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		<title><![CDATA[Forums - Bricks in Motion - Hack-'n-Slash successor to previous film (no title yet)]]></title>
		<link>https://bricksinmotion.com/forums/topic/16783/hacknslash-successor-to-previous-film-no-title-yet/</link>
		<description><![CDATA[The most recent posts in Hack-'n-Slash successor to previous film (no title yet).]]></description>
		<lastBuildDate>Sun, 31 Mar 2013 21:01:25 +0000</lastBuildDate>
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			<title><![CDATA[Hack-'n-Slash successor to previous film (no title yet)]]></title>
			<link>https://bricksinmotion.com/forums/post/299382/#p299382</link>
			<description><![CDATA[So after like, 3 months of not animating I was suddenly struck with a pretty awesome idea. For whatever reason I've decided that I want to make a successor to my THAC film a hyper-violent adrenaline rush (except with no blood, because animating blood is difficult and I'm lazy).
It'd still keep a somewhat campy tone to it but the main focus will be on the action. To those who didn't see my topic, I did some [url=https://www.youtube.com/watch?v=uG6IXUwANuA]tests[/url] on samurai swords and stuff to get a feel for a sort of fast paced sword fight kind of thing. To help with the over-the-top action kind of feel I'll most likely be using a few tracks from the Metal Gear Rising OST.
But yeah, so this is gonna be the place where I post updates for this film that I'll hopefully make, at the moment I'm torn between titling the film 'Annihilation' (in correlation with the over the top action) or 'Corruption' for a reason tied into the plot.]]></description>
			<author><![CDATA[dummy@example.com (jstudios)]]></author>
			<pubDate>Sun, 31 Mar 2013 21:01:25 +0000</pubDate>
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