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		<title><![CDATA[Forums - Bricks in Motion - LOST. An interactive adventure.]]></title>
		<link>https://bricksinmotion.com/forums/topic/13421/lost-an-interactive-adventure/</link>
		<description><![CDATA[The most recent posts in LOST. An interactive adventure..]]></description>
		<lastBuildDate>Wed, 29 Feb 2012 15:22:40 +0000</lastBuildDate>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264478/#p264478</link>
			<description><![CDATA[Whoa okay guys, don't go flaunting around someones age the internet now :P .


I loved this film. It was very well animated, the cinematography was very well done (imo), and the lighting, albeit a bit dark, suited this film well. I didn't listen to the audio, so I can't say much about that; but this film didn't need audio to help you understand, in this case, it just enhances the film. I also thought that the interactive story was very well done; I also loved the many options you had to chose from.

[b]4.7/5[/b]]]></description>
			<author><![CDATA[dummy@example.com (Juggernaut Pictures)]]></author>
			<pubDate>Wed, 29 Feb 2012 15:22:40 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264478/#p264478</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264473/#p264473</link>
			<description><![CDATA[[quote=animationIsaac]I'm 13. 
But I've been animating since I was 7,  so I have had a little practice. :)[/quote]
Wow, a lot of trial and error huh? I've only been animating about 2 1/2 years or so, but I didn't animate for like 8 months.]]></description>
			<author><![CDATA[dummy@example.com (1011Ev)]]></author>
			<pubDate>Wed, 29 Feb 2012 15:03:50 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264473/#p264473</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264465/#p264465</link>
			<description><![CDATA[I'm 13. 
But I've been animating since I was 7,  so I have had a little practice. :)]]></description>
			<author><![CDATA[dummy@example.com (animationIsaac)]]></author>
			<pubDate>Wed, 29 Feb 2012 11:01:46 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264465/#p264465</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264446/#p264446</link>
			<description><![CDATA[I can see you planned this well. I kept getting the wrong answers.

By the way, Pritchard is right. You look like Weird Al at age 12. :P]]></description>
			<author><![CDATA[dummy@example.com (Mickey)]]></author>
			<pubDate>Wed, 29 Feb 2012 02:14:37 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264446/#p264446</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264153/#p264153</link>
			<description><![CDATA[[quote=Onion][quote=Lord Lajaka]It's messy and weeeeeiiiirdness...[/quote]
For a film he spent weeks (?) on, that was rude and unhelpful. Admittedly, it was a tad weird, but that seems to be the sort of genre you do, a bit like Tim Burton - but without the horror. It was fun in all, but I'd prefer to have watched a film instead of an interactivity.[/quote]

I thought that I could review like I wanted but... :mad:

It is smooth and so, but I think it needs something in props and the story e.g. I'm sorry if I said badly, but I am just like I am.]]></description>
			<author><![CDATA[dummy@example.com (Lord Lajaka)]]></author>
			<pubDate>Sun, 26 Feb 2012 15:13:01 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264153/#p264153</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264152/#p264152</link>
			<description><![CDATA[... :D ...]]></description>
			<author><![CDATA[dummy@example.com (animationIsaac)]]></author>
			<pubDate>Sun, 26 Feb 2012 14:57:54 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264152/#p264152</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264135/#p264135</link>
			<description><![CDATA[I love this ! That's a very good Brick film ! But I never chose the good way :lol: .
My favorite part its the skateboard part.
20/20 :3]]></description>
			<author><![CDATA[dummy@example.com (Mr.Nappe)]]></author>
			<pubDate>Sun, 26 Feb 2012 08:52:06 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264135/#p264135</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/264098/#p264098</link>
			<description><![CDATA[Awesome job dawg! you're animation was really smooth, i got through it on my first try :D]]></description>
			<author><![CDATA[dummy@example.com (ghostofmrsdaystudios)]]></author>
			<pubDate>Sun, 26 Feb 2012 02:39:13 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/264098/#p264098</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/263358/#p263358</link>
			<description><![CDATA[Thank-you so much for the feedback!
btw I'm going to change my sigfig soon..he's getting rusty.
Yes some would say that I do need a haircut, but I like it long. :yes:]]></description>
			<author><![CDATA[dummy@example.com (animationIsaac)]]></author>
			<pubDate>Sun, 19 Feb 2012 20:40:03 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/263358/#p263358</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/263352/#p263352</link>
			<description><![CDATA[Hmmm....If that's you, you really, really need a hair cut! :P

