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		<title><![CDATA[Forums - Bricks in Motion - Fercium: Genetic Brothers CGI Production Log]]></title>
		<link>https://bricksinmotion.com/forums/topic/21268/fercium-genetic-brothers-cgi-production-log/</link>
		<description><![CDATA[The most recent posts in Fercium: Genetic Brothers CGI Production Log.]]></description>
		<lastBuildDate>Sat, 11 Jul 2015 16:14:17 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348561/#p348561</link>
			<description><![CDATA[Looks kinda like Star wars writing]]></description>
			<author><![CDATA[timothybaruzzini@gmail.com (Smocktopus)]]></author>
			<pubDate>Sat, 11 Jul 2015 16:14:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348561/#p348561</guid>
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		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348553/#p348553</link>
			<description><![CDATA[So here is a small preview of the UI design for the film
[img]http://i44.photobucket.com/albums/f33/themmbrick/Fercium%20Sc1Sh11_zpsffkpqjpy.png~original[/img]
(The final shot has less grain)]]></description>
			<author><![CDATA[dummy@example.com (TheMMBrick)]]></author>
			<pubDate>Sat, 11 Jul 2015 10:25:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348553/#p348553</guid>
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		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348390/#p348390</link>
			<description><![CDATA[That looks awesome! I really like the more reflective hair.]]></description>
			<author><![CDATA[dummy@example.com (osomstudios)]]></author>
			<pubDate>Wed, 08 Jul 2015 17:01:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348390/#p348390</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348377/#p348377</link>
			<description><![CDATA[[quote=LMDigitalMovies]I can't really say which one I prefer. They both look good, in my opinion. However, the more reflective hair looks more like actual LEGO, so keep it that way.[/quote]

Yeah, I think the same...]]></description>
			<author><![CDATA[dummy@example.com (TheMMBrick)]]></author>
			<pubDate>Wed, 08 Jul 2015 11:48:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348377/#p348377</guid>
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		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348336/#p348336</link>
			<description><![CDATA[I can't really say which one I prefer. They both look good, in my opinion. However, the more reflective hair looks more like actual LEGO, so keep it that way.]]></description>
			<author><![CDATA[dummy@example.com (LMDigitalMovies)]]></author>
			<pubDate>Tue, 07 Jul 2015 14:11:37 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348336/#p348336</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348333/#p348333</link>
			<description><![CDATA[[quote=Lechnology]If not for the hair, I wouldn't have thought this was CGI.  Well done.[/quote]

[quote=legoguy501]Nice frame, although the hair is not reflective enough. Also, what program are you using for composing the music?[/quote]

Does this look a little better?

Front:
[img]http://i44.photobucket.com/albums/f33/themmbrick/Kane3_zpschqmnvwc.png~original[/img]
Back:
[img]http://i44.photobucket.com/albums/f33/themmbrick/Kane2_zpsc4jxizsw.png~original[/img]]]></description>
			<author><![CDATA[dummy@example.com (TheMMBrick)]]></author>
			<pubDate>Tue, 07 Jul 2015 13:04:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348333/#p348333</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348328/#p348328</link>
			<description><![CDATA[[quote=legoguy501]Nice frame, although the hair is not reflective enough. Also, what program are you using for composing the music?[/quote]

Thanks, I compose my tracks with SunVox ([url]http://www.warmplace.ru/soft/sunvox/[/url]).]]></description>
			<author><![CDATA[dummy@example.com (TheMMBrick)]]></author>
			<pubDate>Tue, 07 Jul 2015 08:26:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348328/#p348328</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348324/#p348324</link>
			<description><![CDATA[Nice frame, although the hair is not reflective enough. Also, what program are you using for composing the music?]]></description>
			<author><![CDATA[dummy@example.com (legoguy501)]]></author>
			<pubDate>Tue, 07 Jul 2015 07:59:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348324/#p348324</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348317/#p348317</link>
			<description><![CDATA[If not for the hair, I wouldn't have thought this was CGI.  Well done.]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Tue, 07 Jul 2015 03:47:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348317/#p348317</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/348314/#p348314</link>
			<description><![CDATA[Here's a track if interested and another image...
[url]https://soundcloud.com/nozhit/fercium1-genetic-twins-pt-2[/url]
[img]http://i44.photobucket.com/albums/f33/themmbrick/Fercium%20Sc1Sh7_zpsaijir6is.png~original[/img]]]></description>
			<author><![CDATA[dummy@example.com (TheMMBrick)]]></author>
			<pubDate>Tue, 07 Jul 2015 00:25:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/348314/#p348314</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/347678/#p347678</link>
			<description><![CDATA[That frame looks very good. I really love the glow those blue studs have. Also the reflection is much better now.]]></description>
			<author><![CDATA[dummy@example.com (LMDigitalMovies)]]></author>
			<pubDate>Sun, 21 Jun 2015 16:57:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/347678/#p347678</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/347669/#p347669</link>
			<description><![CDATA[Here's another image...
[img]http://i44.photobucket.com/albums/f33/themmbrick/Fercium1%20-%20Scene%202-2_0233_zps7fmg5hyu.png[/img]]]></description>
			<author><![CDATA[dummy@example.com (TheMMBrick)]]></author>
			<pubDate>Sun, 21 Jun 2015 09:50:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/347669/#p347669</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/347475/#p347475</link>
			<description><![CDATA[The lighting and colors are really pretty. The atmosphere of the music is really nice, too. Looking forward to an animated version with less grain.]]></description>
			<author><![CDATA[dummy@example.com (Sméagol)]]></author>
			<pubDate>Mon, 15 Jun 2015 18:09:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/347475/#p347475</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/347474/#p347474</link>
			<description><![CDATA[[quote=LMDigitalMovies]I'm impressed with the models. Goodjob on creating them, especially in a 3d program. The lighting is also very nice, however, as I've said before, the grain shouldn't be there. If you're using Blender, try increasing the Gather samples. I may be wrong, but I believe that is how I got rid of grain.[/quote]

I'm really glad you like this. When I render preview images, I usually turn down the render samples, so the render time per frame would not exceed over 10min. The final render will be almost without grain. Just a small amount to simulate film or camera noise.]]></description>
			<author><![CDATA[dummy@example.com (TheMMBrick)]]></author>
			<pubDate>Mon, 15 Jun 2015 17:32:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/347474/#p347474</guid>
		</item>
		<item>
			<title><![CDATA[Re: Fercium: Genetic Brothers CGI Production Log]]></title>
			<link>https://bricksinmotion.com/forums/post/347470/#p347470</link>
			<description><![CDATA[I'm impressed with the models. Goodjob on creating them, especially in a 3d program. The lighting is also very nice, however, as I've said before, the grain shouldn't be there. If you're using Blender, try increasing the Gather samples. I may be wrong, but I believe that is how I got rid of grain.]]></description>
			<author><![CDATA[dummy@example.com (LMDigitalMovies)]]></author>
			<pubDate>Mon, 15 Jun 2015 14:50:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/347470/#p347470</guid>
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