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		<title><![CDATA[Forums - Bricks in Motion - The Minifig Rig - v1.2 is up!]]></title>
		<link>https://bricksinmotion.com/forums/topic/14737/the-minifig-rig-v12-is-up/</link>
		<description><![CDATA[The most recent posts in The Minifig Rig - v1.2 is up!.]]></description>
		<lastBuildDate>Fri, 03 Aug 2012 21:32:56 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: The Minifig Rig - v1.2 is up!]]></title>
			<link>https://bricksinmotion.com/forums/post/280117/#p280117</link>
			<description><![CDATA[I've updated the fig with an IK/FK switch for the arms.]]></description>
			<author><![CDATA[graemecallen@yahoo.com (Littlebrick)]]></author>
			<pubDate>Fri, 03 Aug 2012 21:32:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/280117/#p280117</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Minifig Rig - v1.2 is up!]]></title>
			<link>https://bricksinmotion.com/forums/post/279312/#p279312</link>
			<description><![CDATA[I haven't messed around much with materials in Cycles yet, so right now, it is not.]]></description>
			<author><![CDATA[graemecallen@yahoo.com (Littlebrick)]]></author>
			<pubDate>Wed, 25 Jul 2012 17:13:08 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/279312/#p279312</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Minifig Rig - v1.2 is up!]]></title>
			<link>https://bricksinmotion.com/forums/post/279277/#p279277</link>
			<description><![CDATA[Well, the fig looks *FABULOUS*.

[img]http://www.theblackguywhotips.com/wp-content/uploads/2011/07/gay12.jpg[/img]

Anyways, I'm guessing the shader/material is not optimize for realistic plastic, or am I wrong here?]]></description>
			<author><![CDATA[dummy@example.com (Lechnology)]]></author>
			<pubDate>Wed, 25 Jul 2012 08:40:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/279277/#p279277</guid>
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		<item>
			<title><![CDATA[Re: The Minifig Rig - v1.2 is up!]]></title>
			<link>https://bricksinmotion.com/forums/post/279276/#p279276</link>
			<description><![CDATA[I don't believe you can import rigs into programs they weren't built in, so I don't think it would work in Cinema 4D.]]></description>
			<author><![CDATA[graemecallen@yahoo.com (Littlebrick)]]></author>
			<pubDate>Wed, 25 Jul 2012 08:01:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/279276/#p279276</guid>
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		<item>
			<title><![CDATA[Re: The Minifig Rig - v1.2 is up!]]></title>
			<link>https://bricksinmotion.com/forums/post/279271/#p279271</link>
			<description><![CDATA[Thanks for the share mate! Any chance I can use this in other programs too? I'm not familliar with Blender, since I have classes for Cinema 4D.]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Wed, 25 Jul 2012 06:57:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/279271/#p279271</guid>
		</item>
		<item>
			<title><![CDATA[The Minifig Rig - v1.2 is up!]]></title>
			<link>https://bricksinmotion.com/forums/post/279239/#p279239</link>
			<description><![CDATA[[img]http://www.brixaranimation.com/TheMinifigRig.jpg[/img]

[b]Download v1.2 (Blender 2.63) - [/b][url]http://www.brixaranimation.com/TheMinifigRigV1.2.blend[/url] (Right Click - Save As)
[b]Download v1.1b (Blender 2.63) - [/b][url]http://www.brixaranimation.com/TheMinifigRigV1.1.blend[/url] (Right Click - Save As)
[b]Download v1.0 (Blender 2.63) - [/b][url]http://www.brixaranimation.com/TheMinifigRig.blend[/url] (Right Click - Save As)

Finally, after starting this project over [url=http://www.bricksinmotion.com/forums/topic/4247/blender-3d-minifigure-work-in-progress/]two and a half years ago[/url] (most of which I scrapped and redid in the last two weeks), I'm releasing this to the public. This rig is based off of the characters in the LEGO Videogame series, and it features a very similar range of motion. The rig should work with most LDraw parts, if not all of them. I originally started this as a cleaning up of the LDraw mini-figure for movie production, but a bunch of it I completely remodeled. ([b]Note[/b]: [s]The bricks in the picture are not included[/s], but I have a whole bunch of bricks and plates modeled if you guys want them.)

Please feel free to use the rig however you like, but please do not forget to credit me, Graeme Allen, as the creator of the rig. The design, of course, belongs to LEGO.

On a side note, this rig is not the "final" version. I have many more features I want to implement, including facial animation and a lower-res version of the rig (the rig as it is right now is pretty vertex heavy), but I will not be able to implement these until around [b]September of 2014[/b] at the very earliest. I will also not be able to do any bug fixing after August 6'th, so if you're going to report any bugs, please do so before then or I will not be able to fix them until 09/14. The reason for my absence will be explained later in the Community forum, and possibly on my YouTube channels.

Anyway, have fun with the rig. I can't wait to see what you guys do with it.

Version History:
[b]v1.2 released[/b] - Added IK/FK controls and sliders for arms.
[b]v1.1b released[/b] - Changed hip controls.
[b]v1.1 released[/b] - Fixed a problem where moving the arm IK pole would move the hand slightly, and added wrist rotation.
[b]v1.0 released[/b]]]></description>
			<author><![CDATA[graemecallen@yahoo.com (Littlebrick)]]></author>
			<pubDate>Tue, 24 Jul 2012 21:45:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/279239/#p279239</guid>
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