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		<title><![CDATA[Forums - Bricks in Motion - A Bad Day at the Mines]]></title>
		<link>https://bricksinmotion.com/forums/topic/1516/a-bad-day-at-the-mines/</link>
		<description><![CDATA[The most recent posts in A Bad Day at the Mines.]]></description>
		<lastBuildDate>Wed, 01 Apr 2009 22:27:40 +0000</lastBuildDate>
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			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/35449/#p35449</link>
			<description><![CDATA[[quote=justkidden]:no: Now I have to lend you my old webcam.[/quote]
 
next time bring the CD. K?]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Wed, 01 Apr 2009 22:27:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/35449/#p35449</guid>
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		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33489/#p33489</link>
			<description><![CDATA[[quote=livinglego]dude! Thank a bunch for the advice! I also found out for the best walk cycle from youtube, this video made from the master himself, Nathan Wells. I'm making a co-production with Justkidden, It's pretty good so far, and it's my first brickfilm that's actually scripted:o . Again, this is great advice. Thanks,
                          LivingLego[/quote]

No Problem, I just wanted to give you my opinion.]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Tue, 24 Mar 2009 15:26:07 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33489/#p33489</guid>
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			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33487/#p33487</link>
			<description><![CDATA[:no: Now I have to lend you my old webcam.]]></description>
			<author><![CDATA[dummy@example.com (Just Kidden)]]></author>
			<pubDate>Tue, 24 Mar 2009 14:59:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33487/#p33487</guid>
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		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33423/#p33423</link>
			<description><![CDATA[You should script almost every video even one without dialogue. That's what I do.]]></description>
			<author><![CDATA[dummy@example.com (MooCJ)]]></author>
			<pubDate>Tue, 24 Mar 2009 04:10:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33423/#p33423</guid>
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		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33421/#p33421</link>
			<description><![CDATA[dude! Thank a bunch for the advice! I also found out for the best walk cycle from youtube, this video made from the master himself, Nathan Wells. I'm making a co-production with Justkidden, It's pretty good so far, and it's my first brickfilm that's actually scripted:o . Again, this is great advice. Thanks,
                          LivingLego]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Tue, 24 Mar 2009 03:42:44 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33421/#p33421</guid>
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			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33417/#p33417</link>
			<description><![CDATA[[quote=livinglego]well, 
I WAS BORED OUT OF MY MIND AND I WANTED TO POST THIS BRICKFILM, JUST GIMME ADVICE AND STOP GIVING MEH BAD REVIEWS!!!
:mad:[/quote]

Um... That was.... Good Advice. And, for more advice, write a script, record the audio to estimate the time it will take to do the movie, shoot the movie, and DO NOT use the generic WMM titles. Remember to take your time, if you posted how long it took you to take the movie, we'd be able to tell how hard you tried. If you want to make better movies (although, I shouldn't be talking) use smaller increments too. Also, add a half a second pause or something between quick shots. For example, when the scenes cut to the man falling down, I had no Idea what just happened, and I still dont. 

I do agree some people on this forum could be a bit more supportive to beginners like yourself, but if you're going to make a film, take your time. I can't say that enough times.

Also, don't think you're the only person on this forum that has gotten bad critique alright?

                                                                                                                       -MOL, (Remember, Take your time.)]]></description>
			<author><![CDATA[dummy@example.com (MOL)]]></author>
			<pubDate>Tue, 24 Mar 2009 02:58:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33417/#p33417</guid>
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		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33411/#p33411</link>
			<description><![CDATA[[quote=Hazzat]The community here have a more keen eye. Have any of your friends seen [i]Unrenewable[/i]?

I was about to write a review, but I would only be repeating what Splash said.[/quote]
I couldn't agree more.

-Jon64]]></description>
			<author><![CDATA[jemunoz95@gmail.com (Jon64)]]></author>
			<pubDate>Tue, 24 Mar 2009 02:26:00 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33411/#p33411</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33388/#p33388</link>
			<description><![CDATA[[quote=livinglego][quote=Splash Studios]Rather peculiar. Ehh, please don't use titles like that, it looks so boring. Edit the font, the colours and effects. Take more time animating, take more frames, get a good framerate you're happy with, try and get your animation smooth. Try to make your lines not sound so crazy. That's all I can think of.[/quote]

well, 
I WAS BORED OUT OF MY MIND AND I WANTED TO POST THIS BRICKFILM, JUST GIMME ADVICE AND STOP GIVING MEH BAD REVIEWS!!!
:mad:[/quote]
That previous post looked like a hat full of good advice.
If you can not take criticism at all then don't post you're stupid films here.

Have you seen my last film? No of course you haven't because it was also rubbish.
But I keep practising and one day I will submit a film here for the peeps here to comment.

Next time you're bored spend more time on making a film.]]></description>
			<author><![CDATA[dummy@example.com (brick4brains)]]></author>
			<pubDate>Tue, 24 Mar 2009 01:17:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33388/#p33388</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33373/#p33373</link>
			<description><![CDATA[[quote=Splash Studios]Rather peculiar. Ehh, please don't use titles like that, it looks so boring. Edit the font, the colours and effects. Take more time animating, take more frames, get a good framerate you're happy with, try and get your animation smooth. Try to make your lines not sound so crazy. That's all I can think of.[/quote]

well, 
I WAS BORED OUT OF MY MIND AND I WANTED TO POST THIS BRICKFILM, JUST GIMME ADVICE AND STOP GIVING MEH BAD REVIEWS!!!
:mad:]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Tue, 24 Mar 2009 00:41:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33373/#p33373</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33297/#p33297</link>
			<description><![CDATA[Don't forget:
:/]]></description>
			<author><![CDATA[dummy@example.com (mcoov)]]></author>
			<pubDate>Mon, 23 Mar 2009 22:21:32 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33297/#p33297</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33250/#p33250</link>
			<description><![CDATA[I was going to tell you what my thought on this film is, but I think that this emote speaks for itself:

:o]]></description>
			<author><![CDATA[fulip.bergstrom@gmail.com (Filip)]]></author>
			<pubDate>Mon, 23 Mar 2009 20:05:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33250/#p33250</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33247/#p33247</link>
			<description><![CDATA[The community here have a more keen eye. Have any of your friends seen [i]Unrenewable[/i]?

I was about to write a review, but I would only be repeating what Splash said.]]></description>
			<author><![CDATA[harry@bossert.com (Hazzat)]]></author>
			<pubDate>Mon, 23 Mar 2009 19:48:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33247/#p33247</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33242/#p33242</link>
			<description><![CDATA[whenever I show this to my friends, they think it's funny, but when I post it, everybody hates me! :/]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Mon, 23 Mar 2009 19:30:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33242/#p33242</guid>
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		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33205/#p33205</link>
			<description><![CDATA[Rather peculiar. Ehh, please don't use titles like that, it looks so boring. Edit the font, the colours and effects. Take more time animating, take more frames, get a good framerate you're happy with, try and get your animation smooth. Try to make your lines not sound so crazy. That's all I can think of.]]></description>
			<author><![CDATA[dummy@example.com (Splash)]]></author>
			<pubDate>Mon, 23 Mar 2009 17:55:59 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33205/#p33205</guid>
		</item>
		<item>
			<title><![CDATA[Re: A Bad Day at the Mines]]></title>
			<link>https://bricksinmotion.com/forums/post/33077/#p33077</link>
			<description><![CDATA[umm... :o that was... :o umm... :o]]></description>
			<author><![CDATA[dummy@example.com (simpsonking)]]></author>
			<pubDate>Mon, 23 Mar 2009 06:56:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/33077/#p33077</guid>
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