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		<title><![CDATA[Forums - Bricks in Motion - Jump and fall test]]></title>
		<link>https://bricksinmotion.com/forums/topic/20197/jump-and-fall-test/</link>
		<description><![CDATA[The most recent posts in Jump and fall test.]]></description>
		<lastBuildDate>Mon, 22 Dec 2014 02:08:15 +0000</lastBuildDate>
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			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/337028/#p337028</link>
			<description><![CDATA[That was AWESOME.]]></description>
			<author><![CDATA[dummy@example.com (Harborlight)]]></author>
			<pubDate>Mon, 22 Dec 2014 02:08:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/337028/#p337028</guid>
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			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336523/#p336523</link>
			<description><![CDATA[[quote=togfox]Im thinking about 24 on 1's but thats for a different thread.

What was that rig you used on the left side?[/quote]

They're called helping hands ;)]]></description>
			<author><![CDATA[dummy@example.com (MrMingleProductions)]]></author>
			<pubDate>Sun, 14 Dec 2014 13:32:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336523/#p336523</guid>
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		<item>
			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336480/#p336480</link>
			<description><![CDATA[not bad at all!  Very smooth!]]></description>
			<author><![CDATA[dummy@example.com (HoldingOurOwn)]]></author>
			<pubDate>Sat, 13 Dec 2014 17:22:05 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336480/#p336480</guid>
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			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336453/#p336453</link>
			<description><![CDATA[Im thinking about 24 on 1's but thats for a different thread.

What was that rig you used on the left side?]]></description>
			<author><![CDATA[dummy@example.com (togfox)]]></author>
			<pubDate>Sat, 13 Dec 2014 09:49:16 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336453/#p336453</guid>
		</item>
		<item>
			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336446/#p336446</link>
			<description><![CDATA[[quote=rioforce]20fps on twos is 12 frames per second, but even on that framerate, your animation is really smooth.

EDIT: I just made an observation that the sticky tac you use helps create those life-like movements. Too bad that there's not such thing as invisible sticky-tac so we could do those movements without the obvious hump of stuff under the feet. :P[/quote]
I recently started animating at 12 fps and I actually think my animation looks smoother. Back on topic. Looks nice MrMingle.]]></description>
			<author><![CDATA[dummy@example.com (osomstudios)]]></author>
			<pubDate>Sat, 13 Dec 2014 04:12:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336446/#p336446</guid>
		</item>
		<item>
			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336428/#p336428</link>
			<description><![CDATA[I am digging it, I am actually thinking of switching to 24fps, mostly on 2s, need to start doing some of these myself.]]></description>
			<author><![CDATA[dummy@example.com (SlothPaladin)]]></author>
			<pubDate>Sat, 13 Dec 2014 00:05:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336428/#p336428</guid>
		</item>
		<item>
			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336427/#p336427</link>
			<description><![CDATA[That looked really great, the movement was very nice and fluid. I agree with Pritchard, it was very reminiscent of the LEGO Movie's physics.]]></description>
			<author><![CDATA[nebulaewanderer@yahoo.com (Mighty Wanderer)]]></author>
			<pubDate>Fri, 12 Dec 2014 23:14:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336427/#p336427</guid>
		</item>
		<item>
			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336425/#p336425</link>
			<description><![CDATA[Yeah, I have the bad tendency of when I'm doing tests to get right to it and not take care with stick tack and keeping the camera nice and still, I should probably work on that ;) Thanks for the feedback!]]></description>
			<author><![CDATA[dummy@example.com (MrMingleProductions)]]></author>
			<pubDate>Fri, 12 Dec 2014 22:17:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336425/#p336425</guid>
		</item>
		<item>
			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336424/#p336424</link>
			<description><![CDATA[It looks great!
I love the cartoon-y-ness and Lego Movie-like feel. 
The camera does shake a bit, which may make masking difficult, but I think you've nailed the movement itself.]]></description>
			<author><![CDATA[dummy@example.com (Pritchard Studios)]]></author>
			<pubDate>Fri, 12 Dec 2014 22:03:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336424/#p336424</guid>
		</item>
		<item>
			<title><![CDATA[Re: Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336423/#p336423</link>
			<description><![CDATA[20fps on twos is 12 frames per second, but even on that framerate, your animation is really smooth. I admire the life-like animation you put into it. I saw a camera bump or two, but they were when he fell, so it actually added to it.

Keep it up!

EDIT: I just made an observation that the sticky tac you use helps create those life-like movements. Too bad that there's not such thing as invisible sticky-tac so we could do those movements without the obvious hump of stuff under the feet. :P]]></description>
			<author><![CDATA[dummy@example.com (rioforce)]]></author>
			<pubDate>Fri, 12 Dec 2014 22:02:08 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336423/#p336423</guid>
		</item>
		<item>
			<title><![CDATA[Jump and fall test]]></title>
			<link>https://bricksinmotion.com/forums/post/336422/#p336422</link>
			<description><![CDATA[[url]https://www.youtube.com/watch?v=c6XzftGdIYo&feature=youtu.be[/url]

Did a test of man jumping and falling, shot at 24fps on twos :)]]></description>
			<author><![CDATA[dummy@example.com (MrMingleProductions)]]></author>
			<pubDate>Fri, 12 Dec 2014 21:56:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/336422/#p336422</guid>
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