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		<title><![CDATA[Forums - Bricks in Motion - A Question for Dad]]></title>
		<link>https://bricksinmotion.com/forums/topic/19238/a-question-for-dad/</link>
		<description><![CDATA[The most recent posts in A Question for Dad.]]></description>
		<lastBuildDate>Mon, 11 Feb 2019 23:23:11 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/380040/#p380040</link>
			<description><![CDATA[Uhh Ozone this is a 5 year old thread...]]></description>
			<author><![CDATA[legoawesomepants@gmail.com (AwesomepantsFilms)]]></author>
			<pubDate>Mon, 11 Feb 2019 23:23:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/380040/#p380040</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/380019/#p380019</link>
			<description><![CDATA[That's how Big Brother gets information from you.]]></description>
			<author><![CDATA[xxweasel20xx@gmail.com (Alaberria)]]></author>
			<pubDate>Mon, 11 Feb 2019 05:30:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/380019/#p380019</guid>
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		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326387/#p326387</link>
			<description><![CDATA[@Wammy I use a tethering software, so I don't touch the camera usually. Sometimes when I have to zoom in or change focus it moves the camera though. And especially when I need to rotate the camera, it moves a lot. I'm looking into getting a better tri-pod or building some sort of camera slider with rotation.

@togfox Thanks for the tips, I usually speed up my framerate, but your method is good too.]]></description>
			<author><![CDATA[dummy@example.com (rioforce)]]></author>
			<pubDate>Thu, 19 Jun 2014 15:09:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326387/#p326387</guid>
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			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326344/#p326344</link>
			<description><![CDATA[[quote=rioforce]... The slow movement was actually because I miscalculated the number of frames I needed to each clip and when I took too many frames, the audio was too short... [/quote]

Many times I have "over produced" on the frame count.  Something that should be on screen for 1 second (15 frames) but I've taken 27 frames (for example) to cross the screen.  The simple thing to do is to simply erase/hide/delete every second frame so your motion "speeds up".

This doesn't always work as you might then leave yourself too short - or there is other motion going on that can't afford to have frames stripped from.  None-the-less, sometimes removing every second shot providers a better finish even if it does end up shorter than expected.  For example - if you remove some frames from the middle of the motion (not the start or end) then you can build an ease-in/ease-out look.  Horses for courses - hope that helps.  :cool:]]></description>
			<author><![CDATA[dummy@example.com (togfox)]]></author>
			<pubDate>Thu, 19 Jun 2014 02:59:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326344/#p326344</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326314/#p326314</link>
			<description><![CDATA[One way I think you could possibly stop the camera bumps is by setting a timer on your camera.  That way, your finger won't be moving the camera that you take a picture.  I would have a timer for about two seconds.]]></description>
			<author><![CDATA[dummy@example.com (Wammy)]]></author>
			<pubDate>Wed, 18 Jun 2014 14:50:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326314/#p326314</guid>
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			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326313/#p326313</link>
			<description><![CDATA[Thank you for all of the replies! The slow movement was actually because I miscalculated the number of frames I needed to each clip and when I took too many frames, the audio was too short. I was going to fix it, but I ran out of time. :P I'm working on getting those bumps smoothed out. They are not actually set bumps, but camera bumps (well, sometimes the table moves a bit too...). My tripod is un-stable, unfortunately... Thanks for watching! :)]]></description>
			<author><![CDATA[dummy@example.com (rioforce)]]></author>
			<pubDate>Wed, 18 Jun 2014 14:46:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326313/#p326313</guid>
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		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326086/#p326086</link>
			<description><![CDATA[[quote=BrickBuilder28]It looks like you did an amazing job, [b]you may want to speed up your fps though (frames per second)[/b] the arms moved a little slow, but other than that, it was awesome :lol:[/quote]

I wouldn't suggest this. It just seemed that you needed to ease in and out more. There were also some set bumps here and there.

Otherwise, it was a great and fun Father's Day film! :yes: Good quality, too. Nice job!]]></description>
			<author><![CDATA[lasfbrickfilms@gmail.com (LASF)]]></author>
			<pubDate>Mon, 16 Jun 2014 15:24:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326086/#p326086</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326075/#p326075</link>
			<description><![CDATA[It looks like you did an amazing job, you may want to speed up your fps though (frames per second) the arms moved a little slow, but other than that, it was awesome :lol:]]></description>
			<author><![CDATA[dummy@example.com (BrickBuilder28)]]></author>
			<pubDate>Mon, 16 Jun 2014 11:33:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326075/#p326075</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326062/#p326062</link>
			<description><![CDATA[The voice acting and idea was great! Amazing job! You may want to work on your animation a little, but other than that, great video! :)]]></description>
			<author><![CDATA[dummy@example.com (Lavamation)]]></author>
			<pubDate>Mon, 16 Jun 2014 02:11:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326062/#p326062</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326042/#p326042</link>
			<description><![CDATA[Nice!]]></description>
			<author><![CDATA[dummy@example.com (Wammy)]]></author>
			<pubDate>Sun, 15 Jun 2014 20:08:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326042/#p326042</guid>
		</item>
		<item>
			<title><![CDATA[A Question for Dad]]></title>
			<link>https://bricksinmotion.com/forums/post/326040/#p326040</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/5935]Directory Link[/url]

[b]A Question for Dad[/b]

[url=https://www.youtube.com/watch?v=22YrzLrDSW0]YouTube[/url]

An over-excited father wonders what his son wants to ask him. Happy Father's Day, everyone! :)
----------
Music:
"Open Those Bright Eyes" by Kevin MacLeod (incompetech.com).]]></description>
			<author><![CDATA[dummy@example.com (rioforce)]]></author>
			<pubDate>Sun, 15 Jun 2014 20:03:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/326040/#p326040</guid>
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