<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Lego horse leg movement.]]></title>
		<link>https://bricksinmotion.com/forums/topic/16495/lego-horse-leg-movement/</link>
		<description><![CDATA[The most recent posts in Lego horse leg movement..]]></description>
		<lastBuildDate>Sat, 07 Sep 2013 13:31:18 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Lego horse leg movement.]]></title>
			<link>https://bricksinmotion.com/forums/post/308516/#p308516</link>
			<description><![CDATA[I did a video with a horse. I shot one pic with it on studs and one in-between studs.

Link to video

[url]http://www.youtube.com/watch?v=Py5z8lPoaFQ[/url]]]></description>
			<author><![CDATA[canaantmay@gmail.com (Galactic Films)]]></author>
			<pubDate>Sat, 07 Sep 2013 13:31:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308516/#p308516</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lego horse leg movement.]]></title>
			<link>https://bricksinmotion.com/forums/post/308514/#p308514</link>
			<description><![CDATA[What jay wrote to me just incase anyone else wants to know how to do this......

It's true that I did animate a LEGO horse's legs once using After Effects. The short story is that it isn't easy and that the method I used is extremely limited - it only works directly side-on and under basic lighting conditions.
What I did was to take a still of the horse and divide it up into overlapping layers - the neck & head, tail, saddle, torso, upper front leg, lower front leg, upper back leg, lower back leg and then duplicates of the legs for the far side of the horse. Then in After Effects I set all layers to pivot at the proper point and the parent/child relationships (lower leg is a child of upper leg which is a child of the torso, for example) to essentially build a 2D puppet in AE. That was in AE 6.5, the newer versions have a puppet tool that might work even better.
The real trick is getting these new moving parts to move without revealing that they are stills - highlights don't move and by default they don't cast shifting shadows as they move. I used a lot of drop shadows and masking to simulate these effects.]]></description>
			<author><![CDATA[dummy@example.com (TheBlakkflayme)]]></author>
			<pubDate>Sat, 07 Sep 2013 11:29:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/308514/#p308514</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lego horse leg movement.]]></title>
			<link>https://bricksinmotion.com/forums/post/296730/#p296730</link>
			<description><![CDATA[[quote=Mighty Wanderer]Forum member jay did a video with AE-animated horse legs awhile back, you should ask him about it.[/quote]

Thanks]]></description>
			<author><![CDATA[dummy@example.com (TheBlakkflayme)]]></author>
			<pubDate>Tue, 19 Feb 2013 00:23:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/296730/#p296730</guid>
		</item>
		<item>
			<title><![CDATA[Re: Lego horse leg movement.]]></title>
			<link>https://bricksinmotion.com/forums/post/296715/#p296715</link>
			<description><![CDATA[Forum member jay did a video with AE-animated horse legs awhile back, you should ask him about it.]]></description>
			<author><![CDATA[nebulaewanderer@yahoo.com (Mighty Wanderer)]]></author>
			<pubDate>Mon, 18 Feb 2013 22:13:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/296715/#p296715</guid>
		</item>
		<item>
			<title><![CDATA[Lego horse leg movement.]]></title>
			<link>https://bricksinmotion.com/forums/post/296710/#p296710</link>
			<description><![CDATA[Dear Everyone,
      I'm working on a Lego Ranger movie, and when I animate the horse I don't want the horse to just slide, I want to make the horse's legs to move back and forth. If you know how to do this in Adobe After Effects please give me a detailed explanation or video. Thanks.]]></description>
			<author><![CDATA[dummy@example.com (TheBlakkflayme)]]></author>
			<pubDate>Mon, 18 Feb 2013 21:01:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/296710/#p296710</guid>
		</item>
	</channel>
</rss>
