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		<title><![CDATA[Forums - Bricks in Motion - Outpost Delta 7E]]></title>
		<link>https://bricksinmotion.com/forums/topic/19133/outpost-delta-7e/</link>
		<description><![CDATA[The most recent posts in Outpost Delta 7E.]]></description>
		<lastBuildDate>Thu, 29 May 2014 22:34:28 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Outpost Delta 7E]]></title>
			<link>https://bricksinmotion.com/forums/post/324751/#p324751</link>
			<description><![CDATA[I hope TLG gets the message. Pretty straight forward and clear.]]></description>
			<author><![CDATA[sean.m.carroll95@gmail.com (CarrollFilms)]]></author>
			<pubDate>Thu, 29 May 2014 22:34:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324751/#p324751</guid>
		</item>
		<item>
			<title><![CDATA[Re: Outpost Delta 7E]]></title>
			<link>https://bricksinmotion.com/forums/post/324735/#p324735</link>
			<description><![CDATA[I agree with the message.
Great short as well.]]></description>
			<author><![CDATA[dummy@example.com (Antonio Ferrara)]]></author>
			<pubDate>Thu, 29 May 2014 16:33:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324735/#p324735</guid>
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		<item>
			<title><![CDATA[Re: Outpost Delta 7E]]></title>
			<link>https://bricksinmotion.com/forums/post/324734/#p324734</link>
			<description><![CDATA[I liked the message.]]></description>
			<author><![CDATA[dummy@example.com (SuperMovieGuy13)]]></author>
			<pubDate>Thu, 29 May 2014 16:09:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324734/#p324734</guid>
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			<title><![CDATA[Re: Outpost Delta 7E]]></title>
			<link>https://bricksinmotion.com/forums/post/324726/#p324726</link>
			<description><![CDATA[Lol, I literally laughed at the climax which was very well done. Although you could work on your sets and animation this was great!]]></description>
			<author><![CDATA[dummy@example.com (Harborlight)]]></author>
			<pubDate>Thu, 29 May 2014 14:01:33 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324726/#p324726</guid>
		</item>
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			<title><![CDATA[Re: Outpost Delta 7E]]></title>
			<link>https://bricksinmotion.com/forums/post/324719/#p324719</link>
			<description><![CDATA[Good fun concept. My onyl qualm is that your animation could be a little smoother, but this was a fun little short and I enjoyed it.

And I agree about the flick-fire missles. They're just ridiculous.]]></description>
			<author><![CDATA[dummy@example.com (jampot)]]></author>
			<pubDate>Thu, 29 May 2014 13:37:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324719/#p324719</guid>
		</item>
		<item>
			<title><![CDATA[Outpost Delta 7E]]></title>
			<link>https://bricksinmotion.com/forums/post/324718/#p324718</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/5890]Directory Link[/url]

[b]Outpost Delta 7E[/b]

[url=https://www.youtube.com/watch?v=_xK-FxiiP6I]Youtube[/url]

Two clones on an outpost in the middle of nowhere are field-testing some equipment, when things go wrong.

I like flick-fire missiles when they are well designed, but sometimes I see one in sets like Clone Troopers vs. Droidekas and am annoyed by how unrealistic or badly designed the missile placement and firing range is. Sometimes flick-fires seem to be placed just because LEGO wants a flick-fire in every set.]]></description>
			<author><![CDATA[dummy@example.com (Willco66)]]></author>
			<pubDate>Thu, 29 May 2014 13:35:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324718/#p324718</guid>
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