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		<title><![CDATA[Forums - Bricks in Motion - Mailday]]></title>
		<link>https://bricksinmotion.com/forums/topic/1713/mailday/</link>
		<description><![CDATA[The most recent posts in Mailday.]]></description>
		<lastBuildDate>Sun, 12 Apr 2009 16:20:26 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/38918/#p38918</link>
			<description><![CDATA[It made since to me the first time
[u]Good[/u]
You pulled off the paradox very well with the camera]]></description>
			<author><![CDATA[jacobjumper@gmail.com (lil'jj)]]></author>
			<pubDate>Sun, 12 Apr 2009 16:20:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/38918/#p38918</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37734/#p37734</link>
			<description><![CDATA[Nothing realy more to add than there is up there     /\ but keep trying you'll get better]]></description>
			<author><![CDATA[dummy@example.com (Ogel productions)]]></author>
			<pubDate>Wed, 08 Apr 2009 17:32:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37734/#p37734</guid>
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			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37729/#p37729</link>
			<description><![CDATA[Hehe, wasn't that bad. Didn't understand it the first time, but after reading all the comments and the paradox I quite enjoyed the film.

The paradox itself is just insane imo. :o *crosses my room*]]></description>
			<author><![CDATA[dummy@example.com (micky.brick.eyes)]]></author>
			<pubDate>Wed, 08 Apr 2009 17:25:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37729/#p37729</guid>
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			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37686/#p37686</link>
			<description><![CDATA[I wanted to make the credits as short as possible. I credited myself, and put my copyright on it, then I had to credit the person that gave me the music, then I needed to put 'based on zeno's paradox' so people would understand it better. It doesn't really matter how long the credits are, as long as the actual film is long enough, and I agree, it should be longer.]]></description>
			<author><![CDATA[dummy@example.com (MMproductions)]]></author>
			<pubDate>Wed, 08 Apr 2009 13:27:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37686/#p37686</guid>
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			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37676/#p37676</link>
			<description><![CDATA[I don't get it at all.

Edit: I read the info. Now I understand it.
Tip: One quality for a good film, even if it is short, is to make it easy for people to understan just by watching it.]]></description>
			<author><![CDATA[dummy@example.com (D.J.M.)]]></author>
			<pubDate>Wed, 08 Apr 2009 12:53:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37676/#p37676</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37659/#p37659</link>
			<description><![CDATA[I read the comments before watching it and it was much better than I thought it would be.
Good job just a bit short, but half the movie was titles...boooo!]]></description>
			<author><![CDATA[dummy@example.com (bodville)]]></author>
			<pubDate>Wed, 08 Apr 2009 11:05:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37659/#p37659</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37486/#p37486</link>
			<description><![CDATA[I understood it after second viewing. The animation was good, but the looped footage at the end was a little dull and distracting.

-Brain Wave]]></description>
			<author><![CDATA[dummy@example.com (Brain Wave)]]></author>
			<pubDate>Tue, 07 Apr 2009 17:34:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37486/#p37486</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37380/#p37380</link>
			<description><![CDATA[I had to loop it because SMP kept freezing up, so there was no way I could film more. I was goig to have him throw a fit, and in his frustration not even realize that he was at the mailbox. He gets the mail, and begins to walk back to the house. Then he can't get to the house...

@Max~I think it was the Cafe Corner and the Green Grocer, not market street.  :mrgreen:]]></description>
			<author><![CDATA[dummy@example.com (MMproductions)]]></author>
			<pubDate>Tue, 07 Apr 2009 12:43:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37380/#p37380</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37333/#p37333</link>
			<description><![CDATA[[u]Good: [/u]
-Nice uses of the Market street set 
-Adverage animation 
-Ok sound
-Good use of Windows Movie Maker (the editing was probally the best you can get out of that programe) 

[u]Bad: [/u]
-Plot was Ok, but I had to read the thread first before understanding it. I DID understand it though
-Its probally not your fault, but I didnt really like the looped footage either

[u]WTF:[/u] 
N/A (Well done) 

Overall: 5/10 (but only [b]really[/b] good movies get higher than 5/10) 

-MRB]]></description>
			<author><![CDATA[dummy@example.com (Max Butcher)]]></author>
			<pubDate>Tue, 07 Apr 2009 07:52:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37333/#p37333</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37329/#p37329</link>
			<description><![CDATA[I understood it but the looped footage at the end annoyed me, I do know you had problems with SMP. You could have used some angles that make it look like he's moving forward but he's not.]]></description>
			<author><![CDATA[dummy@example.com (randomparrot)]]></author>
			<pubDate>Tue, 07 Apr 2009 07:22:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37329/#p37329</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37296/#p37296</link>
			<description><![CDATA[OMGZ! MA FIRST EVAH DUOBLE POST!!!

I welcome your criticizm, positive or negative, so I can build from it. So critique away!]]></description>
			<author><![CDATA[dummy@example.com (MMproductions)]]></author>
			<pubDate>Tue, 07 Apr 2009 02:17:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37296/#p37296</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37294/#p37294</link>
			<description><![CDATA[@LMP~This is my 4th [b]real[/b] film. I made quite a few before this that were pretty...er...awful.]]></description>
			<author><![CDATA[dummy@example.com (MMproductions)]]></author>
			<pubDate>Tue, 07 Apr 2009 02:16:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37294/#p37294</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37288/#p37288</link>
			<description><![CDATA[I had to watch it two times to get it. You could have at least put the minifig on some invisible rig so it appears he's walking, but the mailbox isn't getting any closer.
You could tell that the bird sound effect was used over and over again, and sometimes even a little stop in between them. A suggest using some more sound effects; that or put some music in it. :)
The animation was good. I liked how the mail man blended in with the inhabitants of the city. Overall it was a pretty good short film. This was like your 3rd film right? If so, you have plenty of time to improve. ;)]]></description>
			<author><![CDATA[dummy@example.com (LMP)]]></author>
			<pubDate>Tue, 07 Apr 2009 02:00:31 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37288/#p37288</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37285/#p37285</link>
			<description><![CDATA[I understand it. I just didn't find that it was executed well. Honestly, when looking at that, I think he is just going through a portal. An explanation would be nice, or perhaps he moves half a stud, then a quarter stud, and so forth (but that would be quite tricky to do). Okay animation and such, but the story lacked quite a bit. 

NXTManiac]]></description>
			<author><![CDATA[dummy@example.com (NXTManiac)]]></author>
			<pubDate>Tue, 07 Apr 2009 01:40:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37285/#p37285</guid>
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		<item>
			<title><![CDATA[Re: Mailday]]></title>
			<link>https://bricksinmotion.com/forums/post/37284/#p37284</link>
			<description><![CDATA[Thank you leo. At least someone understands.]]></description>
			<author><![CDATA[dummy@example.com (MMproductions)]]></author>
			<pubDate>Tue, 07 Apr 2009 01:38:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/37284/#p37284</guid>
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