<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - The Fate of Exillius II Part 2]]></title>
		<link>https://bricksinmotion.com/forums/topic/21509/the-fate-of-exillius-ii-part-2/</link>
		<description><![CDATA[The most recent posts in The Fate of Exillius II Part 2.]]></description>
		<lastBuildDate>Sat, 15 Aug 2015 20:08:09 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/351069/#p351069</link>
			<description><![CDATA[Unfortunately, I have decided to cancel this due to other commitments and lack of LEGOs, space and time. Sorry, guys]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Sat, 15 Aug 2015 20:08:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/351069/#p351069</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350702/#p350702</link>
			<description><![CDATA[Almost done with writing.]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Sat, 08 Aug 2015 20:08:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350702/#p350702</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350652/#p350652</link>
			<description><![CDATA[Finished set. This looks much better through my real camera. This is just my phone.
[img]https://lh6.googleusercontent.com/-s12cVF-aTvg/VcTwj8j-fHI/AAAAAAAAAIY/rBuhoFTXC7M/w1191-h893-no/IMG_20150807_125000.jpg[/img]]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Fri, 07 Aug 2015 17:56:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350652/#p350652</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350626/#p350626</link>
			<description><![CDATA[Updated suit design for Roger
[img]https://lh3.googleusercontent.com/-UdQ1Qstip2k/VcP81RV_jQI/AAAAAAAAAHY/mFAaRnX63I0/w670-h893-no/IMG_20150806_192601.jpg[/img]]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Fri, 07 Aug 2015 00:37:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350626/#p350626</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350452/#p350452</link>
			<description><![CDATA[Yeah, I'll clean it off before filming.]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Wed, 05 Aug 2015 02:21:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350452/#p350452</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350451/#p350451</link>
			<description><![CDATA[I see a little hair on the space station, other than that it looks neat.]]></description>
			<author><![CDATA[dummy@example.com (Harborlight)]]></author>
			<pubDate>Wed, 05 Aug 2015 01:58:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350451/#p350451</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350449/#p350449</link>
			<description><![CDATA[Space station photos

[img]https://lh3.googleusercontent.com/-pjetad5LsWE/VcFlY-HmXtI/AAAAAAAAAGw/e5XyK21JaJU/w670-h893-no/IMG_20150804_201556.jpg[/img]

[img]https://lh3.googleusercontent.com/-yg9b1mOydqw/VcFla34-yfI/AAAAAAAAAGw/-kpVL35-Q0U/w670-h893-no/IMG_20150804_201602.jpg[/img]

[img]https://lh6.googleusercontent.com/-_KUy1jcSV94/VcFlcy8F1yI/AAAAAAAAAGw/1n0T47Ss80w/w1191-h893-no/IMG_20150804_201610.jpg[/img]]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Wed, 05 Aug 2015 01:28:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350449/#p350449</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350322/#p350322</link>
			<description><![CDATA[Yes actually, I might set up a casting call. I don't have all the lines yet.]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Sun, 02 Aug 2015 15:15:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350322/#p350322</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350321/#p350321</link>
			<description><![CDATA[Very good.  Do you need a voice actor for the villain?]]></description>
			<author><![CDATA[dummy@example.com (Brick Block Animations)]]></author>
			<pubDate>Sun, 02 Aug 2015 15:01:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350321/#p350321</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350217/#p350217</link>
			<description><![CDATA[Finished Villain design

[img]https://lh6.googleusercontent.com/-luOOhmGpH5g/Vbu-Hvuf-2I/AAAAAAAAAFg/LDx0OlUusCA/w1193-h895-no/IMG_20150731_052119.jpg[/img]]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Fri, 31 Jul 2015 18:31:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350217/#p350217</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350151/#p350151</link>
			<description><![CDATA[I'm gonna get some writing done and probably upload some more pictures later.]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Thu, 30 Jul 2015 19:40:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350151/#p350151</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350096/#p350096</link>
			<description><![CDATA[Like rio, I like Number 3 on Number 2's body]]></description>
			<author><![CDATA[dummy@example.com (Willco66)]]></author>
			<pubDate>Thu, 30 Jul 2015 02:42:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350096/#p350096</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350094/#p350094</link>
			<description><![CDATA[Yeah, I think I'll do that head/body switch thing.]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Thu, 30 Jul 2015 02:33:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350094/#p350094</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350091/#p350091</link>
			<description><![CDATA[I think it depends on what the villain's role in the film is, and what facial expression and outfit he needs. But, if all three fit, then I'd go with number 3. Number one looks too generic, Number two is too much like a scared cowboy, and number three looks like a sneaky villain that works somewhere but has evil as a night job. Though, I like #2's suit, maybe you should put #3's head on his body.]]></description>
			<author><![CDATA[dummy@example.com (rioforce)]]></author>
			<pubDate>Thu, 30 Jul 2015 01:48:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350091/#p350091</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Fate of Exillius II Part 2]]></title>
			<link>https://bricksinmotion.com/forums/post/350089/#p350089</link>
			<description><![CDATA[Numbah 3 in my opinion.]]></description>
			<author><![CDATA[dummy@example.com (Harborlight)]]></author>
			<pubDate>Thu, 30 Jul 2015 01:40:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/350089/#p350089</guid>
		</item>
	</channel>
</rss>
