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		<title><![CDATA[Forums - Bricks in Motion - ANZAC]]></title>
		<link>https://bricksinmotion.com/forums/topic/19130/anzac/</link>
		<description><![CDATA[The most recent posts in ANZAC.]]></description>
		<lastBuildDate>Sat, 31 May 2014 02:35:17 +0000</lastBuildDate>
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			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324848/#p324848</link>
			<description><![CDATA[[quote=Kieren Barnett]

The ANZAC's became known for their beach landing at Gallipoli during WW1[/quote]

Ok then, I stand corrected. XD

Still, this didn't really resemble a WWI film. Of course, It is definitely hard to capture the atmosphere with the few military-ish minifigs LEGO gives us.]]></description>
			<author><![CDATA[dummy@example.com (PushOverProductions)]]></author>
			<pubDate>Sat, 31 May 2014 02:35:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324848/#p324848</guid>
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			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324847/#p324847</link>
			<description><![CDATA[[quote=PushOverProductions][quote=Kieren Barnett]
You are both correct, but this film is irrelevant to the fact since it isn't about modern day soldiers. It was based on WW1. [/quote]

Really?!

It seems like more of a fictional war if anything (not to be mean, but this doesn't look anything like a WWI film) Assuming that you meant the video to take place during WWI, I would like to point the historical inaccuracies. I don't know a whole lot  about WWI (I find WWII more interesting), but I am pretty certain (actually, completely certain) that there weren't any beach landings. The countries all just got themselves stuck in a stalemate in the middle of Europe, nowhere near the coast. Most the time fighting was spent in trenches (especially near the end of the war). There was nothing to do with beaches. The other thing would be the uniforms and weapons, which are not accurate either. Next time you might want to use rifles and more primitive firearms. There was no camouflage, the uniforms were just olive drab green. The could also use helmets and backpacks. 
[/quote]

The ANZAC's became known for their beach landing at Gallipoli during WW1 ;) Besides, basing something on reality doesn't make it fact this is still a fictional film.

Edit: Also, the uniforms and weapons were all I has.]]></description>
			<author><![CDATA[dummy@example.com (Kieren Barnett)]]></author>
			<pubDate>Sat, 31 May 2014 02:08:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324847/#p324847</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324845/#p324845</link>
			<description><![CDATA[[quote=Kieren Barnett]
You are both correct, but this film is irrelevant to the fact since it isn't about modern day soldiers. It was based on WW1. [/quote]

Really?!

It seems like more of a fictional war if anything (not to be mean, but this doesn't look anything like a WWI film) Assuming that you meant the video to take place during WWI, I would like to point the historical inaccuracies. I don't know a whole lot  about WWI (I find WWII more interesting), but I am pretty certain (actually, completely certain) that there weren't any beach landings. The countries all just got themselves stuck in a stalemate in the middle of Europe, nowhere near the coast. Most the time fighting was spent in trenches (especially near the end of the war). There was nothing to do with beaches. The other thing would be the uniforms and weapons, which are not accurate either. Next time you might want to use rifles and more primitive firearms. There was no camouflage, the uniforms were just olive drab green. The could also use helmets and backpacks. 

Nice video though! Technically, Its pretty well polished. the scripts was really nice, and the animation wasn't bad. Despite the inaccuracy, I liked the set a lot. I watched your "Behind The Scenes" video, and I must say its pretty impressive that you recorded the beach sounds yourself! Carroll pointed some important problems. One more suggestion would be to add muzzle flashes.

EDIT: Nevermind the muzzle flashes thing, Jampot aleady pointed that out.

EDIT 2: Also, I voted.]]></description>
			<author><![CDATA[dummy@example.com (PushOverProductions)]]></author>
			<pubDate>Sat, 31 May 2014 01:01:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324845/#p324845</guid>
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			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324844/#p324844</link>
			<description><![CDATA[[quote=Kieren Barnett][quote=Slurping Animations][quote=CarrollFilms] our modern day soldiers who VOLUNTEER[/quote]
Actually a lot of modern soldiers do not volunteer, they join up to defend their country, and they get paid for their role.[/quote]

You are both correct, but this film is irrelevant to the fact since it isn't about modern day soldiers. It was based on WW1. [/quote]
Actually this seams more like WW2.]]></description>
			<author><![CDATA[dummy@example.com (END films)]]></author>
			<pubDate>Sat, 31 May 2014 00:26:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324844/#p324844</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324843/#p324843</link>
			<description><![CDATA[[quote=Slurping Animations][quote=CarrollFilms] our modern day soldiers who VOLUNTEER[/quote]
Actually a lot of modern soldiers do not volunteer, they join up to defend their country, and they get paid for their role.[/quote]

You are both correct, but this film is irrelevant to the fact since it isn't about modern day soldiers. It was based on WW1.

[quote=Slurping Animations]It also looked like this was shot at 4:3 and then stretched to 16:9. I'd recommend just shooting a native 16:9 resolution since that's what most televsion/monitors use.[/quote]

I have fixed the resolution issue. The entire production was 4:3, but a standard YouTube video is 16:9, although there is a tag to force the player to change it.

