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		<title><![CDATA[Forums - Bricks in Motion - The Package III - Deadfire (OUT NOW!)]]></title>
		<link>https://bricksinmotion.com/forums/topic/14081/the-package-iii-deadfire-out-now/</link>
		<description><![CDATA[The most recent posts in The Package III - Deadfire (OUT NOW!).]]></description>
		<lastBuildDate>Sat, 22 Dec 2012 11:22:23 +0000</lastBuildDate>
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			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/291109/#p291109</link>
			<description><![CDATA[It's now online! Go and check it out in the 'releases' forum!]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Sat, 22 Dec 2012 11:22:23 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/291109/#p291109</guid>
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			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/290479/#p290479</link>
			<description><![CDATA[[url=https://soundcloud.com/sam-richardson-12/sets/package3]Here's some tracks from the film[/url]
The rest of the music is finally nearing completion, Josh is working extra hard to get it done.
Also, I have a possible release date, which I will reveal very soon.]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Wed, 12 Dec 2012 17:57:04 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/290479/#p290479</guid>
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			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/289806/#p289806</link>
			<description><![CDATA[Hey guys, I'm really sorry it hasn't been finished yet, but I'm posting this to let you guys know that I'm still alive and still working on it.  I've recently started a job, which has taken up a lot of my free time, and the music has been far more time consuming than I thought.  However, I received 2 more tracks tonight, which leaves just a few tracks left (highlighted in red).
[url=http://www.flickr.com/photos/saminatorger/8234702467/][img]http://farm9.staticflickr.com/8210/8234702467_5b99c73d5f_b.jpg[/img][/url]
 
Oh, and I've now got a dual monitor setup, which is why this screen capture is really wide.]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Sat, 01 Dec 2012 18:31:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/289806/#p289806</guid>
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		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/286718/#p286718</link>
			<description><![CDATA[SO exciting! :)]]></description>
			<author><![CDATA[dummy@example.com (:S Productions)]]></author>
			<pubDate>Thu, 18 Oct 2012 13:34:51 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/286718/#p286718</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/286715/#p286715</link>
			<description><![CDATA[Yeah! 
I can't wait to see it. :yes:]]></description>
			<author><![CDATA[dummy@example.com (Pritchard Studios)]]></author>
			<pubDate>Thu, 18 Oct 2012 13:02:56 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/286715/#p286715</guid>
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		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/286714/#p286714</link>
			<description><![CDATA[Sound is now finished, and [url=http://www.youtube.com/watch?v=Kt8Qs0J4hpI]music[/url] is currently being mixed and finalized.  I am currently waiting on a couple of last-minute CGI/VFX shots and that's it!
[url=http://www.flickr.com/photos/saminatorger/8099725208/][img]http://farm9.staticflickr.com/8336/8099725208_3bfa52af74_b.jpg[/img][/url]

And to say thank-you to people on BiM who have offered support and feedback, I have one last frame that I'm only sharing on this thread.
[url=http://www.flickr.com/photos/saminatorger/8099712959/][img]http://farm9.staticflickr.com/8185/8099712959_2d3f9ca8fb_b.jpg[/img][/url]
 

The next post will be when the whole film is done and I have a set release date.]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Thu, 18 Oct 2012 12:39:18 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/286714/#p286714</guid>
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			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/286028/#p286028</link>
			<description><![CDATA[no mac here mate...

[url=http://soundcloud.com/cooked-cat/into-darkness]but, I'm getting there with FL Studio[/url]

also, you inspired me to make a number of epic, action packed, serious Brick films, the first one is in Pre-production, about to miove to production....
[url=http://www.bricksinmotion.com/forums/topic/15350/midnight-detective/]midnight detective[/url]]]></description>
			<author><![CDATA[dummy@example.com (Cooked Cat)]]></author>
			<pubDate>Sun, 07 Oct 2012 00:04:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/286028/#p286028</guid>
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		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/285923/#p285923</link>
			<description><![CDATA[The version of FL Studio I used actually didn't have a video window (costs extra), so we had to use a separate computer to have it on screen and get timings.

Anyway, I'd say Logic Pro is the superior program when is comes to cinematic sounding music, so if you have a Mac (or access to one), I'd suggest getting hold of a copy.]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Fri, 05 Oct 2012 21:22:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/285923/#p285923</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/285875/#p285875</link>
			<description><![CDATA[ok, i think "stereo Penguin"(my friend) uses the "soundgoodiser..) think it works...]]></description>
			<author><![CDATA[dummy@example.com (Cooked Cat)]]></author>
			<pubDate>Fri, 05 Oct 2012 08:03:36 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/285875/#p285875</guid>
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		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/285874/#p285874</link>
			<description><![CDATA[I've used FL Studio as well! But I always came to the conclusion that everything that I made there sounded way too electronic. That's why I switched to Mixcraft (6.0, since yesterday). And I still can use the VST from FL Studio in Mixcraft, because mixcraft supports all VST's.]]></description>
			<author><![CDATA[tom.gudde@gmail.com (T.G-Tom)]]></author>
			<pubDate>Fri, 05 Oct 2012 08:00:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/285874/#p285874</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/285869/#p285869</link>
			<description><![CDATA[ok, cool, just got FL Studio, and a good friend of mine, and MASTER of music, lives 100 meters down the road that knows FL Studio Really well....

heres his sound cloud for ideas and all:
[url]http://soundcloud.com/ethan-sound[/url]

did you get the signature edition, cause, you can score strait to the movie with it...?]]></description>
			<author><![CDATA[dummy@example.com (Cooked Cat)]]></author>
			<pubDate>Fri, 05 Oct 2012 06:17:29 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/285869/#p285869</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/285699/#p285699</link>
			<description><![CDATA[It's a mixture of Logic Pro 9 (Mac) and FL Studio (PC)]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Tue, 02 Oct 2012 08:49:08 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/285699/#p285699</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/285685/#p285685</link>
			<description><![CDATA[what do u use to make the music?]]></description>
			<author><![CDATA[dummy@example.com (Cooked Cat)]]></author>
			<pubDate>Mon, 01 Oct 2012 22:49:15 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/285685/#p285685</guid>
		</item>
		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/285684/#p285684</link>
			<description><![CDATA[Going for a big push over the next few weeks to tie up loose ends and get it finished and online!]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Mon, 01 Oct 2012 22:29:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/285684/#p285684</guid>
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		<item>
			<title><![CDATA[Re: The Package III - Deadfire (OUT NOW!)]]></title>
			<link>https://bricksinmotion.com/forums/post/283468/#p283468</link>
			<description><![CDATA[Just to let you guys know; I've finished all the animation now, and I'm about 25% of the way through the music!
[url=http://www.flickr.com/photos/saminatorger/7936270054/][img]http://farm9.staticflickr.com/8300/7936270054_b25e98102d_b.jpg[/img][/url]

That's actually FL Studio there, we're using that and Logic Pro 9 to score the film.]]></description>
			<author><![CDATA[dummy@example.com (Saminatorger)]]></author>
			<pubDate>Wed, 05 Sep 2012 11:21:55 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/283468/#p283468</guid>
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