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		<title><![CDATA[Forums - Bricks in Motion - Relocation [BRAWL 2012] ]]></title>
		<link>https://bricksinmotion.com/forums/topic/15064/relocation-brawl-2012/</link>
		<description><![CDATA[The most recent posts in Relocation [BRAWL 2012] .]]></description>
		<lastBuildDate>Tue, 28 Aug 2012 21:48:52 +0000</lastBuildDate>
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			<title><![CDATA[Re: Relocation [BRAWL 2012] ]]></title>
			<link>https://bricksinmotion.com/forums/post/282856/#p282856</link>
			<description><![CDATA[Aww thanks Pritchard. I was originally going to put table thumping noises in, and was actually thinking how I would put them in while animating, but then I completely forgot :|
Thanks heaps for the comments! The animation was jittery in some places because of the extremely tiny set I have to work with constantly (hard to get my hands on the minifigures without destroying the set).]]></description>
			<author><![CDATA[dummy@example.com (StormofCake)]]></author>
			<pubDate>Tue, 28 Aug 2012 21:48:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/282856/#p282856</guid>
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			<title><![CDATA[Re: Relocation [BRAWL 2012] ]]></title>
			<link>https://bricksinmotion.com/forums/post/282780/#p282780</link>
			<description><![CDATA[Well, since I'm the main character, that automatically makes this video ten times better.  :yes: 

I liked how the "breathing" action got smaller each time, but think it started a bit big.
The teleporter and the associated effects were well done, and the sounds were perfect for that.
But to sound, wouldn't hitting the table result in a "Thumping" noise? It felt kinda empty as it was.
Animation was mostly smooth, but seeing as it's BRAWL, the rest was excusable.

Good job, hope it places well.]]></description>
			<author><![CDATA[dummy@example.com (Pritchard Studios)]]></author>
			<pubDate>Tue, 28 Aug 2012 13:31:45 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/282780/#p282780</guid>
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			<title><![CDATA[Re: Relocation [BRAWL 2012] ]]></title>
			<link>https://bricksinmotion.com/forums/post/282745/#p282745</link>
			<description><![CDATA[Thanks heaps Adalbertus, means a lot :)

-StormofCake]]></description>
			<author><![CDATA[dummy@example.com (StormofCake)]]></author>
			<pubDate>Tue, 28 Aug 2012 05:45:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/282745/#p282745</guid>
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		<item>
			<title><![CDATA[Re: Relocation [BRAWL 2012] ]]></title>
			<link>https://bricksinmotion.com/forums/post/282639/#p282639</link>
			<description><![CDATA[Good, funny, I'm waiting for yours next productions ;)]]></description>
			<author><![CDATA[dummy@example.com (Adalbertus)]]></author>
			<pubDate>Mon, 27 Aug 2012 12:57:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/282639/#p282639</guid>
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		<item>
			<title><![CDATA[Relocation [BRAWL 2012] ]]></title>
			<link>https://bricksinmotion.com/forums/post/282620/#p282620</link>
			<description><![CDATA[[url=https://bricksinmotion.com/films/view/3885]Directory Link[/url]

[b]Relocation [BRAWL 2012] [/b]

[url=http://www.youtube.com/watch?v=QueycjrxAik]Relocation - YouTube Link[/url]

My entry to 2012's BRAWL contest. Didn't turn out how I intended it to be, and will probably be disqualified because the mod element was just out of frame in the flashbacks and the final scene :(The story is kind of... weird... and there is some light flicker.Enjoy anyway!]]></description>
			<author><![CDATA[dummy@example.com (StormofCake)]]></author>
			<pubDate>Mon, 27 Aug 2012 05:27:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/282620/#p282620</guid>
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