<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Forums - Bricks in Motion - Monkeyjam problem]]></title>
		<link>https://bricksinmotion.com/forums/topic/13958/monkeyjam-problem/</link>
		<description><![CDATA[The most recent posts in Monkeyjam problem.]]></description>
		<lastBuildDate>Thu, 19 Apr 2012 00:58:01 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Monkeyjam problem]]></title>
			<link>https://bricksinmotion.com/forums/post/270847/#p270847</link>
			<description><![CDATA[Is it saying "This frame already exist in the layer directory" or something similar?
If so here is what you do, You just have to name the layer. What you do is when you create a new layer give it a different name. If you've been grabbing frames like this, Then I'm sorry to inform you that the pics you took overwrote some which might of ruined some exposure sheets. :o :(]]></description>
			<author><![CDATA[dummy@example.com (Blue Phoenix)]]></author>
			<pubDate>Thu, 19 Apr 2012 00:58:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/270847/#p270847</guid>
		</item>
		<item>
			<title><![CDATA[Monkeyjam problem]]></title>
			<link>https://bricksinmotion.com/forums/post/269964/#p269964</link>
			<description><![CDATA[In monkeyjam, whenever I start an animation it tells me the frame already exists, and it is at an unused frame number. It never happened before, so what gives?]]></description>
			<author><![CDATA[dummy@example.com (samuelzz10)]]></author>
			<pubDate>Thu, 12 Apr 2012 22:35:47 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/269964/#p269964</guid>
		</item>
	</channel>
</rss>
