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		<title><![CDATA[Forums - Bricks in Motion - Knocking Something Over]]></title>
		<link>https://bricksinmotion.com/forums/topic/13705/knocking-something-over/</link>
		<description><![CDATA[The most recent posts in Knocking Something Over.]]></description>
		<lastBuildDate>Mon, 19 Mar 2012 21:20:17 +0000</lastBuildDate>
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			<title><![CDATA[Re: Knocking Something Over]]></title>
			<link>https://bricksinmotion.com/forums/post/267353/#p267353</link>
			<description><![CDATA[u should lower the frame rate, i think it would be better :lol:]]></description>
			<author><![CDATA[dummy@example.com (DaFlynness)]]></author>
			<pubDate>Mon, 19 Mar 2012 21:20:17 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/267353/#p267353</guid>
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			<title><![CDATA[Re: Knocking Something Over]]></title>
			<link>https://bricksinmotion.com/forums/post/267299/#p267299</link>
			<description><![CDATA[I liked it! Him swooping in was a little fast though! :)]]></description>
			<author><![CDATA[chirostudios@gmail.com (Chiro)]]></author>
			<pubDate>Mon, 19 Mar 2012 19:00:26 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/267299/#p267299</guid>
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			<title><![CDATA[Re: Knocking Something Over]]></title>
			<link>https://bricksinmotion.com/forums/post/267297/#p267297</link>
			<description><![CDATA[I thought it looked quite nice, the animation was smooth. However I feel as though the wind up was a bit lacking, perhaps having him bring his arm back more would help. Good work though.]]></description>
			<author><![CDATA[dummy@example.com (RedBrick1)]]></author>
			<pubDate>Mon, 19 Mar 2012 18:55:38 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/267297/#p267297</guid>
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			<title><![CDATA[Re: Knocking Something Over]]></title>
			<link>https://bricksinmotion.com/forums/post/267296/#p267296</link>
			<description><![CDATA[Pretty nice. Maybe just fixing and then it's done to good.]]></description>
			<author><![CDATA[dummy@example.com (Lord Lajaka)]]></author>
			<pubDate>Mon, 19 Mar 2012 18:38:22 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/267296/#p267296</guid>
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			<title><![CDATA[Re: Knocking Something Over]]></title>
			<link>https://bricksinmotion.com/forums/post/267215/#p267215</link>
			<description><![CDATA[Wow, thanks for the quick feedback! I hope to do another practice run before spring break, so I can maybe come out with a short at the end of the break (doubtful though).]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Mon, 19 Mar 2012 04:33:12 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/267215/#p267215</guid>
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		<item>
			<title><![CDATA[Re: Knocking Something Over]]></title>
			<link>https://bricksinmotion.com/forums/post/267214/#p267214</link>
			<description><![CDATA[The windup was fantastic, but the pushing forward movement was a wee bit choppy; one or two more frames in there would've made it look perfect! Very good though, and very smooth :)]]></description>
			<author><![CDATA[kcirbfilms@gmail.com (kcirbfilms)]]></author>
			<pubDate>Mon, 19 Mar 2012 04:30:28 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/267214/#p267214</guid>
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		<item>
			<title><![CDATA[Knocking Something Over]]></title>
			<link>https://bricksinmotion.com/forums/post/267212/#p267212</link>
			<description><![CDATA[[url=http://youtu.be/0oERtW8rjsY]Teh Tube of You[/url]
A little thing I threw together for the current animation contest. Fun fact: it's also my first entry to any animation contest.
Animated at 24 fps]]></description>
			<author><![CDATA[dummy@example.com (Living LEGO)]]></author>
			<pubDate>Mon, 19 Mar 2012 04:28:49 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/267212/#p267212</guid>
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