<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Trident Throw Masking Test]]></title>
		<link>https://bricksinmotion.com/forums/topic/14395/trident-throw-masking-test/</link>
		<description><![CDATA[The most recent posts in Trident Throw Masking Test.]]></description>
		<lastBuildDate>Sun, 24 Jun 2012 03:05:09 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Trident Throw Masking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/276580/#p276580</link>
			<description><![CDATA[[quote=Edmeier Animator]You really gotta tape your set down. Just sayin.[/quote]
Um I was doing this on the carpet and @topitmunkeydog thanks! :]]></description>
			<author><![CDATA[chirostudios@gmail.com (Chiro)]]></author>
			<pubDate>Sun, 24 Jun 2012 03:05:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/276580/#p276580</guid>
		</item>
		<item>
			<title><![CDATA[Re: Trident Throw Masking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/276499/#p276499</link>
			<description><![CDATA[Also, when you throw something, it doesn't really keep a constant altitude. If I threw a trident at someone I'd angle it slightly upwards and then it would go down and hit the dude, if you know what I'm saying. 
But the masking looks good. Lookin' reeeeal good. :cool:]]></description>
			<author><![CDATA[dummy@example.com (topit)]]></author>
			<pubDate>Sat, 23 Jun 2012 15:22:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/276499/#p276499</guid>
		</item>
		<item>
			<title><![CDATA[Re: Trident Throw Masking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/276450/#p276450</link>
			<description><![CDATA[You really gotta tape your set down. Just sayin.]]></description>
			<author><![CDATA[dummy@example.com (Edmeier Animator)]]></author>
			<pubDate>Sat, 23 Jun 2012 01:54:14 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/276450/#p276450</guid>
		</item>
		<item>
			<title><![CDATA[Re: Trident Throw Masking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/275645/#p275645</link>
			<description><![CDATA[Thank you. The reason  the animation kind of sucked was becuase I literally did this i like 5-8 minutes (not counting the masking.) I haven't animated in a while (due to not having anywhere to do it) so I was just trying to get back into it :)]]></description>
			<author><![CDATA[chirostudios@gmail.com (Chiro)]]></author>
			<pubDate>Tue, 12 Jun 2012 16:43:21 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/275645/#p275645</guid>
		</item>
		<item>
			<title><![CDATA[Re: Trident Throw Masking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/275613/#p275613</link>
			<description><![CDATA[Although the animation didn't really look like a realistic through, the masking was good; nice job on that. :)]]></description>
			<author><![CDATA[backyardlegos@gmail.com (backyardlegos)]]></author>
			<pubDate>Tue, 12 Jun 2012 05:32:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/275613/#p275613</guid>
		</item>
		<item>
			<title><![CDATA[Trident Throw Masking Test]]></title>
			<link>https://bricksinmotion.com/forums/post/275612/#p275612</link>
			<description><![CDATA[Pretty good for my first masking test [url=http://www.youtube.com/watch?v=mDxHDCGpSUc&feature=plcp] Youtube [/url]]]></description>
			<author><![CDATA[chirostudios@gmail.com (Chiro)]]></author>
			<pubDate>Tue, 12 Jun 2012 04:29:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/275612/#p275612</guid>
		</item>
	</channel>
</rss>