As for all other advice everyone, thanks :)
It will definitely help me make better animations.]]></description>
			<author><![CDATA[dummy@example.com (Kieren Barnett)]]></author>
			<pubDate>Sat, 31 May 2014 00:11:58 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324843/#p324843</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324807/#p324807</link>
			<description><![CDATA[[quote=CarrollFilms] our modern day soldiers who VOLUNTEER[/quote]
Actually a lot of modern soldiers do not volunteer, they join up to defend their country, and they get paid for their role.]]></description>
			<author><![CDATA[dummy@example.com (Slurpy)]]></author>
			<pubDate>Fri, 30 May 2014 17:11:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324807/#p324807</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324750/#p324750</link>
			<description><![CDATA[[quote=Slurping Animations]Very nice story, creates an effect on the account of the soldier![/quote]

One that is drafted into serving. Not now and days with our modern day soldiers who VOLUNTEER. 

Anyway, the camera was all over the place nor was it very steady and locked down. I understand you were aiming for a shaky cam effect, but that's hard to do unless you lock the camera down and add the wiggle in post. Your animation was ok, but the ease-in-ease-out was very rough and looked like they were just waving the guns up and down. It also looked like this was shot at 4:3 and then stretched to 16:9. I'd recommend just shooting a native 16:9 resolution since that's what most televsion/monitors use. 

Your set was basic and plain. Weren't any craters or burn marks from explosions, but I did like the cotton ball effect. (never gets old) 

The story was more or less just dropping us into his situation and not giving us any back story or character development, so it didn't really matter if anything happened to him or not. Same goes for second character we discover for about 3 seconds. 

Overall it's a nice 2.5/5]]></description>
			<author><![CDATA[sean.m.carroll95@gmail.com (CarrollFilms)]]></author>
			<pubDate>Thu, 29 May 2014 22:31:11 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324750/#p324750</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324738/#p324738</link>
			<description><![CDATA[Very nice story, creates an effect on the account of the soldier!]]></description>
			<author><![CDATA[dummy@example.com (Slurpy)]]></author>
			<pubDate>Thu, 29 May 2014 17:36:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324738/#p324738</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324730/#p324730</link>
			<description><![CDATA[Pretty good, a bit rushed though. The animation amazing, I liked the waves but they felt a bit dull. It was also annoying how there was no muzzle flash. I voted!]]></description>
			<author><![CDATA[rockydude411@yahoo.com (Rockydude411)]]></author>
			<pubDate>Thu, 29 May 2014 15:35:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324730/#p324730</guid>
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			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324728/#p324728</link>
			<description><![CDATA[[quote=Willco66]Was this Gallipoli?[/quote]

That's where the idea came from. The name stuck since the beginning; and it may not be historically accurate but [i]could[/i] work with the British actor...allied forces and all.]]></description>
			<author><![CDATA[dummy@example.com (Kieren Barnett)]]></author>
			<pubDate>Thu, 29 May 2014 15:10:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324728/#p324728</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324727/#p324727</link>
			<description><![CDATA[Was this Gallipoli?]]></description>
			<author><![CDATA[dummy@example.com (Willco66)]]></author>
			<pubDate>Thu, 29 May 2014 14:59:43 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324727/#p324727</guid>
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			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324725/#p324725</link>
			<description><![CDATA[[quote=Kieren Barnett]13 hours actually.[/quote]

Sorry. I read the times wrong - didn't notice one was am not pm.]]></description>
			<author><![CDATA[dummy@example.com (jampot)]]></author>
			<pubDate>Thu, 29 May 2014 13:56:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324725/#p324725</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324723/#p324723</link>
			<description><![CDATA[[quote=jampot]Dude, it's only been an hour.

The set was good, as was your animation (especially the tide coming in and out) but your camera movement could be a little smoother. Also, the fact there was no muzzle flash of any kind when the soldiers were shooting was a little odd. They don't even need to be VFX, you could just put a 1x1 trans-orange or trans-red cone on the end of the gun barrel while animating.

The main strength was the writing, though. The story was actually quite powerful, and the colours you chose for the sets and characters reflected the tone well.[/quote]

13 hours actually.

Thanks for your feedback. Don't know why I didn't think of the muzzle flash.]]></description>
			<author><![CDATA[dummy@example.com (Kieren Barnett)]]></author>
			<pubDate>Thu, 29 May 2014 13:43:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324723/#p324723</guid>
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			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324721/#p324721</link>
			<description><![CDATA[Dude, it's only been an hour.

The set was good, as was your animation (especially the tide coming in and out) but your camera movement could be a little smoother. Also, the fact there was no muzzle flash of any kind when the soldiers were shooting was a little odd. They don't even need to be VFX, you could just put a 1x1 trans-orange or trans-red cone on the end of the gun barrel while animating.

The main strength was the writing, though. The story was actually quite powerful, and the colours you chose for the sets and characters reflected the tone well.]]></description>
			<author><![CDATA[dummy@example.com (jampot)]]></author>
			<pubDate>Thu, 29 May 2014 13:41:10 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324721/#p324721</guid>
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		<item>
			<title><![CDATA[Re: ANZAC]]></title>
			<link>https://bricksinmotion.com/forums/post/324717/#p324717</link>
			<description><![CDATA[Anyone want to give me any feedback for my film?]]></description>
			<author><![CDATA[dummy@example.com (Kieren Barnett)]]></author>
			<pubDate>Thu, 29 May 2014 13:33:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/324717/#p324717</guid>
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