<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Human Torch FLAME ON! (Adobe After Effects &Action Essentials 2)]]></title>
		<link>https://bricksinmotion.com/forums/topic/15781/human-torch-flame-on-adobe-after-effects-action-essentials-2/</link>
		<description><![CDATA[The most recent posts in Human Torch FLAME ON! (Adobe After Effects &Action Essentials 2).]]></description>
		<lastBuildDate>Wed, 28 Nov 2012 01:05:45 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Human Torch FLAME ON! (Adobe After Effects &Action Essentials 2)]]></title>
			<link>https://bricksinmotion.com/forums/post/289555/#p289555</link>
			<description><![CDATA[Thanks for the feedback guys!  I noticed the sharpness was too high...after I filmed it :o and that last arm movement was way out of sync compared to the flames :( 
@MouseDroid  I really didn't think of the reflections and glow...oh well, it is a test after all.  I'm new to After Effects, but have used GIMP for years so I have a little bit of an idea of what I'm doing.  I'll have to find some tutorials and make that better...]]></description>
			<author><![CDATA[dummy@example.com (JonnDthunDer)]]></author>
			<pubDate>Wed, 28 Nov 2012 01:05:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/289555/#p289555</guid>
		</item>
		<item>
			<title><![CDATA[Re: Human Torch FLAME ON! (Adobe After Effects &Action Essentials 2)]]></title>
			<link>https://bricksinmotion.com/forums/post/289549/#p289549</link>
			<description><![CDATA[I liked it, the base footage and the flames looked good together, and it was much better then most I have seen on youtube.]]></description>
			<author><![CDATA[dummy@example.com (RedBrick1)]]></author>
			<pubDate>Wed, 28 Nov 2012 00:02:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/289549/#p289549</guid>
		</item>
		<item>
			<title><![CDATA[Re: Human Torch FLAME ON! (Adobe After Effects &Action Essentials 2)]]></title>
			<link>https://bricksinmotion.com/forums/post/289532/#p289532</link>
			<description><![CDATA[That was pretty good. First off, the animation was pretty smooth. Good job with the blending mode for the flames. The tracking on his hands could use a little more work though. And another nuance that would really sell the effect is adding a little glow that comes from the flames and reflects on him and his surroundings (walls, floor, etc.). Overall, you did a good job with it.]]></description>
			<author><![CDATA[dummy@example.com (MouseDroid)]]></author>
			<pubDate>Tue, 27 Nov 2012 08:22:30 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/289532/#p289532</guid>
		</item>
		<item>
			<title><![CDATA[Human Torch FLAME ON! (Adobe After Effects &Action Essentials 2)]]></title>
			<link>https://bricksinmotion.com/forums/post/289490/#p289490</link>
			<description><![CDATA[Yes!  I finally had a few minutes and finished this test using Adobe After Effects CS6 and Action Essentials 2 :D 
Please let me know what you think and what mistakes you saw.  This was so much fun!

[url]https://www.youtube.com/watch?v=Tg1dOi2bCtc[/url]

Thanks,
JonnDthunDer]]></description>
			<author><![CDATA[dummy@example.com (JonnDthunDer)]]></author>
			<pubDate>Tue, 27 Nov 2012 00:03:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/289490/#p289490</guid>
		</item>
	</channel>
</rss>
