<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - This is my storyboard - I hope it helps just one person]]></title>
		<link>https://bricksinmotion.com/forums/topic/19761/this-is-my-storyboard-i-hope-it-helps-just-one-person/</link>
		<description><![CDATA[The most recent posts in This is my storyboard - I hope it helps just one person.]]></description>
		<lastBuildDate>Tue, 02 Sep 2014 05:58:17 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[This is my storyboard - I hope it helps just one person]]></title>
			<link>https://bricksinmotion.com/forums/post/331729/#p331729</link>
			<description><![CDATA[I know as hbbyists we like to cut corners and I thought I didn't like storyboarding.  I knew I needed one for my new projects so I did one - here it is:

[url]https://www.dropbox.com/s/vhj9t8nijlfiu17/ProjectBiM.avi?dl=0[/url]

(no audio)

It is obviously quick and dirty and done in one afternoon using paintbrush + a storyboard program (that's how I get the sweet zoom).

To be honest, I found the process liberating and even fun.  I now know exactly how many sets I need.  I know roughly how long the flick will be (~1:45) and I can speed my animation by shooting all the same set together rather than in sequence as per the script.

A storyboard is a priceless document.  I suggest you do one, no matter how crude - no matter your toolset.  They're awesome and not that difficult to do.

DISCLAIMER: ALL DIRECTORS NOTES, DIALOGUE AND SET DESCRIPTIONS HAVE BEEN INTENTIONALLY REMOVED TO PREVENT SPOILERS OR STORYLINE GIVE-AWAYS.]]></description>
			<author><![CDATA[dummy@example.com (togfox)]]></author>
			<pubDate>Tue, 02 Sep 2014 05:58:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331729/#p331729</guid>
		</item>
	</channel>
</rss>
