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		<title><![CDATA[Forums - Bricks in Motion - [CASTING CALL] ^3]]></title>
		<link>https://bricksinmotion.com/forums/topic/17774/casting-call-3/</link>
		<description><![CDATA[The most recent posts in [CASTING CALL] ^3.]]></description>
		<lastBuildDate>Tue, 17 Sep 2013 00:58:38 +0000</lastBuildDate>
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			<title><![CDATA[Re: [CASTING CALL] ^3]]></title>
			<link>https://bricksinmotion.com/forums/post/308943/#p308943</link>
			<description><![CDATA[Anyone else? Please?]]></description>
			<author><![CDATA[dummy@example.com (Golden)]]></author>
			<pubDate>Tue, 17 Sep 2013 00:58:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308943/#p308943</guid>
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			<title><![CDATA[Re: [CASTING CALL] ^3]]></title>
			<link>https://bricksinmotion.com/forums/post/308894/#p308894</link>
			<description><![CDATA[[quote=TLFScarheart]I can play the intercom woman.[/quote]
If you think you can play a character, record the test line and PM it to me. If you're right for the part, I'll send you all your lines and you're casted.]]></description>
			<author><![CDATA[dummy@example.com (Golden)]]></author>
			<pubDate>Sat, 14 Sep 2013 20:25:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308894/#p308894</guid>
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			<title><![CDATA[Re: [CASTING CALL] ^3]]></title>
			<link>https://bricksinmotion.com/forums/post/308892/#p308892</link>
			<description><![CDATA[I can play the intercom woman.]]></description>
			<author><![CDATA[lego-girl@comcast.net (TLFScarheart)]]></author>
			<pubDate>Sat, 14 Sep 2013 18:04:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308892/#p308892</guid>
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			<title><![CDATA[[CASTING CALL] ^3]]></title>
			<link>https://bricksinmotion.com/forums/post/308876/#p308876</link>
			<description><![CDATA[I wasn't sure whether to put this in 'Other Films' or 'Audio', but I'm sure a mod will move it if I got it wrong. This isn't exactly a Brickfilm casting call, but I'm really not sure where else to put it (it got zero responses for weeks on the Minecraft Forum). 


[img]http://i.imgur.com/JuFdxxZ.png?1[/img]

I am currently working on an immersive adventure/puzzle map called '^3' ('cubed') that utilizes a custom resource pack to have actual NPC dialogue, but I need voice actors for my characters!  Voice actors will be credited by their name of choice in the colour (minecraft-supported, obviously) of their choice during the credits at the end of the map, along with maybe a message they want to say. If you'd like to audition, please record test lines and send them to me in a private message. The characters and their test lines are below. VOICE ACTORS MUST HAVE DECENT MICROPHONE QUALITY.

[b]Intercom Woman[/b]
Periodically throughout the map, a voice will come on over the intercom. I'd like this to be a young woman's voice with an American accent, sort of faux-happy.
[i]Test line: "Welcome to the Umlaut Laboratories experimental testing facility. Please follow the coloured lines on the floor to your assigned testing station."[/i]

[b]Security Guard[/b] 
This character sounds cheerful, middle-aged, possibly a slight southern accent. Maybe Australian, whichever.
[i]Test Line: "Morning, doc! They want you up in Quantum Research today."[/i]

[b]Dr. Kästner[/b]
This one is also a middle-aged woman. I don't really have any preferences as to how she sounds, really.
[i]Test line: "You’re in luck. We’re about to begin the extrapolation experiment."[/i]

Dr. Jürgens
Dr. Jürgens is a middle-aged man, with a nondescript voice.
[i]Test line: "Oh, is your lab back there? Figures."[/i]

Dr. Jäger
Dr. Jäger is an older man with a slightly nasally but cheerful voice, a bit like the scientists from Half Life.
[i]Test line: "Ah, there you are! Better late than never! Hello, colleague!"[/i]

Again, please audition if you can! No character has much dialogue and they won't be much work. Again, send auditions to me via a private message. Thanks!]]></description>
			<author><![CDATA[dummy@example.com (Golden)]]></author>
			<pubDate>Sat, 14 Sep 2013 15:25:27 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308876/#p308876</guid>
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