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		<title><![CDATA[Forums - Bricks in Motion - Contrast]]></title>
		<link>https://bricksinmotion.com/forums/topic/17676/contrast/</link>
		<description><![CDATA[The most recent posts in Contrast.]]></description>
		<lastBuildDate>Sat, 31 Aug 2013 06:01:24 +0000</lastBuildDate>
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			<title><![CDATA[Re: Contrast]]></title>
			<link>https://bricksinmotion.com/forums/post/308229/#p308229</link>
			<description><![CDATA[[quote=Mighty Wanderer]The framerate is the fps, so I guess I would just suggest trying to minimize the choppy movements. Using Onion Skinning helps with this, you can see the major bumps easily. I can see now what you were attempting at the ending, although I really can't say how that could have been executed better. Kudos for trying out something like that, though. ;)[/quote]
Thanks a ton for the osom critique Will try that. :yes:]]></description>
			<author><![CDATA[dummy@example.com (osomstudios)]]></author>
			<pubDate>Sat, 31 Aug 2013 06:01:24 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308229/#p308229</guid>
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			<title><![CDATA[Re: Contrast]]></title>
			<link>https://bricksinmotion.com/forums/post/308198/#p308198</link>
			<description><![CDATA[The framerate is the fps, so I guess I would just suggest trying to minimize the choppy movements. Using Onion Skinning helps with this, you can see the major bumps easily. I can see now what you were attempting at the ending, although I really can't say how that could have been executed better. Kudos for trying out something like that, though. ;)]]></description>
			<author><![CDATA[nebulaewanderer@yahoo.com (Mighty Wanderer)]]></author>
			<pubDate>Fri, 30 Aug 2013 14:45:41 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308198/#p308198</guid>
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			<title><![CDATA[Re: Contrast]]></title>
			<link>https://bricksinmotion.com/forums/post/308193/#p308193</link>
			<description><![CDATA[Ok thanks a ton for the critique! Always appreciate feedback. Glad you liked it. I use 15 fps, so not sure about the frame rate. The angel scene was vague on purpose to allow you to come up with your own idea about the ending. Again, thanks!]]></description>
			<author><![CDATA[dummy@example.com (osomstudios)]]></author>
			<pubDate>Fri, 30 Aug 2013 05:04:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308193/#p308193</guid>
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		<item>
			<title><![CDATA[Re: Contrast]]></title>
			<link>https://bricksinmotion.com/forums/post/308148/#p308148</link>
			<description><![CDATA[Not bad. The animation was pretty choppy, but you did get the point across (except for the angel at the end, may I ask what was happening there?). I'm not really sure what else to say, except try using a higher framerate. ;)]]></description>
			<author><![CDATA[nebulaewanderer@yahoo.com (Mighty Wanderer)]]></author>
			<pubDate>Thu, 29 Aug 2013 17:49:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308148/#p308148</guid>
		</item>
		<item>
			<title><![CDATA[Contrast]]></title>
			<link>https://bricksinmotion.com/forums/post/308043/#p308043</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/5141]Directory Link[/url]

[b]Contrast[/b]

[url=http://www.youtube.com/watch?v=bKpYxm3p0l0]Link 1[/url]

Made for 2013 Contrast competition. The longest lego film I have on my channel. [Made before The seeing elf]]]></description>
			<author><![CDATA[dummy@example.com (osomstudios)]]></author>
			<pubDate>Tue, 27 Aug 2013 02:58:39 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308043/#p308043</guid>
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