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		<title><![CDATA[Forums - Bricks in Motion - You ever mix up your frames?]]></title>
		<link>https://bricksinmotion.com/forums/topic/19759/you-ever-mix-up-your-frames/</link>
		<description><![CDATA[The most recent posts in You ever mix up your frames?.]]></description>
		<lastBuildDate>Fri, 05 Sep 2014 07:36:44 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331883/#p331883</link>
			<description><![CDATA[[quote=togfox]
And Devine - that is the question I was also asking but I didn't realise the confusion until you posted that so clearly.  I am indeed talking aboutg shooting 15 fps - make an AVI - shoot 24 make an AVI - join together in movie maker (or whatever).[/quote]

Yea thats alright man.[color=blue] Smeago[/color]l has now answered our question and has very good valid points.


Thanks [b][color=blue]Smeagol[/color][/b] for answering the question. 

I do however have one more question I am curious about. Say hypothetically speaking, someone did want to create two different frame rates on one file and instead of uploading it on youtube or Vimeo or other video sharing platforms, would it possible to put it online on say a website or make it downloadable? If this was possible for a high frame rate film would it then allow two different frames rates working in one file?

Sincerely,
Divine.]]></description>
			<author><![CDATA[dummy@example.com (Divine)]]></author>
			<pubDate>Fri, 05 Sep 2014 07:36:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331883/#p331883</guid>
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		<item>
			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331880/#p331880</link>
			<description><![CDATA[[quote=Divine]I am aware that putting it together wouldn't work as [b][color=blue]Smeagol[/color][/b] said it can only be one frame rate. But what if they were separate files? Two individuals.[/quote]

The final movie would always be one file, though, which is where the problem resides. The only way around it is to encode the final video in a very high frame rate, but YouTube, Vimeo, and most other platforms would not support that.]]></description>
			<author><![CDATA[dummy@example.com (Sméagol)]]></author>
			<pubDate>Fri, 05 Sep 2014 04:03:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331880/#p331880</guid>
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		<item>
			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331869/#p331869</link>
			<description><![CDATA[why not try it out.]]></description>
			<author><![CDATA[dummy@example.com (osomstudios)]]></author>
			<pubDate>Fri, 05 Sep 2014 00:12:57 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331869/#p331869</guid>
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		<item>
			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331863/#p331863</link>
			<description><![CDATA[[quote=GEF][quote=togfox]I like 15 fps but I think its a bit choppy for genuine camera work like panning and craning.  I'm thinking of doing my panning shots in 24 fps but doing the bulk of the animation where the camera is still in 15 fps (like static walking scenes).
[/quote]
That depends on the camera rig you have, Squid does excellent camera movement, and I believe (correct me if I am wrong) he uses 15 fps.[/quote]

The rig is irrelevant.  Take a fig walking for example.  You want to pan/track the fig.  The fig will walk at the same speed no matter the FPS.  At 15 FPS the amount of travel the camera will need is greater than the amount of travel needed at 24 or 30.  It simply isn't as smooth.

And Devine - that is the question I was also asking but I didn't realise the confusion until you posted that so clearly.  I am indeed talking aboutg shooting 15 fps - make an AVI - shoot 24 make an AVI - join together in movie maker (or whatever).]]></description>
			<author><![CDATA[dummy@example.com (togfox)]]></author>
			<pubDate>Thu, 04 Sep 2014 22:13:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331863/#p331863</guid>
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		<item>
			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331847/#p331847</link>
			<description><![CDATA[Could you not create a seperate file thats 24 frames per second and then put it in the file with 15 fps? I thought it was possible? 

Interested to know if anyone knows. 

I am aware that putting it together wouldn't work as [b][color=blue]Smeagol[/color][/b] said it can only be one frame rate. But what if they were separate files? Two individuals.

Sincerely,
Divine.]]></description>
			<author><![CDATA[dummy@example.com (Divine)]]></author>
			<pubDate>Thu, 04 Sep 2014 15:27:16 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331847/#p331847</guid>
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			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331842/#p331842</link>
			<description><![CDATA[[quote=togfox]I like 15 fps but I think its a bit choppy for genuine camera work like panning and craning.  I'm thinking of doing my panning shots in 24 fps but doing the bulk of the animation where the camera is still in 15 fps (like static walking scenes).
[/quote]
That depends on the camera rig you have, Squid does excellent camera movement, and I believe (correct me if I am wrong) he uses 15 fps.]]></description>
			<author><![CDATA[dummy@example.com (GEF)]]></author>
			<pubDate>Thu, 04 Sep 2014 13:11:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331842/#p331842</guid>
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			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331731/#p331731</link>
			<description><![CDATA[I've mixed 15 & 30 fps frame rates, because they are all multiples of each other and it works when rendering.]]></description>
			<author><![CDATA[dummy@example.com (HoldingOurOwn)]]></author>
			<pubDate>Tue, 02 Sep 2014 12:41:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331731/#p331731</guid>
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		<item>
			<title><![CDATA[Re: You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331726/#p331726</link>
			<description><![CDATA[Mixing 15 fps and 24 fps does not work well because video files can only be at one framerate; the consequence is that clips in these different framerates will look jittery in order to conform one frame rate to the other by doubling frames or omitting frames sequentially.

However, it is true that 15 fps is not ideal for certain kinds of motion. This is why professional stop motion animation is usually shot in [i]24 fps on twos[/i], wherein two frames are taken at a time so that the bulk of the animation is 12 fps, but occasionally it can be ramped up to 24 fps whenever is needed simply by animating each frame instead of two at a time. I like the look of 24 fps on twos (nearly every professional stop motion film you've ever seen is done this way) and I don't miss the extra 3 fps per second of 15 fps.

Alternately you could do the same thing with 15 fps, mixing and matching it with 30 fps. This should avoid stuttering issues as the computer will just double each of the 15 fps frames. 30 fps tends to look very digital and video-like, though, because of its origins in video technology.]]></description>
			<author><![CDATA[dummy@example.com (Sméagol)]]></author>
			<pubDate>Tue, 02 Sep 2014 03:37:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331726/#p331726</guid>
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		<item>
			<title><![CDATA[You ever mix up your frames?]]></title>
			<link>https://bricksinmotion.com/forums/post/331725/#p331725</link>
			<description><![CDATA[Most of us film in 15 fps and for most brick films that speed is pefectly fine.  If an animation is jerky it's usually due to poor animation and not the 15 fps.

I like 15 fps but I think its a bit choppy for genuine camera work like panning and craning.  I'm thinking of doing my panning shots in 24 fps but doing the bulk of the animation where the camera is still in 15 fps (like static walking scenes).

Has anyone tried this before?  Does it work?  Of course I need to slow the movement down in the 24 fps so that it blends with the 15 fps but I think this is the only way to get really smooth camera movement.

Thoughts?]]></description>
			<author><![CDATA[dummy@example.com (togfox)]]></author>
			<pubDate>Tue, 02 Sep 2014 03:11:20 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/331725/#p331725</guid>
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