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		<title><![CDATA[Forums - Bricks in Motion - 2D/Handrawn animation test]]></title>
		<link>https://bricksinmotion.com/forums/topic/15866/2dhandrawn-animation-test/</link>
		<description><![CDATA[The most recent posts in 2D/Handrawn animation test.]]></description>
		<lastBuildDate>Sat, 15 Dec 2012 15:02:09 +0000</lastBuildDate>
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			<title><![CDATA[Re: 2D/Handrawn animation test]]></title>
			<link>https://bricksinmotion.com/forums/post/290611/#p290611</link>
			<description><![CDATA[The other issue about only redrawing the arms is more of an artistic criticism, because if you think about it usually people will not only move their arms while keeping the rest of them completely immobile... Especially lifting up a moderately heavy object like a sword.]]></description>
			<author><![CDATA[dummy@example.com (topit)]]></author>
			<pubDate>Sat, 15 Dec 2012 15:02:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/290611/#p290611</guid>
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			<title><![CDATA[Re: 2D/Handrawn animation test]]></title>
			<link>https://bricksinmotion.com/forums/post/290606/#p290606</link>
			<description><![CDATA[[quote=minifig051]Not bad for a first try.

It seems like you drew the arm, erased it, then drew the arm in a different position. As you see, the lines never get completely erased (hard-drawn lines like those never can be) and the paper moves around a bit.
To avoid this, do it the way the pros do it: make an individual drawing for each frame. Use tracing paper; it helps keep the parts you don't want moving still.[/quote]
Yeah, I may buy some tracing paper. Thanks for the comment!]]></description>
			<author><![CDATA[dummy@example.com (Slurpy)]]></author>
			<pubDate>Sat, 15 Dec 2012 11:08:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/290606/#p290606</guid>
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		<item>
			<title><![CDATA[Re: 2D/Handrawn animation test]]></title>
			<link>https://bricksinmotion.com/forums/post/290582/#p290582</link>
			<description><![CDATA[Not bad for a first try.

It seems like you drew the arm, erased it, then drew the arm in a different position. As you see, the lines never get completely erased (hard-drawn lines like those never can be) and the paper moves around a bit.
To avoid this, do it the way the pros do it: make an individual drawing for each frame. Use tracing paper; it helps keep the parts you don't want moving still.]]></description>
			<author><![CDATA[dummy@example.com (minifig051)]]></author>
			<pubDate>Fri, 14 Dec 2012 21:51:48 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/290582/#p290582</guid>
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			<title><![CDATA[2D/Handrawn animation test]]></title>
			<link>https://bricksinmotion.com/forums/post/290579/#p290579</link>
			<description><![CDATA[Over the past few weeks I've been interested in 2D/Handrawn animation, so today I gave it a simple go: [url]https://www.youtube.com/watch?v=Anp6Qgcz8iI[/url]]]></description>
			<author><![CDATA[dummy@example.com (Slurpy)]]></author>
			<pubDate>Fri, 14 Dec 2012 21:12:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/290579/#p290579</guid>
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