Good job on the whole thing, the only thing that could use improvement is that every wrong path ended right there.
If you had say: Right=correct path, Left=more paths, but all lead to death, then it would take people longer to finish it, and it would seem more complete.
Also, the figure seemed like it was made out of randomly picked parts, I think it's your sig-fig, but a little more unity, or a matching color-scheme would have made it look better IMHO.]]></description>
			<author><![CDATA[dummy@example.com (Pritchard Studios)]]></author>
			<pubDate>Sun, 19 Feb 2012 19:45:02 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/263352/#p263352</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/263348/#p263348</link>
			<description><![CDATA[Put links in the description for mobile users!
A bit choppy,but funny and good.
3/5.

-CDP]]></description>
			<author><![CDATA[shelelo50@gmail.com (Troodon)]]></author>
			<pubDate>Sun, 19 Feb 2012 19:05:53 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/263348/#p263348</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/263346/#p263346</link>
			<description><![CDATA[[quote=Max Butcher]I love interactive games where choices can sometimes lead to a different path - meaning there are several ways you can win the game.[/quote]
Agreed, but usually that requires more choices and would take longer to make. But indeed, having several ways to win the game do make it overall much more enjoyable, and a lot more fun to play more than once.]]></description>
			<author><![CDATA[kcirbfilms@gmail.com (kcirbfilms)]]></author>
			<pubDate>Sun, 19 Feb 2012 19:00:34 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/263346/#p263346</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/263345/#p263345</link>
			<description><![CDATA[One of the better interactive games. There is a unique humour to it which I'd like to see more of, and I liked how some of the 'lose' scenario's I encountered were just as funny as the right answers. The only problem was that there was only one right path. I love interactive games where choices can sometimes lead to a different path - meaning there are several ways you can win the game. 

I think more Brickfilmer's should make interactive games. They are very fun to play (unless they suck - obviously) and there is plenty of re-watch/re-play value.]]></description>
			<author><![CDATA[dummy@example.com (Max Butcher)]]></author>
			<pubDate>Sun, 19 Feb 2012 18:53:52 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/263345/#p263345</guid>
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			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/263343/#p263343</link>
			<description><![CDATA[I'm writing a script for a horror NOW! 
It's going have more story then my other animations I've done :yes:]]></description>
			<author><![CDATA[dummy@example.com (animationIsaac)]]></author>
			<pubDate>Sun, 19 Feb 2012 18:46:09 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/263343/#p263343</guid>
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		<item>
			<title><![CDATA[Re: LOST. An interactive adventure.]]></title>
			<link>https://bricksinmotion.com/forums/post/263336/#p263336</link>
			<description><![CDATA[[quote=Lord Lajaka]It's messy and weeeeeiiiirdness...[/quote]
For a film he spent weeks (?) on, that was rude and unhelpful. Admittedly, it was a tad weird, but that seems to be the sort of genre you do, a bit like Tim Burton - but without the horror. It was fun in all, but I'd prefer to have watched a film instead of an interactivity.]]></description>
			<author><![CDATA[dummy@example.com (Onion)]]></author>
			<pubDate>Sun, 19 Feb 2012 18:20:25 +0000</pubDate>
			<guid>https://bricksinmotion.com/forums/post/263336/#p263336</guid>
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