums - Bricks in Motion - Guard duty]]></title>
		<link>https://bricksinmotion.com/forums/topic/22323/guard-duty/</link>
		<description><![CDATA[The most recent posts in Guard duty.]]></description>
		<lastBuildDate>Tue, 12 Jan 2016 04:26:07 +0000</lastBuildDate>
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			<title><![CDATA[Re: Guard duty]]></title>
			<link>https://bricksinmotion.com/forums/post/356591/#p356591</link>
			<description><![CDATA[a new film will soon be uploaded]]></description>
			<author><![CDATA[dummy@example.com (Omoviemaker2.0)]]></author>
			<pubDate>Tue, 12 Jan 2016 04:26:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/356591/#p356591</guid>
		</item>
		<item>
			<title><![CDATA[Re: Guard duty]]></title>
			<link>https://bricksinmotion.com/forums/post/356589/#p356589</link>
			<description><![CDATA[thx for the feedback!]]></description>
			<author><![CDATA[dummy@example.com (Omoviemaker2.0)]]></author>
			<pubDate>Tue, 12 Jan 2016 03:45:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/356589/#p356589</guid>
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		<item>
			<title><![CDATA[Re: Guard duty]]></title>
			<link>https://bricksinmotion.com/forums/post/356583/#p356583</link>
			<description><![CDATA[I agree with nswihart- this is a great first brickfilm, and I am sure you will improve rapidly. 
I would only like to add that it might look better if you increase the frame rate slightly.
Anyway, keep up the good work!]]></description>
			<author><![CDATA[dummy@example.com (1999mrlegoman)]]></author>
			<pubDate>Mon, 11 Jan 2016 21:30:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/356583/#p356583</guid>
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			<title><![CDATA[Re: Guard duty]]></title>
			<link>https://bricksinmotion.com/forums/post/356569/#p356569</link>
			<description><![CDATA[You've got all the right ideas going. You're trying to make smooth movements by taking more pictures than most beginners do and you're using sound effects and decently recorded voice acting and the audio levels are mixed appropriately.
 
I've got a couple suggestions though. 

Secure your set so it doesn't move when you animate. 
Use a light source that provides a consistent light source so you don't have light flicker (you may or may not be able to adjust the settings on your camera as well to fix this) 
Lastly, try setting your camera lower and closer up to the characters and action. There's also a lot of framing that you can do to help tell a story just with how characters are staged onscreen.

I look forward to your next animation!]]></description>
			<author><![CDATA[dummy@example.com (nswihart)]]></author>
			<pubDate>Mon, 11 Jan 2016 04:02:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/356569/#p356569</guid>
		</item>
		<item>
			<title><![CDATA[Re: Guard duty]]></title>
			<link>https://bricksinmotion.com/forums/post/356568/#p356568</link>
			<description><![CDATA[Just a comment here that Omoviemaker is an enthusiastic novice looking for constructive feedback.  Thanks for taking the time to watch ;)]]></description>
			<author><![CDATA[dummy@example.com (Omoviemaker2.0)]]></author>
			<pubDate>Mon, 11 Jan 2016 03:39:37 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/356568/#p356568</guid>
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		<item>
			<title><![CDATA[Guard duty]]></title>
			<link>https://bricksinmotion.com/forums/post/356567/#p356567</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/7371]Directory Link[/url]

[b]Guard duty[/b]

[url=http://youtu.be/c9tkF9X9bbk]Guard Duty[/url]

my first of many to come but my first to be uploaded a short but good film. About a guard on duty.

]]></description>
			<author><![CDATA[dummy@example.com (Omoviemaker2.0)]]></author>
			<pubDate>Mon, 11 Jan 2016 03:35:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/356567/#p356567</guid>
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